Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Guihzera
Arachne
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 102L
1,420 Elo+
Party 1
Danzaburou
Danzaburou
Mohuga
Danzaburou
Level 149
God Stats
4W - 4L
1,464 SR
Queue Stats
478W - 456L
1,428 Elo+
Party 1
Hou Yi
Hou Yi
VaigGinko
Hou Yi
Level 128
God Stats
1W - 1L
1,244 SR
Queue Stats
34W - 59L
1,348 Elo+
Solo
Team Averages
Level 120
1,442 SR
1,439 Elo+

VS

Team Averages
Level 51
1,484 SR
1,502 Elo+
Freya
Freya
CapDime
Freya
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
RealSlimShadyy
Hun Batz
Level 129
God Stats
3W - 5L
1,488 SR
Queue Stats
242W - 220L
1,496 Elo+
Solo
He Bo
He Bo
naxocsss
He Bo
Level 46
God Stats
1W - 1L
1,658 SR
Queue Stats
14W - 17L
1,478 Elo+
Party 2
Osiris
Osiris
viquaa
Osiris
Level 27
God Stats
0W - 2L
1,275 SR
Queue Stats
16W - 15L
1,537 Elo+
Party 2
Set
Set
xHUNK
Set
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 2 / 11
10,043
837
9,419
12,267
15,046
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ishtar
 
Ishtar
16
1 / 3 / 12
9,567
797
7,802
10,207
4,303
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Guihzera
Arachne
16
7 / 3 / 5
10,237
853
6,447
10,787
6,607
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Mohuga
Danzaburou
17
8 / 2 / 2
11,308
942
8,893
10,112
4,875
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hou Yi
VaigGinko
Hou Yi
17
2 / 2 / 12
10,112
843
9,439
9,636
4,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
CapDime
Freya
13
0 / 5 / 7
7,847
654
2,262
9,383
3,735
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
16
4 / 4 / 5
8,655
721
13,428
9,978
7,331
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
naxocsss
He Bo
16
6 / 3 / 1
9,332
778
12,064
9,529
3,850
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
viquaa
Osiris
16
2 / 1 / 7
8,652
721
10,147
9,444
11,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Set
xHUNK
Set
12
0 / 5 / 3
7,342
612
5,577
10,371
5,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
35
18
Kills
12
12
Deaths
18
42
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
2
11
2.75
W
Ishtar
 
Ishtar
1
3
12
2.33
L
Freya
CapDime
Freya
0
5
7
0.7
W
Arachne
Guihzera
Arachne
7
3
5
3.17
W
Danzaburou
Mohuga
Danzaburou
8
2
2
4.5
L
Hun Batz
4
4
5
1.63
W
Hou Yi
VaigGinko
Hou Yi
2
2
12
4
L
He Bo
naxocsss
He Bo
6
3
1
2.17
L
Osiris
viquaa
Osiris
2
1
7
5.5
L
Set
xHUNK
Set
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,000
Damage
43,478
53,009
Taken
48,705
35,404
Mitigated
32,589
18,074
Healing
10,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
9,419
515
1,075
2,347
12,267
15,046
358
3,365
8,435
19,190
0
W
Ishtar
 
Ishtar
7,802
5,653
467
2,630
10,207
4,303
1,987
3,230
6,652
0
26,747
L
Freya
CapDime
Freya
2,262
954
0
882
9,383
3,735
0
2,523
6,860
10,042
0
W
Arachne
Guihzera
Arachne
6,447
4,767
1,410
2,326
10,787
6,607
469
3,321
7,282
0
10,187
W
Danzaburou
Mohuga
Danzaburou
8,893
3,116
1,278
3,741
10,112
4,875
2,449
1,950
7,998
0
30,227
L
Hun Batz
13,428
1,273
543
1,694
9,978
7,331
0
1,216
8,762
0
26,925
W
Hou Yi
VaigGinko
Hou Yi
9,439
2,809
781
2,019
9,636
4,573
2,687
2,460
7,042
0
24,626
L
He Bo
naxocsss
He Bo
12,064
536
1,358
1,998
9,529
3,850
0
2,095
7,434
21,171
0
L
Osiris
viquaa
Osiris
10,147
2,286
590
2,550
9,444
11,687
0
2,016
7,428
0
24,310
L
Set
xHUNK
Set
5,577
1,673
538
675
10,371
5,986
0
1,569
8,802
0
16,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,267
Gold Earned
41,828
139
Minions Killed
139
0
Camps Cleared
0
1,171,173
Distance Traveled
1,085,411
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,043
837
3
0
0
226,693
0
W
Ishtar
9,567
797
50
4
0
218,476
0
L
Freya
7,847
654
20
2
0
207,836
0
W
Arachne
10,237
853
14
1
0
269,952
0
W
Danzaburou
11,308
942
39
3
0
251,460
0
L
Hun Batz
8,655
721
37
3
0
205,607
0
W
Hou Yi
10,112
843
33
3
0
204,592
0
L
He Bo
9,332
778
23
2
0
219,674
0
L
Osiris
8,652
721
38
3
0
262,750
0
L
Set
7,342
612
21
2
0
189,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role