Player Matchup

Ares
Ares
Azrael501
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Blightttt
Hou Yi
Level 41
God Stats
0W - 3L
1,212 SR
Queue Stats
60W - 112L
1,360 Elo+
Party 1
Kukulkan
Kukulkan
DarkLordSpanky
Kukulkan
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Serqet
Serqet
SpiritMooo
Serqet
Level 44
God Stats
3W - 7L
1,500 SR
Queue Stats
115W - 148L
1,322 Elo+
Party 1
Odin
Odin
simplyhill
Odin
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,173 Elo+
Party 2
Team Averages
Level 37
1,442 SR
1,371 Elo+

VS

Team Averages
Level 65
1,599 SR
1,393 Elo+
Ao Kuang
Ao Kuang
Awwvy
Ao Kuang
Level 41
God Stats
17W - 13L
1,504 SR
Queue Stats
45W - 44L
1,429 Elo+
Party 4
Atlas
Atlas
BootStrapss
Atlas
Level 44
God Stats
1W - 0L
1,568 SR
Queue Stats
6W - 7L
1,251 Elo+
Party 3
Tyr
Tyr
Daelan-
Tyr
Level 67
God Stats
11W - 2L
1,840 SR
Queue Stats
22W - 18L
1,417 Elo+
Party 4
Sol
Sol
lbrodymc
Sol
Level 84
God Stats
9W - 3L
1,607 SR
Queue Stats
195W - 198L
1,496 Elo+
Party 4
Xbalanque
Xbalanque
salty_barnacle
Xbalanque
Level 88
God Stats
3W - 3L
1,478 SR
Queue Stats
4W - 5L
1,372 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
0 / 4 / 1
5,593
430
2,708
10,948
7,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hou Yi
Blightttt
Hou Yi
9
3 / 3 / 1
5,787
445
7,525
9,616
3,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
11
1 / 6 / 1
6,673
513
4,337
9,201
3,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
SpiritMooo
Serqet
10
3 / 6 / 2
6,261
482
6,635
12,649
5,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 1 / 1
6,033
464
4,408
7,600
6,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Awwvy
Ao Kuang
12
10 / 3 / 4
8,239
634
8,666
9,572
3,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 3 / 6
6,488
499
4,997
9,885
7,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tyr
13
0 / 0 / 4
7,952
612
4,478
9,287
6,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
8 / 0 / 3
8,694
669
9,650
9,236
3,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xbalanque
salty_barnacle
Xbalanque
10
2 / 2 / 4
6,928
533
6,167
8,542
2,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
7
Kills
20
20
Deaths
8
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Awwvy
Ao Kuang
10
3
4
4
L
Ares
0
4
1
0.13
L
Hou Yi
Blightttt
Hou Yi
3
3
1
1.17
W
0
3
6
1
W
Tyr
0
0
4
2
L
Kukulkan
1
6
1
0.25
L
Serqet
SpiritMooo
Serqet
3
6
2
0.67
W
8
0
3
9.5
W
Xbalanque
salty_barnacle
Xbalanque
2
2
4
2
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,613
Damage
33,958
50,014
Taken
46,522
26,099
Mitigated
24,623
4,263
Healing
16,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Awwvy
Ao Kuang
8,666
2,630
0
4,373
9,572
3,743
1,057
1,517
8,055
39,383
0
L
Ares
2,708
289
0
1,086
10,948
7,407
0
3,215
7,733
9,867
0
L
Hou Yi
Blightttt
Hou Yi
7,525
2,743
0
1,985
9,616
3,498
0
3,842
5,774
0
31,469
W
4,997
1,793
0
1,797
9,885
7,585
171
1,828
8,057
18,227
0
W
Tyr
4,478
787
0
3,353
9,287
6,805
0
890
7,983
0
53,317
L
Kukulkan
4,337
501
0
420
9,201
3,441
0
7,471
1,730
36,718
0
L
Serqet
SpiritMooo
Serqet
6,635
1,817
0
522
12,649
5,568
0
6,637
6,012
0
41,917
W
9,650
3,654
0
4,608
9,236
3,711
2,759
2,494
6,502
49,691
6,818
W
Xbalanque
salty_barnacle
Xbalanque
6,167
3,542
0
2,673
8,542
2,779
906
316
8,226
0
47,365
L
4,408
1,651
0
250
7,600
6,185
0
1,615
5,985
0
34,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,347
Gold Earned
38,301
252
Minions Killed
295
0
Camps Cleared
0
1,182,891
Distance Traveled
1,255,287
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,239
634
63
5
0
291,286
0
L
Ares
5,593
430
13
1
0
215,669
0
L
Hou Yi
5,787
445
51
4
0
220,715
0
W
Atlas
6,488
499
16
1
0
241,878
7
W
Tyr
7,952
612
86
7
0
248,434
0
L
Kukulkan
6,673
513
60
5
0
219,027
0
L
Serqet
6,261
482
68
5
0
283,310
0
W
Sol
8,694
669
77
6
0
242,516
2
W
Xbalanque
6,928
533
53
4
0
231,173
0
L
Odin
6,033
464
60
5
0
244,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role