Player Matchup

Cupid
Cupid
ZeCount
Cupid
Level 159
God Stats
12W - 20L
1,520 SR
Queue Stats
138W - 156L
1,527 Elo+
Solo
Cthulhu
Cthulhu
xSleepyFoxy
Cthulhu
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,196 Elo+
Party 1
Nu Wa
Nu Wa
zozarkx
Nu Wa
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,196 Elo+
Party 1
Team Averages
Level 77
1,507 SR
1,306 Elo+

VS

Team Averages
Level 108
1,502 SR
1,542 Elo+
Anhur
Anhur
Godziee
Anhur
Level 158
God Stats
6W - 2L
1,505 SR
Queue Stats
24W - 27L
1,544 Elo+
Solo
Ymir
Ymir
ThunderGoat
Ymir
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,495 Elo+
Solo
Anubis
Anubis
XGoldAceX
Anubis
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ZeCount
Cupid
11
1 / 4 / 1
8,561
713
8,313
13,583
3,941
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
xSleepyFoxy
Cthulhu
13
2 / 7 / 1
9,896
825
5,532
18,024
12,119
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
zozarkx
Nu Wa
10
0 / 7 / 3
7,971
664
5,008
11,062
3,014
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Godziee
Anhur
12
4 / 1 / 12
10,173
848
14,747
10,587
4,735
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
6 / 1 / 10
10,119
843
6,969
9,828
11,157
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
XGoldAceX
Anubis
14
8 / 1 / 8
10,903
909
16,223
10,062
5,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
3
Kills
18
18
Deaths
3
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Anhur
Godziee
Anhur
4
1
12
10
W
6
1
10
11
W
Anubis
XGoldAceX
Anubis
8
1
8
12
L
Cupid
ZeCount
Cupid
1
4
1
0.38
L
Cthulhu
xSleepyFoxy
Cthulhu
2
7
1
0.36
L
Nu Wa
zozarkx
Nu Wa
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,853
Damage
37,939
42,669
Taken
30,477
19,074
Mitigated
21,440
6,679
Healing
8,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Godziee
Anhur
14,747
6,208
0
2,197
10,587
4,735
1,752
4,260
6,327
0
61,138
W
6,969
878
0
1,521
9,828
11,157
343
3,453
6,375
15,078
0
W
Anubis
XGoldAceX
Anubis
16,223
612
0
4,735
10,062
5,548
257
3,369
6,693
69,817
0
L
Cupid
ZeCount
Cupid
8,313
4,548
382
3,492
13,583
3,941
0
6,376
7,207
0
31,719
L
Cthulhu
xSleepyFoxy
Cthulhu
5,532
333
263
1,978
18,024
12,119
0
10,083
7,941
19,392
0
L
Nu Wa
zozarkx
Nu Wa
5,008
1,364
389
175
11,062
3,014
0
7,091
3,971
21,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,428
Gold Earned
31,195
94
Minions Killed
171
0
Camps Cleared
0
569,237
Distance Traveled
635,894
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,173
848
83
7
0
205,993
0
W
Ymir
10,119
843
9
1
0
223,621
0
W
Anubis
10,903
909
79
7
0
206,280
0
L
Cupid
8,561
713
33
3
0
196,293
1
L
Cthulhu
9,896
825
24
2
0
200,754
0
L
Nu Wa
7,971
664
37
3
0
172,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role