Player Matchup

Kuzenbo
Kuzenbo
DBRoro
Kuzenbo
Level 64
God Stats
16W - 10L
1,500 SR
Queue Stats
214W - 207L
1,377 Elo+
Party 2
Anubis
Anubis
StackzMcgee
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,251 Elo+
Party 2
Neith
Neith
Swoleguy95
Neith
Level 64
God Stats
3W - 2L
1,623 SR
Queue Stats
238W - 259L
1,367 Elo+
Party 2
Team Averages
Level 45
1,541 SR
1,332 Elo+

VS

Team Averages
Level 77
1,429 SR
1,374 Elo+
Rama
Rama
ChewyTacos
Rama
Level 57
God Stats
2W - 2L
1,288 SR
Queue Stats
5W - 7L
1,360 Elo+
Solo
Cthulhu
Cthulhu
Jaysushi17
Cthulhu
Level 62
God Stats
7W - 9L
1,353 SR
Queue Stats
25W - 30L
1,352 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Phoenix Frenzy1
Morgan Le Fay
Level 111
God Stats
6W - 1L
1,646 SR
Queue Stats
66W - 69L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DBRoro
Kuzenbo
10
1 / 3 / 1
7,837
712
4,462
12,818
17,360
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
9
0 / 5 / 2
7,391
672
1,990
9,276
4,310
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
11
1 / 3 / 1
7,929
721
5,699
13,404
5,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 4
10,030
912
7,192
7,397
3,402
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Jaysushi17
Cthulhu
10
0 / 0 / 10
8,456
769
3,785
6,799
7,162
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
Phoenix Frenzy1
Morgan Le Fay
12
5 / 1 / 6
9,707
882
17,270
8,352
3,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
2
Kills
11
11
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
L
Kuzenbo
DBRoro
Kuzenbo
1
3
1
0.5
W
Cthulhu
Jaysushi17
Cthulhu
0
0
10
5
W
Morgan Le Fay
Phoenix Frenzy1
Morgan Le Fay
5
1
6
8
L
Anubis
0
5
2
0.2
L
Neith
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,151
Damage
28,247
35,498
Taken
22,548
27,649
Mitigated
14,476
5,440
Healing
5,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,192
5,908
0
3,149
7,397
3,402
1,105
2,610
4,787
0
43,771
L
Kuzenbo
DBRoro
Kuzenbo
4,462
1,216
223
474
12,818
17,360
0
6,152
6,346
12,675
0
W
Cthulhu
Jaysushi17
Cthulhu
3,785
201
607
0
6,799
7,162
223
1,458
5,341
14,543
0
W
Morgan Le Fay
Phoenix Frenzy1
Morgan Le Fay
17,270
879
42
1,632
8,352
3,912
1,157
2,827
5,525
39,489
0
L
Anubis
1,990
485
0
1,647
9,276
4,310
0
6,022
2,838
14,205
0
L
Neith
5,699
2,408
326
2,770
13,404
5,979
0
7,763
5,259
0
26,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,157
Gold Earned
28,193
56
Minions Killed
114
0
Camps Cleared
0
526,571
Distance Traveled
606,332
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,030
912
63
6
0
180,719
0
L
Kuzenbo
7,837
712
14
1
0
201,579
0
W
Cthulhu
8,456
769
12
1
0
210,656
0
W
Morgan Le Fay
9,707
882
39
4
0
214,957
2
L
Anubis
7,391
672
18
2
0
145,971
0
L
Neith
7,929
721
24
2
0
179,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role