Player Matchup

Merlin
Merlin
Diamond II
AG Fall3n
Merlin
Diamond II
Level 169
God Stats
43W - 33L
1,622 SR
Queue Stats
763W - 755L
2,142 MMR
Solo
Mercury
Mercury
Diamond IV
Bolsocomanda
Mercury
Diamond IV
Level 106
God Stats
2W - 6L
1,403 SR
Queue Stats
181W - 184L
2,061 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond III
Exquixofrenia
Cu Chulainn
Diamond III
Level 188
God Stats
1W - 2L
1,499 SR
Queue Stats
68W - 60L
2,318 MMR
Party 1
Khepri
Khepri
Diamond V
Interstеllar
Khepri
Diamond V
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 185L
2,180 MMR
Solo
Jing Wei
Jing Wei
Diamond II
Tanktopss
Jing Wei
Diamond II
Level 206
God Stats
2W - 2L
1,602 SR
Queue Stats
114W - 76L
2,281 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 154
1,525 SR
2,196 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 144
1,530 SR
2,200 MMR
Hachiman
Hachiman
Diamond IV
AgenteMclovin
Hachiman
Diamond IV
Level 79
God Stats
1W - 1L
1,591 SR
Queue Stats
187W - 163L
2,137 MMR
Solo
Bakasura
Bakasura
Diamond IV
Ełixir
Bakasura
Diamond IV
Level 170
God Stats
2W - 3L
1,440 SR
Queue Stats
301W - 277L
2,058 MMR
Solo
Surtr
Surtr
Diamond III
ImGrievous
Surtr
Diamond III
Level 155
God Stats
66W - 54L
1,632 SR
Queue Stats
212W - 188L
2,222 MMR
Solo
Ganesha
Ganesha
Diamond II
Lawndoe
Ganesha
Diamond II
Level 187
God Stats
1W - 1L
1,290 SR
Queue Stats
88W - 70L
2,370 MMR
Solo
Agni
Agni
Diamond III
Pope666
Agni
Diamond III
Level 127
God Stats
9W - 5L
1,698 SR
Queue Stats
142W - 120L
2,214 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AG Fall3n
Merlin
7
0 / 0 / 0
3,504
701
0
484
124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
Bolsocomanda
Mercury
6
1 / 0 / 0
3,586
717
722
1,847
501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
Exquixofrenia
Cu Chulainn
6
0 / 1 / 0
3,436
687
2,402
3,727
1,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

1
0 / 0 / 0
2,436
487
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
Tanktopss
Jing Wei
6
0 / 0 / 1
3,419
684
1,831
2,511
673
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
CharonThothAchillesLokiMaman Brigitte

VS

Bans
ThorAthenaChernobogAnhurKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AgenteMclovin
Hachiman
6
0 / 0 / 0
3,389
678
1,181
1,206
329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
Ełixir
Bakasura
6
0 / 0 / 0
3,303
661
895
4,511
1,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Surtr
6
1 / 0 / 0
3,965
793
1,406
3,180
1,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Ganesha
Lawndoe
Ganesha
6
0 / 1 / 0
3,714
743
167
3,481
1,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
Pope666
Agni
7
0 / 0 / 0
3,641
728
0
1,037
206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
1
Kills
1
1
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
AG Fall3n
Merlin
0
0
0
0
W
Hachiman
AgenteMclovin
Hachiman
0
0
0
0
L
Mercury
Bolsocomanda
Mercury
1
0
0
1
L
Cu Chulainn
Exquixofrenia
Cu Chulainn
0
1
0
0
W
Bakasura
Ełixir
Bakasura
0
0
0
0
W
Surtr
1
0
0
1
L
0
0
0
0
W
Ganesha
Lawndoe
Ganesha
0
1
0
0
W
Agni
Pope666
Agni
0
0
0
0
L
Jing Wei
Tanktopss
Jing Wei
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,955
Damage
3,649
8,569
Taken
13,415
3,263
Mitigated
5,257
3,163
Healing
5,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AG Fall3n
Merlin
0
0
0
125
484
124
0
0
484
17,632
0
W
Hachiman
AgenteMclovin
Hachiman
1,181
864
0
600
1,206
329
0
0
1,206
0
16,566
L
Mercury
Bolsocomanda
Mercury
722
176
0
479
1,847
501
0
0
1,812
0
17,297
L
Cu Chulainn
Exquixofrenia
Cu Chulainn
2,402
502
0
1,105
3,727
1,965
0
43
3,236
0
18,053
W
Bakasura
Ełixir
Bakasura
895
569
0
1,556
4,511
1,338
0
0
4,511
0
16,004
W
Surtr
1,406
576
0
1,431
3,180
1,597
0
0
3,180
221
17,653
L
0
0
0
0
0
0
0
0
0
0
0
W
Ganesha
Lawndoe
Ganesha
167
57
0
1,137
3,481
1,787
0
0
3,481
10,852
0
W
Agni
Pope666
Agni
0
0
0
500
1,037
206
0
0
1,037
17,470
0
L
Jing Wei
Tanktopss
Jing Wei
1,831
936
0
1,454
2,511
673
0
167
2,344
0
15,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,381
Gold Earned
18,012
137
Minions Killed
164
0
Camps Cleared
0
410,209
Distance Traveled
508,399
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
3,504
701
41
8
0
67,242
0
W
Hachiman
3,389
678
44
9
0
79,379
0
L
Mercury
3,586
717
38
8
0
127,254
0
L
Cu Chulainn
3,436
687
32
6
0
102,979
0
W
Bakasura
3,303
661
34
7
0
109,506
0
W
Surtr
3,965
793
35
7
0
115,072
0
L
Khepri
2,436
487
0
0
0
7,270
0
W
Ganesha
3,714
743
1
0
0
98,898
2
W
Agni
3,641
728
50
10
0
105,544
0
L
Jing Wei
3,419
684
26
5
0
105,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role