Player Matchup

Baron Samedi
Baron Samedi
BigMaple
Baron Samedi
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,823 Elo+
Party 2
Ne Zha
Ne Zha
DTLB14
Ne Zha
Level 167
God Stats
35W - 32L
1,565 SR
Queue Stats
142W - 123L
1,540 Elo+
Solo
Atlas
Atlas
JigglyHuff
Atlas
Level 146
God Stats
1W - 0L
1,384 SR
Queue Stats
18W - 11L
1,576 Elo+
Party 2
Hachiman
Hachiman
Papasito16T
Hachiman
Level 153
God Stats
4W - 1L
1,882 SR
Queue Stats
223W - 215L
1,557 Elo+
Solo
Nu Wa
Nu Wa
pwd9398
Nu Wa
Level 140
God Stats
24W - 13L
1,644 SR
Queue Stats
245W - 237L
1,532 Elo+
Solo
Team Averages
Level 148
1,595 SR
1,606 Elo+

VS

Team Averages
Level 124
1,567 SR
1,524 Elo+
Geb
Geb
Assasibn
Geb
Level 126
God Stats
1W - 1L
1,747 SR
Queue Stats
21W - 15L
1,571 Elo+
Party 1
Chang'e
Chang'e
Hachimitzu
Chang'e
Level 60
God Stats
0W - 3L
1,397 SR
Queue Stats
5W - 10L
1,470 Elo+
Party 3
Chaac
Chaac
JoIyGingerGiant
Chaac
Level 148
God Stats
0W - 1L
1,175 SR
Queue Stats
18W - 20L
1,484 Elo+
Party 1
Mercury
Mercury
Levarza
Mercury
Level 157
God Stats
0W - 2L
1,758 SR
Queue Stats
18W - 23L
1,528 Elo+
Party 3
Apollo
Apollo
Ravenous LoveCf
Apollo
Level 129
God Stats
8W - 7L
1,760 SR
Queue Stats
474W - 456L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigMaple
Baron Samedi
15
3 / 2 / 6
8,999
900
6,210
7,406
7,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ne Zha
DTLB14
Ne Zha
16
2 / 1 / 5
8,957
896
8,081
9,935
5,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Atlas
14
2 / 1 / 6
8,515
852
6,794
9,111
10,410
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
Papasito16T
Hachiman
16
4 / 1 / 4
8,683
868
9,912
6,981
3,047
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
pwd9398
Nu Wa
14
2 / 0 / 6
8,288
829
10,921
2,512
951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
7,443
744
5,595
11,567
8,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
Hachimitzu
Chang'e
14
2 / 3 / 0
8,073
807
3,347
8,254
3,081
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 4 / 2
7,369
737
7,772
10,561
9,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
Levarza
Mercury
15
2 / 2 / 1
7,953
795
4,715
9,210
3,388
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 1 / 0
8,056
806
3,558
8,726
3,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
13
Kills
5
5
Deaths
13
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Baron Samedi
BigMaple
Baron Samedi
3
2
6
3
W
Ne Zha
DTLB14
Ne Zha
2
1
5
4.5
L
Chang'e
Hachimitzu
Chang'e
2
3
0
0.67
W
Atlas
2
1
6
5
L
1
4
2
0.5
L
Mercury
Levarza
Mercury
2
2
1
1.25
W
Hachiman
Papasito16T
Hachiman
4
1
4
6
L
0
1
0
0
W
Nu Wa
pwd9398
Nu Wa
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,918
Damage
24,987
35,945
Taken
48,318
26,832
Mitigated
27,509
11,992
Healing
9,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,595
912
0
964
11,567
8,152
0
7,184
4,383
18,372
0
W
Baron Samedi
BigMaple
Baron Samedi
6,210
791
712
3,440
7,406
7,291
531
1,718
5,433
21,415
0
W
Ne Zha
DTLB14
Ne Zha
8,081
855
0
2,244
9,935
5,133
379
1,185
8,658
0
42,594
L
Chang'e
Hachimitzu
Chang'e
3,347
347
1,432
1,689
8,254
3,081
0
3,719
4,535
23,201
0
W
Atlas
6,794
2,513
0
1,485
9,111
10,410
0
4,023
4,998
16,699
0
L
7,772
1,427
0
2,665
10,561
9,552
0
4,992
5,569
0
21,643
L
Mercury
Levarza
Mercury
4,715
1,252
0
270
9,210
3,388
0
4,564
4,646
0
20,987
W
Hachiman
Papasito16T
Hachiman
9,912
6,911
0
2,982
6,981
3,047
1,629
1,421
5,439
0
30,304
L
3,558
1,326
0
2,006
8,726
3,336
0
3,466
5,260
0
41,583
W
Nu Wa
pwd9398
Nu Wa
10,921
5,365
0
1,129
2,512
951
1,390
595
1,879
30,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,442
Gold Earned
38,894
246
Minions Killed
220
0
Camps Cleared
0
1,008,893
Distance Traveled
969,933
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,443
744
22
2
0
177,967
0
W
Baron Samedi
8,999
900
41
4
0
186,741
0
W
Ne Zha
8,957
896
71
7
0
220,699
0
L
Chang'e
8,073
807
42
4
0
176,279
0
W
Atlas
8,515
852
17
2
0
208,233
0
L
Chaac
7,369
737
29
3
0
161,700
0
L
Mercury
7,953
795
43
4
0
246,687
0
W
Hachiman
8,683
868
67
7
0
186,607
0
L
Apollo
8,056
806
84
8
0
207,300
0
W
Nu Wa
8,288
829
50
5
0
206,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role