Player Matchup

Ra
Ra
Eliph99
Ra
Level 13
God Stats
8W - 14L
1,134 SR
Queue Stats
24W - 32L
1,273 Elo+
Party 2
King Arthur
King Arthur
Gametime Bois
King Arthur
Level 122
God Stats
8W - 23L
1,182 SR
Queue Stats
328W - 360L
1,323 Elo+
Party 2
Nemesis
Nemesis
MSDOS92387
Nemesis
Level 15
God Stats
5W - 10L
1,340 SR
Queue Stats
13W - 32L
1,247 Elo+
Party 2
Team Averages
Level 50
1,219 SR
1,281 Elo+

VS

Team Averages
Level 69
1,527 SR
1,289 Elo+
Da Ji
Da Ji
Cat_W1th_Hands
Da Ji
Level 124
God Stats
33W - 37L
1,424 SR
Queue Stats
434W - 497L
1,310 Elo+
Party 1
Sol
Sol
DrWompanuggets
Sol
Level 26
God Stats
5W - 2L
1,786 SR
Queue Stats
55W - 80L
1,278 Elo+
Party 1
Maui
Maui
mf_jones13
Maui
Level 58
God Stats
7W - 11L
1,369 SR
Queue Stats
142W - 173L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
7,608
692
5,880
7,052
2,741
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

King Arthur
Gametime Bois
King Arthur
10
3 / 4 / 2
8,138
740
5,343
12,888
13,388
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
MSDOS92387
Nemesis
11
1 / 4 / 3
7,859
714
4,987
11,603
8,427
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 7
9,105
828
10,362
9,925
5,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
6 / 0 / 6
9,855
896
12,050
5,706
2,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 3 / 9
8,373
761
3,155
10,182
9,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
5
Kills
12
12
Deaths
5
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
2
7
4.25
W
6
0
6
9
L
1
4
3
0.63
L
King Arthur
Gametime Bois
King Arthur
3
4
2
1
L
Nemesis
MSDOS92387
Nemesis
1
4
3
0.63
W
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,210
Damage
25,567
31,543
Taken
25,813
24,556
Mitigated
17,254
4,168
Healing
5,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,362
1,140
0
1,962
9,925
5,340
148
1,501
8,424
0
33,672
W
12,050
3,863
0
3,366
5,706
2,865
1,139
1,578
4,064
37,722
2,727
L
5,880
839
330
965
7,052
2,741
0
3,459
3,593
29,926
0
L
King Arthur
Gametime Bois
King Arthur
5,343
852
0
1,034
12,888
13,388
0
5,977
6,911
0
17,657
L
Nemesis
MSDOS92387
Nemesis
4,987
1,217
0
1,839
11,603
8,427
0
5,497
6,106
0
19,502
W
3,155
796
0
0
10,182
9,049
0
2,859
7,233
11,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,605
Gold Earned
27,333
74
Minions Killed
100
0
Camps Cleared
0
568,072
Distance Traveled
592,491
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,105
828
37
3
0
194,011
0
W
Sol
9,855
896
56
5
0
199,563
0
L
Ra
7,608
692
45
4
0
173,322
3
L
King Arthur
8,138
740
11
1
0
185,554
2
L
Nemesis
7,859
714
18
2
0
209,196
0
W
Maui
8,373
761
7
1
0
198,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role