Player Matchup

Hades
Hades
Blackskreen
Hades
Level 120
God Stats
1W - 1L
1,715 SR
Queue Stats
31W - 40L
1,433 Elo+
Party 1
The Morrigan
The Morrigan
GensingInferno
The Morrigan
Level 29
God Stats
0W - 2L
1,250 SR
Queue Stats
6W - 10L
1,391 Elo+
Party 1
Bacchus
Bacchus
Toxic mayhem864
Bacchus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,270 Elo+
Party 1
Bellona
Bellona
W I2 IE C IK Zz
Bellona
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 58L
1,426 Elo+
Party 1
Cabrakan
Cabrakan
kiese1e
Cabrakan
Level 74
God Stats
0W - 3L
1,293 SR
Queue Stats
5W - 17L
1,342 Elo+
Solo
Team Averages
Level 69
1,452 SR
1,372 Elo+

VS

Team Averages
Level 92
1,416 SR
1,487 Elo+
Ah Puch
Ah Puch
Beligerent461
Ah Puch
Level 36
God Stats
2W - 2L
1,508 SR
Queue Stats
42W - 60L
1,411 Elo+
Solo
Fenrir
Fenrir
DNA Among Us
Fenrir
Level 103
God Stats
5W - 3L
1,572 SR
Queue Stats
337W - 300L
1,535 Elo+
Party 2
King Arthur
King Arthur
Liivan_96
King Arthur
Level 109
God Stats
3W - 6L
1,261 SR
Queue Stats
509W - 562L
1,398 Elo+
Solo
Nox
Nox
MendedDisc18818
Nox
Level 108
God Stats
1W - 1L
1,280 SR
Queue Stats
160W - 136L
1,552 Elo+
Party 2
Medusa
Medusa
gumbybear
Medusa
Level 106
God Stats
2W - 1L
1,459 SR
Queue Stats
218W - 218L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 7 / 4
9,255
841
7,933
14,178
8,400
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

The Morrigan
GensingInferno
The Morrigan
12
2 / 7 / 2
7,375
670
4,931
7,909
3,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 7 / 7
7,032
639
1,978
12,733
11,889
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 4 / 6
7,279
662
7,878
12,913
13,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
kiese1e
Cabrakan
16
4 / 5 / 4
8,831
803
6,853
13,784
21,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
15
4 / 2 / 19
8,865
806
13,441
4,284
1,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
15
9 / 4 / 14
9,459
860
6,863
11,462
11,249
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

King Arthur
Liivan_96
King Arthur
15
5 / 3 / 16
9,095
827
8,212
16,204
12,148
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
6 / 2 / 19
9,887
899
12,479
5,999
3,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
gumbybear
Medusa
17
6 / 2 / 20
9,722
884
13,483
7,297
3,502
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
118
13
Kills
30
30
Deaths
13
23
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
4
2
19
6.75
L
6
7
4
1.14
W
Fenrir
9
4
14
4
L
The Morrigan
GensingInferno
The Morrigan
2
7
2
0.43
W
King Arthur
Liivan_96
King Arthur
5
3
16
4.33
W
6
2
19
7.75
L
0
7
7
0.5
L
1
4
6
1
W
Medusa
gumbybear
Medusa
6
2
20
8
L
Cabrakan
kiese1e
Cabrakan
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,573
Damage
54,478
61,517
Taken
45,246
57,983
Mitigated
31,909
8,588
Healing
13,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
13,441
1,290
39
486
4,284
1,886
296
2,538
1,746
25,400
0
L
7,933
612
676
2,114
14,178
8,400
0
5,421
8,757
17,682
0
W
Fenrir
6,863
1,962
0
2,421
11,462
11,249
301
4,123
7,339
0
12,947
L
The Morrigan
GensingInferno
The Morrigan
4,931
1,724
0
0
7,909
3,402
0
4,211
3,638
9,285
2,352
W
King Arthur
Liivan_96
King Arthur
8,212
836
984
5,118
16,204
12,148
0
8,175
8,029
0
16,519
W
12,479
1,302
1,052
1,313
5,999
3,124
740
2,162
3,837
26,416
0
L
1,978
575
0
447
12,733
11,889
0
5,340
7,393
5,188
0
L
7,878
2,340
795
1,748
12,913
13,034
0
5,624
7,289
0
15,631
W
Medusa
gumbybear
Medusa
13,483
4,688
659
999
7,297
3,502
398
2,418
4,879
0
31,119
L
Cabrakan
kiese1e
Cabrakan
6,853
1,006
429
2,379
13,784
21,258
0
5,305
8,479
14,475
195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,772
Gold Earned
47,028
94
Minions Killed
125
0
Camps Cleared
0
861,841
Distance Traveled
956,877
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,865
806
20
2
0
203,852
0
L
Hades
9,255
841
27
2
0
160,967
0
W
Fenrir
9,459
860
11
1
0
184,070
0
L
The Morrigan
7,375
670
15
1
0
155,192
0
W
King Arthur
9,095
827
19
2
0
190,290
0
W
Nox
9,887
899
40
4
0
189,168
0
L
Bacchus
7,032
639
12
1
0
163,595
0
L
Bellona
7,279
662
19
2
0
199,836
0
W
Medusa
9,722
884
35
3
0
189,497
0
L
Cabrakan
8,831
803
21
2
0
182,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role