Player Matchup

Artemis
Artemis
Silver III
 
Artemis
Silver III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Silver II
CONTETRON
Vulcan
Silver II
Level 156
God Stats
14W - 19L
1,480 SR
Queue Stats
293W - 313L
905 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver IV
ForgottenRituaL
Kumbhakarna
Silver IV
Level 155
God Stats
4W - 4L
1,503 SR
Queue Stats
733W - 766L
685 MMR
Solo
Ravana
Ravana
Silver III
Kuta v
Ravana
Silver III
Level 90
God Stats
4W - 1L
1,609 SR
Queue Stats
83W - 98L
934 MMR
Solo
Nemesis
Nemesis
Silver III
Omar-IDoThis
Nemesis
Silver III
Level 158
God Stats
5W - 8L
1,406 SR
Queue Stats
293W - 313L
839 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 142
1,500 SR
973 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 119
1,505 SR
843 MMR
Kukulkan
Kukulkan
Silver IV
Classic Imrie
Kukulkan
Silver IV
Level 155
God Stats
1W - 1L
1,744 SR
Queue Stats
147W - 163L
794 MMR
Solo
Bacchus
Bacchus
Silver III
Dos Equis Crisp
Bacchus
Silver III
Level 72
God Stats
1W - 4L
1,270 SR
Queue Stats
79W - 111L
638 MMR
Solo
Hercules
Hercules
Silver II
MonokumaLIVE
Hercules
Silver II
Level 103
God Stats
3W - 6L
1,413 SR
Queue Stats
226W - 254L
941 MMR
Solo
Anubis
Anubis
Silver III
N1S_PRIME_
Anubis
Silver III
Level 108
God Stats
14W - 18L
1,494 SR
Queue Stats
109W - 120L
917 MMR
Solo
Skadi
Skadi
Silver III
ninjaspy21
Skadi
Silver III
Level 159
God Stats
2W - 1L
1,604 SR
Queue Stats
45W - 65L
927 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
7 / 4 / 8
11,670
584
16,726
18,343
7,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
CONTETRON
Vulcan
17
1 / 0 / 3
10,867
543
13,022
9,875
3,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
ForgottenRituaL
Kumbhakarna
14
2 / 4 / 12
9,912
496
4,645
15,683
16,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ravana
Kuta v
Ravana
17
0 / 2 / 2
10,817
541
11,318
14,476
14,742
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Omar-IDoThis
Nemesis
18
11 / 0 / 4
11,689
584
11,798
16,552
7,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
ThorArachneAchillesRama

VS

Bans
ThanatosPoseidonAthenaMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Classic Imrie
Kukulkan
15
0 / 4 / 2
9,443
472
9,631
13,995
6,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 5 / 4
9,127
456
9,881
20,622
21,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hercules
MonokumaLIVE
Hercules
16
1 / 1 / 1
9,694
485
7,135
16,554
18,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
N1S_PRIME_
Anubis
16
2 / 6 / 5
9,672
484
7,516
17,069
8,440
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Skadi
15
4 / 6 / 4
9,814
491
10,878
13,379
4,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
26
21
Kills
10
10
Deaths
22
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
7
4
8
2.75
W
Vulcan
CONTETRON
Vulcan
1
0
3
2.5
L
Kukulkan
Classic Imrie
Kukulkan
0
4
2
0.25
L
3
5
4
1
W
Kumbhakarna
ForgottenRituaL
Kumbhakarna
2
4
12
2
W
Ravana
Kuta v
Ravana
0
2
2
0.5
L
Hercules
MonokumaLIVE
Hercules
1
1
1
1.5
L
Anubis
N1S_PRIME_
Anubis
2
6
5
0.75
W
Nemesis
Omar-IDoThis
Nemesis
11
0
4
13
L
Skadi
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,509
Damage
45,041
74,929
Taken
81,619
50,053
Mitigated
59,126
23,422
Healing
23,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
16,726
7,585
0
4,239
18,343
7,647
5,352
8,535
9,808
0
94,001
W
Vulcan
CONTETRON
Vulcan
13,022
4,599
0
4,076
9,875
3,767
736
7,377
2,447
107,014
0
L
Kukulkan
Classic Imrie
Kukulkan
9,631
261
0
2,285
13,995
6,051
213
5,772
8,223
85,146
0
L
9,881
1,103
123
6,467
20,622
21,556
0
4,465
16,157
38,766
0
W
Kumbhakarna
ForgottenRituaL
Kumbhakarna
4,645
344
0
3,599
15,683
16,276
0
5,339
10,242
11,171
0
W
Ravana
Kuta v
Ravana
11,318
3,427
0
7,094
14,476
14,742
1,927
2,632
11,074
2,464
89,692
L
Hercules
MonokumaLIVE
Hercules
7,135
1,686
0
6,587
16,554
18,134
0
2,203
14,351
984
67,827
L
Anubis
N1S_PRIME_
Anubis
7,516
208
0
7,328
17,069
8,440
0
3,354
13,715
83,567
0
W
Nemesis
Omar-IDoThis
Nemesis
11,798
5,263
0
4,414
16,552
7,621
869
6,424
10,080
0
92,840
L
Skadi
10,878
2,762
0
750
13,379
4,945
683
2,804
10,575
0
77,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,955
Gold Earned
47,750
543
Minions Killed
565
0
Camps Cleared
0
2,004,969
Distance Traveled
1,737,194
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,670
584
137
7
0
375,591
2
W
Vulcan
10,867
543
166
8
0
418,485
2
L
Kukulkan
9,443
472
161
8
0
336,503
1
L
Bacchus
9,127
456
48
2
0
388,091
1
W
Kumbhakarna
9,912
496
8
0
0
372,679
2
W
Ravana
10,817
541
127
6
0
384,166
9
L
Hercules
9,694
485
115
6
0
294,328
3
L
Anubis
9,672
484
117
6
0
361,907
3
W
Nemesis
11,689
584
105
5
0
454,048
3
L
Skadi
9,814
491
124
6
0
356,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role