Player Matchup

Hades
Hades
C0SmiC SHDW
Hades
Level 49
God Stats
22W - 24L
1,534 SR
Queue Stats
106W - 119L
1,482 Elo+
Solo
Cupid
Cupid
TheSenorSloth
Cupid
Level 65
God Stats
11W - 16L
1,426 SR
Queue Stats
135W - 162L
1,430 Elo+
Party 1
Thanatos
Thanatos
mayson_22
Thanatos
Level 39
God Stats
12W - 16L
1,460 SR
Queue Stats
73W - 96L
1,433 Elo+
Party 1
Bellona
Bellona
scorpord
Bellona
Level 33
God Stats
2W - 4L
1,500 SR
Queue Stats
32W - 42L
1,415 Elo+
Party 1
Kuzenbo
Kuzenbo
yayarea197
Kuzenbo
Level 37
God Stats
6W - 9L
1,529 SR
Queue Stats
23W - 49L
1,186 Elo+
Solo
Team Averages
Level 45
1,490 SR
1,389 Elo+

VS

Team Averages
Level 77
1,486 SR
1,442 Elo+
Fafnir
Fafnir
IceBukkets
Fafnir
Level 69
God Stats
3W - 0L
1,594 SR
Queue Stats
86W - 80L
1,443 Elo+
Solo
Medusa
Medusa
TrizzyThaSavage
Medusa
Level 87
God Stats
8W - 9L
1,446 SR
Queue Stats
185W - 199L
1,383 Elo+
Solo
Nike
Nike
Uncringed
Nike
Level 85
God Stats
3W - 7L
1,141 SR
Queue Stats
294W - 285L
1,480 Elo+
Party 2
Fenrir
Fenrir
Zach_Jiye_15
Fenrir
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 157L
1,442 Elo+
Party 2
Janus
Janus
nyxx777_
Janus
Level 78
God Stats
10W - 3L
1,750 SR
Queue Stats
290W - 275L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,815
485
2,933
7,017
4,323
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 1 / 0
5,078
423
3,202
6,842
2,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
mayson_22
Thanatos
10
0 / 1 / 0
5,488
457
4,052
8,530
3,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
scorpord
Bellona
10
0 / 2 / 0
5,956
496
3,531
9,459
8,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
yayarea197
Kuzenbo
9
0 / 1 / 0
5,477
456
2,281
7,406
6,886
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
IceBukkets
Fafnir
10
2 / 0 / 1
6,760
563
3,453
6,321
6,158
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

10
0 / 0 / 1
5,867
489
6,275
6,110
1,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Nike
11
3 / 0 / 3
6,833
569
9,256
9,130
8,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
11
2 / 0 / 2
6,168
514
2,104
6,970
2,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
nyxx777_
Janus
12
1 / 0 / 4
6,736
561
4,428
5,274
1,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
8
8
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Fafnir
IceBukkets
Fafnir
2
0
1
2.5
L
0
1
0
0
W
0
0
1
0.5
W
Nike
3
0
3
4.5
W
Fenrir
2
0
2
3
L
Thanatos
mayson_22
Thanatos
0
1
0
0
W
Janus
nyxx777_
Janus
1
0
4
3
L
Bellona
scorpord
Bellona
0
2
0
0
L
Kuzenbo
yayarea197
Kuzenbo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,999
Damage
25,516
39,254
Taken
33,805
25,176
Mitigated
21,204
14,056
Healing
12,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,933
169
81
1,572
7,017
4,323
0
2,910
3,905
33,122
0
W
Fafnir
IceBukkets
Fafnir
3,453
681
77
2,880
6,321
6,158
157
927
5,394
22,672
0
L
3,202
1,562
482
2,450
6,842
2,308
0
1,566
5,276
0
26,079
W
6,275
2,364
0
2,008
6,110
1,941
0
836
5,274
0
51,550
W
Nike
9,256
869
0
1,366
9,130
8,522
0
586
8,544
3,313
40,376
W
Fenrir
2,104
516
0
3,315
6,970
2,686
0
223
6,747
0
40,742
L
Thanatos
mayson_22
Thanatos
4,052
992
0
4,636
8,530
3,089
0
1,703
6,793
0
38,849
W
Janus
nyxx777_
Janus
4,428
406
0
2,437
5,274
1,897
0
2,642
2,632
53,456
0
L
Bellona
scorpord
Bellona
3,531
1,052
0
3,092
9,459
8,570
0
754
8,705
0
35,341
L
Kuzenbo
yayarea197
Kuzenbo
2,281
676
0
1,743
7,406
6,886
0
1,829
5,538
18,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,814
Gold Earned
32,364
244
Minions Killed
338
0
Camps Cleared
0
1,086,987
Distance Traveled
1,161,047
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,815
485
58
5
0
182,742
2
W
Fafnir
6,760
563
26
2
0
222,817
5
L
Cupid
5,078
423
48
4
0
204,429
0
W
Medusa
5,867
489
92
8
0
219,374
0
W
Nike
6,833
569
56
5
0
238,541
3
W
Fenrir
6,168
514
65
5
0
247,414
0
L
Thanatos
5,488
457
61
5
0
264,007
0
W
Janus
6,736
561
99
8
0
232,901
4
L
Bellona
5,956
496
55
5
0
205,244
0
L
Kuzenbo
5,477
456
22
2
0
230,565
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role