Player Matchup

Sobek
Sobek
 
Sobek
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Darkham523
King Arthur
Level 7
God Stats
0W - 1L
1,299 SR
Queue Stats
0W - 3L
1,311 Elo+
Party 2
Apollo
Apollo
Smoke_2211
Apollo
Level 27
God Stats
2W - 2L
1,554 SR
Queue Stats
12W - 11L
1,471 Elo+
Party 1
Tiamat
Tiamat
judsongio
Tiamat
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 49L
1,494 Elo+
Party 1
Team Averages
Level 69
1,471 SR
1,455 Elo+

VS

Team Averages
Level 81
1,643 SR
1,471 Elo+
Arachne
Arachne
CSFBear
Arachne
Level 126
God Stats
6W - 0L
1,902 SR
Queue Stats
100W - 83L
1,488 Elo+
Party 3
Chaac
Chaac
Rocky Balboa556
Chaac
Level 47
God Stats
2W - 0L
1,705 SR
Queue Stats
65W - 87L
1,379 Elo+
Solo
Izanami
Izanami
TheCorgo
Izanami
Level 49
God Stats
10W - 2L
1,536 SR
Queue Stats
132W - 121L
1,492 Elo+
Party 3
Olorun
Olorun
meoswald
Olorun
Level 100
God Stats
2W - 0L
1,505 SR
Queue Stats
110W - 100L
1,497 Elo+
Party 3
Bacchus
Bacchus
wampus090
Bacchus
Level 83
God Stats
8W - 7L
1,568 SR
Queue Stats
78W - 67L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
1 / 2 / 0
5,384
538
1,825
11,194
9,202
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thor
 
Thor
9
0 / 0 / 0
4,851
485
3,145
7,624
2,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

King Arthur
Darkham523
King Arthur
8
0 / 2 / 0
4,395
440
1,623
6,796
4,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
Smoke_2211
Apollo
9
0 / 1 / 1
4,890
489
1,191
6,281
2,169
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
judsongio
Tiamat
8
0 / 4 / 0
4,543
454
2,253
6,826
3,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CSFBear
Arachne
10
5 / 0 / 3
6,282
628
4,994
6,274
2,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 0 / 3
7,079
708
5,516
8,309
5,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Izanami
TheCorgo
Izanami
10
1 / 1 / 2
6,142
614
3,660
3,392
996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
meoswald
Olorun
11
0 / 0 / 5
6,318
632
5,273
5,580
2,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
wampus090
Bacchus
10
2 / 0 / 3
6,279
628
4,304
4,672
4,170
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
9
9
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
2
0
0.5
L
Thor
 
Thor
0
0
0
0
W
Arachne
CSFBear
Arachne
5
0
3
6.5
L
King Arthur
Darkham523
King Arthur
0
2
0
0
W
1
0
3
2.5
L
Apollo
Smoke_2211
Apollo
0
1
1
0.5
W
Izanami
TheCorgo
Izanami
1
1
2
2
L
Tiamat
judsongio
Tiamat
0
4
0
0
W
Olorun
meoswald
Olorun
0
0
5
2.5
W
Bacchus
wampus090
Bacchus
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,037
Damage
23,747
38,721
Taken
28,227
22,870
Mitigated
15,102
9,010
Healing
14,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
1,825
169
0
3,443
11,194
9,202
0
4,048
7,146
14,443
0
L
Thor
 
Thor
3,145
713
0
720
7,624
2,747
0
1,235
6,389
0
32,735
W
Arachne
CSFBear
Arachne
4,994
3,007
0
3,916
6,274
2,847
0
372
5,902
0
33,270
L
King Arthur
Darkham523
King Arthur
1,623
133
0
250
6,796
4,851
0
0
6,796
0
19,024
W
5,516
679
0
3,749
8,309
5,031
1,089
266
8,043
0
50,565
L
Apollo
Smoke_2211
Apollo
1,191
647
0
2,914
6,281
2,169
0
1,151
5,130
0
32,944
W
Izanami
TheCorgo
Izanami
3,660
1,949
0
1,190
3,392
996
881
148
3,244
0
41,326
L
Tiamat
judsongio
Tiamat
2,253
417
0
1,683
6,826
3,901
0
3,110
3,716
25,749
0
W
Olorun
meoswald
Olorun
5,273
2,913
60
2,618
5,580
2,058
0
1,517
4,063
48,321
3,848
W
Bacchus
wampus090
Bacchus
4,304
484
0
2,687
4,672
4,170
124
1,775
2,897
17,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,063
Gold Earned
32,100
213
Minions Killed
309
0
Camps Cleared
0
1,010,220
Distance Traveled
1,041,084
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,384
538
27
3
0
213,929
2
L
Thor
4,851
485
53
5
0
240,505
0
W
Arachne
6,282
628
49
5
0
239,031
0
L
King Arthur
4,395
440
26
3
0
196,945
0
W
Chaac
7,079
708
77
8
0
191,777
0
L
Apollo
4,890
489
55
6
0
170,980
0
W
Izanami
6,142
614
81
8
0
188,332
1
L
Tiamat
4,543
454
52
5
0
187,861
0
W
Olorun
6,318
632
92
9
0
184,925
3
W
Bacchus
6,279
628
10
1
0
237,019
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role