Player Matchup

Awilix
Awilix
FullercubYT
Awilix
Level 108
God Stats
7W - 8L
1,524 SR
Queue Stats
20W - 28L
1,409 Elo+
Party 2
Ra
Ra
Kenevich
Ra
Level 123
God Stats
5W - 6L
1,482 SR
Queue Stats
658W - 643L
1,534 Elo+
Party 3
Jormungandr
Jormungandr
Slugged6224
Jormungandr
Level 99
God Stats
0W - 1L
1,524 SR
Queue Stats
16W - 25L
1,391 Elo+
Party 2
Apollo
Apollo
TheKayost
Apollo
Level 29
God Stats
2W - 6L
1,500 SR
Queue Stats
61W - 57L
1,463 Elo+
Party 3
Anhur
Anhur
bain97
Anhur
Level 158
God Stats
1W - 2L
1,425 SR
Queue Stats
3W - 5L
1,461 Elo+
Solo
Team Averages
Level 103
1,491 SR
1,451 Elo+

VS

Team Averages
Level 113
1,416 SR
1,422 Elo+
Janus
Janus
AlinitysFeet
Janus
Level 105
God Stats
12W - 13L
1,458 SR
Queue Stats
186W - 177L
1,424 Elo+
Party 1
Ravana
Ravana
DatA22ThOGrl
Ravana
Level 115
God Stats
34W - 41L
1,413 SR
Queue Stats
125W - 126L
1,437 Elo+
Party 1
Atlas
Atlas
SuperSaiyan1137
Atlas
Level 120
God Stats
2W - 2L
1,241 SR
Queue Stats
88W - 94L
1,428 Elo+
Party 1
Arachne
Arachne
aIencia
Arachne
Level 116
God Stats
13W - 11L
1,440 SR
Queue Stats
41W - 47L
1,363 Elo+
Solo
Medusa
Medusa
drezydrae_rodger
Medusa
Level 109
God Stats
1W - 0L
1,526 SR
Queue Stats
2W - 2L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
1 / 3 / 1
8,315
594
3,829
9,757
3,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 2 / 0
8,356
597
3,906
9,720
4,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Slugged6224
Jormungandr
9
0 / 4 / 2
6,851
489
5,350
13,641
10,784
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
TheKayost
Apollo
11
2 / 4 / 0
6,966
498
4,135
12,511
3,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Anhur
bain97
Anhur
9
0 / 5 / 1
6,037
431
1,708
12,730
3,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 4
7,995
571
8,872
5,669
2,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
14
3 / 0 / 7
8,853
632
11,845
7,838
3,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 0 / 6
7,065
505
4,007
7,947
5,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
aIencia
Arachne
13
5 / 1 / 4
8,171
584
7,487
11,478
4,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 2 / 1
7,095
507
6,088
7,685
2,760
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
5
Kills
17
18
Deaths
5
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
2
4
4
W
Ravana
3
0
7
6.5
L
Awilix
1
3
1
0.5
L
2
2
0
1
L
Jormungandr
Slugged6224
Jormungandr
0
4
2
0.25
W
0
0
6
3
L
Apollo
TheKayost
Apollo
2
4
0
0.5
W
Arachne
aIencia
Arachne
5
1
4
7
L
Anhur
bain97
Anhur
0
5
1
0.1
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,928
Damage
38,299
58,359
Taken
40,617
25,723
Mitigated
18,551
10,884
Healing
7,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,872
562
0
650
5,669
2,134
369
1,788
3,873
50,875
0
W
Ravana
11,845
3,281
0
2,935
7,838
3,849
550
1,059
6,752
0
65,097
L
Awilix
3,829
1,828
0
865
9,757
3,572
2,827
0
9,757
0
66,620
L
3,906
142
509
3,317
9,720
4,020
0
1,188
8,456
73,528
0
L
Jormungandr
Slugged6224
Jormungandr
5,350
1,680
304
1,581
13,641
10,784
135
3,449
10,010
32,063
248
W
4,007
1,677
20
2,003
7,947
5,503
36
1,123
6,821
24,545
0
L
Apollo
TheKayost
Apollo
4,135
2,829
0
1,102
12,511
3,910
1,100
4,205
8,228
0
30,771
W
Arachne
aIencia
Arachne
7,487
6,302
0
505
11,478
4,305
310
2,360
9,079
0
49,140
L
Anhur
bain97
Anhur
1,708
1,158
0
3,206
12,730
3,437
178
3,471
9,029
0
25,360
W
6,088
1,427
0
1,737
7,685
2,760
1,107
2,589
5,084
0
48,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,525
Gold Earned
39,179
375
Minions Killed
348
0
Camps Cleared
0
1,343,867
Distance Traveled
1,464,442
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,995
571
79
6
0
290,794
3
W
Ravana
8,853
632
91
7
0
299,885
0
L
Awilix
8,315
594
115
8
0
272,615
0
L
Ra
8,356
597
136
10
0
293,081
5
L
Jormungandr
6,851
489
47
3
0
274,055
0
W
Atlas
7,065
505
35
3
0
278,452
2
L
Apollo
6,966
498
48
3
0
258,218
0
W
Arachne
8,171
584
70
5
0
292,732
0
L
Anhur
6,037
431
29
2
0
245,898
0
W
Medusa
7,095
507
73
5
0
302,579
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role