Player Matchup

Fenrir
Fenrir
AWildGemini
Fenrir
Level 105
God Stats
2W - 3L
1,542 SR
Queue Stats
322W - 351L
1,544 Elo+
Party 2
Zeus
Zeus
IAm006ruler
Zeus
Level 124
God Stats
11W - 10L
1,449 SR
Queue Stats
254W - 264L
1,567 Elo+
Party 2
Ravana
Ravana
Reidmaster
Ravana
Level 88
God Stats
8W - 4L
1,700 SR
Queue Stats
291W - 283L
1,575 Elo+
Party 2
Cernunnos
Cernunnos
firelordtazula
Cernunnos
Level 91
God Stats
15W - 9L
1,623 SR
Queue Stats
229W - 289L
1,509 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ruppinator
Kumbhakarna
Level 79
God Stats
5W - 10L
1,304 SR
Queue Stats
187W - 214L
1,505 Elo+
Party 2
Team Averages
Level 97
1,523 SR
1,540 Elo+

VS

Team Averages
Level 84
1,419 SR
1,548 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
GodofAsh
Merlin
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,630 Elo+
Party 1
Cabrakan
Cabrakan
Goretrail
Cabrakan
Level 123
God Stats
0W - 2L
1,290 SR
Queue Stats
74W - 77L
1,470 Elo+
Party 3
Agni
Agni
Superlogy
Agni
Level 124
God Stats
0W - 1L
1,305 SR
Queue Stats
61W - 57L
1,510 Elo+
Party 3
Xing Tian
Xing Tian
clawface1
Xing Tian
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
0 / 7 / 13
9,979
624
7,302
17,804
9,286
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 5 / 11
13,047
815
38,056
15,224
8,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
Reidmaster
Ravana
19
10 / 3 / 12
12,487
780
13,436
16,661
16,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
firelordtazula
Cernunnos
17
4 / 4 / 12
11,021
689
10,830
14,314
8,853
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
ruppinator
Kumbhakarna
20
4 / 3 / 15
12,412
776
5,300
28,147
34,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
4 / 6 / 12
10,060
629
13,294
14,465
8,024
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
GodofAsh
Merlin
19
7 / 6 / 10
12,203
763
16,966
15,282
8,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
Goretrail
Cabrakan
17
2 / 5 / 15
10,815
676
7,373
24,299
38,256
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Agni
20
5 / 4 / 11
12,382
774
25,440
13,214
7,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xing Tian
clawface1
Xing Tian
17
4 / 5 / 14
11,323
708
7,021
20,122
23,724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
84
26
Kills
22
22
Deaths
26
63
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
4
6
12
1.67
W
Fenrir
0
7
13
0.93
L
Merlin
GodofAsh
Merlin
7
6
10
2
L
Cabrakan
Goretrail
Cabrakan
2
5
15
1.9
W
8
5
11
2.7
W
Ravana
Reidmaster
Ravana
10
3
12
5.33
L
Agni
5
4
11
2.63
L
Xing Tian
clawface1
Xing Tian
4
5
14
2.2
W
Cernunnos
firelordtazula
Cernunnos
4
4
12
2.5
W
Kumbhakarna
ruppinator
Kumbhakarna
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,924
Damage
70,094
92,150
Taken
87,382
77,387
Mitigated
86,358
35,256
Healing
22,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
13,294
3,358
1,760
2,390
14,465
8,024
490
7,989
6,476
0
17,711
W
Fenrir
7,302
1,403
3,051
3,547
17,804
9,286
1,412
11,885
5,919
0
12,392
L
Merlin
GodofAsh
Merlin
16,966
611
523
2,492
15,282
8,710
939
8,295
6,987
42,759
0
L
Cabrakan
Goretrail
Cabrakan
7,373
636
812
5,597
24,299
38,256
55
11,072
13,227
11,864
0
W
38,056
3,935
534
3,411
15,224
8,952
2,371
10,008
5,216
74,639
0
W
Ravana
Reidmaster
Ravana
13,436
3,826
3,017
6,424
16,661
16,188
2,151
10,407
6,254
0
25,043
L
Agni
25,440
1,292
870
3,378
13,214
7,644
398
4,884
8,330
53,745
0
L
Xing Tian
clawface1
Xing Tian
7,021
601
2,523
2,258
20,122
23,724
544
11,116
9,006
8,940
1,007
W
Cernunnos
firelordtazula
Cernunnos
10,830
5,977
1,426
1,477
14,314
8,853
1,894
9,895
4,419
0
30,703
W
Kumbhakarna
ruppinator
Kumbhakarna
5,300
609
4,435
7,934
28,147
34,108
1,167
13,598
14,549
17,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,946
Gold Earned
56,783
172
Minions Killed
166
0
Camps Cleared
0
1,405,076
Distance Traveled
1,297,415
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,060
629
16
1
0
248,659
0
W
Fenrir
9,979
624
12
1
0
315,028
0
L
Merlin
12,203
763
60
4
0
234,000
0
L
Cabrakan
10,815
676
7
0
0
228,376
0
W
Zeus
13,047
815
83
5
0
276,155
0
W
Ravana
12,487
780
28
2
0
291,675
0
L
Agni
12,382
774
74
5
0
307,330
0
L
Xing Tian
11,323
708
9
1
0
279,050
0
W
Cernunnos
11,021
689
28
2
0
245,452
0
W
Kumbhakarna
12,412
776
21
1
0
276,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role