Player Matchup

Rama
Rama
 
Rama
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
E1ros
Thanatos
Level 129
God Stats
37W - 47L
1,514 SR
Queue Stats
148W - 160L
1,472 Elo+
Party 2
Mulan
Mulan
Kelborru
Mulan
Level 91
God Stats
3W - 3L
1,342 SR
Queue Stats
250W - 250L
1,447 Elo+
Party 2
Jormungandr
Jormungandr
MrRexceptional
Jormungandr
Level 152
God Stats
1W - 2L
1,658 SR
Queue Stats
132W - 113L
1,533 Elo+
Party 1
Sol
Sol
axe3386
Sol
Level 155
God Stats
3W - 6L
1,487 SR
Queue Stats
191W - 177L
1,521 Elo+
Party 1
Team Averages
Level 131
1,500 SR
1,494 Elo+

VS

Team Averages
Level 95
1,499 SR
1,481 Elo+
Thoth
Thoth
 
Thoth
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
 
Skadi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
EAC2001
Geb
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 62L
1,469 Elo+
Party 3
Fenrir
Fenrir
MrMidGuy
Fenrir
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,429 Elo+
Solo
Erlang Shen
Erlang Shen
Tricerptpaps
Erlang Shen
Level 87
God Stats
2W - 4L
1,493 SR
Queue Stats
321W - 351L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
1 / 2 / 2
5,756
576
3,330
6,356
2,248
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
E1ros
Thanatos
12
5 / 0 / 4
6,701
670
4,543
7,399
2,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mulan
Kelborru
Mulan
11
1 / 1 / 2
6,438
644
8,740
9,236
8,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jormungandr
MrRexceptional
Jormungandr
9
2 / 0 / 5
6,108
611
2,862
5,541
3,948
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sol
11
2 / 0 / 2
6,233
623
3,986
3,735
1,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
0 / 2 / 0
6,351
635
3,711
4,069
1,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
 
Skadi
11
1 / 2 / 1
6,239
624
4,578
5,652
1,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Geb
9
1 / 3 / 0
5,501
550
1,767
8,346
4,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
MrMidGuy
Fenrir
8
0 / 2 / 1
4,844
484
750
5,175
1,788
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Erlang Shen
Tricerptpaps
Erlang Shen
10
1 / 2 / 0
5,775
578
4,141
12,434
9,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
11
Kills
3
3
Deaths
11
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
2
2
1
L
Thoth
 
Thoth
0
2
0
0
L
Skadi
 
Skadi
1
2
1
0.75
W
Thanatos
E1ros
Thanatos
5
0
4
7
L
Geb
1
3
0
0.33
W
Mulan
Kelborru
Mulan
1
1
2
2
L
Fenrir
MrMidGuy
Fenrir
0
2
1
0.25
W
Jormungandr
MrRexceptional
Jormungandr
2
0
5
4.5
L
Erlang Shen
Tricerptpaps
Erlang Shen
1
2
0
0.5
W
Sol
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,461
Damage
14,947
32,267
Taken
35,676
18,924
Mitigated
19,438
18,089
Healing
11,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
3,330
2,844
0
2,131
6,356
2,248
342
528
5,828
0
37,042
L
Thoth
 
Thoth
3,711
107
0
979
4,069
1,227
0
1,725
2,344
61,343
519
L
Skadi
 
Skadi
4,578
2,063
0
1,011
5,652
1,900
0
949
4,703
0
53,483
W
Thanatos
E1ros
Thanatos
4,543
1,306
0
7,264
7,399
2,747
385
1,209
6,190
0
44,487
L
Geb
1,767
309
96
1,977
8,346
4,620
0
2,944
5,402
9,393
0
W
Mulan
Kelborru
Mulan
8,740
2,115
0
5,191
9,236
8,832
83
0
9,236
0
45,238
L
Fenrir
MrMidGuy
Fenrir
750
236
0
887
5,175
1,788
0
1,230
3,816
0
16,261
W
Jormungandr
MrRexceptional
Jormungandr
2,862
1,207
0
1,507
5,541
3,948
258
2,328
3,213
27,257
0
L
Erlang Shen
Tricerptpaps
Erlang Shen
4,141
2,666
0
6,081
12,434
9,903
0
0
11,730
0
35,211
W
Sol
3,986
1,638
0
1,996
3,735
1,149
413
1,370
2,365
42,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,236
Gold Earned
28,710
333
Minions Killed
327
0
Camps Cleared
0
995,927
Distance Traveled
1,043,445
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,756
576
75
8
0
190,412
3
L
Thoth
6,351
635
130
13
0
205,932
1
L
Skadi
6,239
624
82
8
0
201,250
0
W
Thanatos
6,701
670
69
7
0
247,058
1
L
Geb
5,501
550
22
2
0
228,129
0
W
Mulan
6,438
644
73
7
0
155,987
0
L
Fenrir
4,844
484
32
3
0
222,760
0
W
Jormungandr
6,108
611
39
4
0
205,730
3
L
Erlang Shen
5,775
578
61
6
0
185,374
1
W
Sol
6,233
623
77
8
0
196,740
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role