Player Matchup

Achilles
Achilles
Gojo2
Achilles
Level 50
God Stats
0W - 1L
1,552 SR
Queue Stats
1W - 2L
1,155 Elo+
Party 1
Gilgamesh
Gilgamesh
PeteMcJiggls
Gilgamesh
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,155 Elo+
Party 1
Thoth
Thoth
ologiGalliroG
Thoth
Level 46
God Stats
0W - 1L
1,704 SR
Queue Stats
5W - 6L
1,355 Elo+
Party 1
Team Averages
Level 40
1,585 SR
1,222 Elo+

VS

Team Averages
Level 37
1,420 SR
1,435 Elo+
Lancelot
Lancelot
CallanTheGreat
Lancelot
Level 78
God Stats
21W - 17L
1,561 SR
Queue Stats
191W - 183L
1,514 Elo+
Party 2
Ymir
Ymir
CrimsonTheMerp
Ymir
Level 4
God Stats
2W - 1L
1,201 SR
Queue Stats
5W - 3L
1,346 Elo+
Party 2
Raijin
Raijin
Popeniffty
Raijin
Level 28
God Stats
4W - 2L
1,498 SR
Queue Stats
97W - 104L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Gojo2
Achilles
14
4 / 2 / 1
11,502
677
8,755
16,710
18,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
PeteMcJiggls
Gilgamesh
12
0 / 7 / 4
10,660
627
4,826
25,577
15,108
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 8 / 1
10,822
637
7,426
11,120
2,527
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
16
7 / 3 / 9
13,781
811
17,637
14,456
6,087
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

5
0 / 2 / 1
9,277
546
777
3,180
1,220
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
Popeniffty
Raijin
18
10 / 0 / 6
14,978
881
25,337
9,255
4,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
5
Kills
17
17
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Lancelot
7
3
9
3.83
W
0
2
1
0.25
L
Achilles
Gojo2
Achilles
4
2
1
2.25
L
Gilgamesh
PeteMcJiggls
Gilgamesh
0
7
4
0.29
W
Raijin
Popeniffty
Raijin
10
0
6
13
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,007
Damage
43,751
53,407
Taken
26,891
36,604
Mitigated
11,365
3,904
Healing
4,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
17,637
1,665
0
2,903
14,456
6,087
957
3,873
10,021
0
55,745
W
777
478
0
250
3,180
1,220
0
433
2,709
2,496
0
L
Achilles
Gojo2
Achilles
8,755
1,159
0
1,536
16,710
18,969
0
7,759
8,951
0
27,200
L
Gilgamesh
PeteMcJiggls
Gilgamesh
4,826
914
0
2,188
25,577
15,108
21
14,480
11,097
0
30,191
W
Raijin
Popeniffty
Raijin
25,337
733
0
858
9,255
4,058
547
3,426
5,610
80,503
0
L
7,426
824
0
180
11,120
2,527
155
4,503
6,617
40,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,984
Gold Earned
38,036
130
Minions Killed
150
0
Camps Cleared
0
855,681
Distance Traveled
708,793
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
13,781
811
51
3
0
337,160
0
W
Ymir
9,277
546
4
0
0
55,703
0
L
Achilles
11,502
677
46
3
0
322,678
0
L
Gilgamesh
10,660
627
37
2
0
269,869
6
W
Raijin
14,978
881
95
6
0
315,930
0
L
Thoth
10,822
637
47
3
0
263,134
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role