Player Matchup

Medusa
Medusa
BUBGUM FLARE
Medusa
Level 95
God Stats
1W - 2L
1,293 SR
Queue Stats
339W - 351L
1,446 Elo+
Party 1
Poseidon
Poseidon
MenKisser213123
Poseidon
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
OfficerGrizBear
Hun Batz
Level 149
God Stats
1W - 0L
1,812 SR
Queue Stats
74W - 69L
1,560 Elo+
Party 2
Ares
Ares
Rxcord
Ares
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,491 Elo+
Party 2
Ix Chel
Ix Chel
TATTEDtortoise
Ix Chel
Level 123
God Stats
10W - 7L
1,612 SR
Queue Stats
557W - 591L
1,461 Elo+
Party 1
Team Averages
Level 97
1,543 SR
1,492 Elo+

VS

Team Averages
Level 104
1,476 SR
1,451 Elo+
Sun Wukong
Sun Wukong
Imperial Pun
Sun Wukong
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 53L
1,477 Elo+
Party 3
Zhong Kui
Zhong Kui
KWill18
Zhong Kui
Level 98
God Stats
0W - 6L
1,286 SR
Queue Stats
5W - 20L
1,294 Elo+
Party 3
Anhur
Anhur
Tyso_v
Anhur
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 34L
1,459 Elo+
Party 3
Ares
Ares
Vizard350
Ares
Level 172
God Stats
7W - 10L
1,595 SR
Queue Stats
352W - 327L
1,560 Elo+
Solo
Pele
Pele
desireng
Pele
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 51L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
2 / 2 / 5
11,418
601
11,380
11,694
5,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
15
4 / 4 / 10
9,848
518
12,612
15,420
7,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hun Batz
17
8 / 1 / 4
11,891
626
20,872
19,169
15,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ares
Rxcord
Ares
17
7 / 2 / 6
10,913
574
8,699
17,164
9,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 1 / 5
10,836
570
10,769
11,940
5,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Imperial Pun
Sun Wukong
14
1 / 7 / 0
8,912
469
12,494
23,556
20,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zhong Kui
KWill18
Zhong Kui
15
2 / 3 / 1
9,009
474
11,575
13,089
10,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Tyso_v
Anhur
16
2 / 5 / 0
10,018
527
6,055
12,129
4,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
13
2 / 3 / 3
8,669
456
9,323
17,792
16,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
15
3 / 8 / 3
8,882
467
9,265
24,371
10,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
26
Kills
10
10
Deaths
26
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
2
2
5
2.25
L
Sun Wukong
Imperial Pun
Sun Wukong
1
7
0
0.14
L
Zhong Kui
KWill18
Zhong Kui
2
3
1
0.83
W
Poseidon
4
4
10
2.25
W
Hun Batz
8
1
4
10
W
Ares
Rxcord
Ares
7
2
6
5
W
5
1
5
7.5
L
Anhur
Tyso_v
Anhur
2
5
0
0.4
L
Ares
2
3
3
1.17
L
Pele
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,332
Damage
48,712
75,387
Taken
90,937
43,127
Mitigated
62,887
21,225
Healing
19,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
11,380
4,837
0
3,102
11,694
5,133
646
3,648
8,046
0
111,017
L
Sun Wukong
Imperial Pun
Sun Wukong
12,494
3,407
0
5,084
23,556
20,544
0
4,248
19,308
0
63,872
L
Zhong Kui
KWill18
Zhong Kui
11,575
470
0
5,251
13,089
10,535
0
7,331
5,627
63,719
0
W
Poseidon
12,612
2,580
259
1,628
15,420
7,960
0
5,939
9,481
58,392
0
W
Hun Batz
20,872
9,641
0
4,340
19,169
15,064
65
1,585
17,584
0
97,241
W
Ares
Rxcord
Ares
8,699
1,559
0
4,083
17,164
9,549
428
4,017
13,147
73,983
603
W
10,769
1,000
1,829
5,984
11,940
5,421
482
6,073
5,867
87,121
0
L
Anhur
Tyso_v
Anhur
6,055
1,848
0
1,694
12,129
4,466
0
3,399
8,637
0
81,195
L
Ares
9,323
498
0
2,641
17,792
16,935
0
9,690
7,703
25,904
0
L
Pele
9,265
2,409
0
5,294
24,371
10,407
0
6,604
17,582
0
83,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,906
Gold Earned
45,490
578
Minions Killed
478
0
Camps Cleared
0
1,992,529
Distance Traveled
1,853,931
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,418
601
169
9
0
382,386
0
L
Sun Wukong
8,912
469
89
5
0
358,746
2
L
Zhong Kui
9,009
474
110
6
0
377,051
3
W
Poseidon
9,848
518
60
3
0
396,786
0
W
Hun Batz
11,891
626
136
7
0
368,587
0
W
Ares
10,913
574
86
5
0
443,066
0
W
Ix Chel
10,836
570
127
7
0
401,704
4
L
Anhur
10,018
527
146
8
0
344,578
1
L
Ares
8,669
456
19
1
0
388,827
7
L
Pele
8,882
467
114
6
0
384,729
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role