Player Matchup

Ix Chel
Ix Chel
I HOT N BEEFY I
Ix Chel
Level 157
God Stats
1W - 3L
1,464 SR
Queue Stats
96W - 109L
1,484 Elo+
Party 1
Chronos
Chronos
JAW89608
Chronos
Level 126
God Stats
0W - 2L
1,284 SR
Queue Stats
11W - 24L
1,348 Elo+
Party 1
Izanami
Izanami
JTeezii
Izanami
Level 88
God Stats
0W - 2L
1,489 SR
Queue Stats
14W - 20L
1,457 Elo+
Party 1
Tiamat
Tiamat
Jackirley
Tiamat
Level 114
God Stats
0W - 2L
1,307 SR
Queue Stats
49W - 47L
1,526 Elo+
Party 1
Odin
Odin
iSuckKnees
Odin
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,298 Elo+
Party 1
Team Averages
Level 107
1,409 SR
1,423 Elo+

VS

Team Averages
Level 158
1,249 SR
1,488 Elo+
Hou Yi
Hou Yi
DEADxMANsings34
Hou Yi
Level 109
God Stats
2W - 3L
1,140 SR
Queue Stats
39W - 33L
1,556 Elo+
Solo
Ix Chel
Ix Chel
SilentYomo
Ix Chel
Level 154
God Stats
2W - 5L
1,229 SR
Queue Stats
542W - 549L
1,463 Elo+
Party 2
Loki
Loki
TheEuropeanG
Loki
Level 68
God Stats
1W - 2L
1,121 SR
Queue Stats
31W - 37L
1,438 Elo+
Party 2
Cabrakan
Cabrakan
Ticoba
Cabrakan
Level 161
God Stats
2W - 1L
1,407 SR
Queue Stats
91W - 96L
1,489 Elo+
Solo
Kumbhakarna
Kumbhakarna
percy2677
Kumbhakarna
Level 297
God Stats
4W - 6L
1,348 SR
Queue Stats
576W - 555L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 4
10,777
770
20,574
10,163
5,894
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos
JAW89608
Chronos
15
0 / 5 / 7
9,016
644
10,652
12,942
6,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
JTeezii
Izanami
14
1 / 7 / 6
8,306
593
7,532
11,670
5,575
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
Jackirley
Tiamat
17
2 / 5 / 5
9,621
687
8,131
12,282
8,147
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 6 / 7
9,308
665
6,338
14,941
7,325
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 3 / 9
12,308
879
17,936
13,255
7,478
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ix Chel
SilentYomo
Ix Chel
20
7 / 0 / 17
11,935
853
17,453
10,067
6,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 2 / 17
10,521
752
7,844
8,479
4,719
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
Ticoba
Cabrakan
17
3 / 4 / 17
10,425
745
7,191
19,086
24,895
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
percy2677
Kumbhakarna
17
1 / 2 / 20
11,114
794
8,385
20,529
27,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
107
11
Kills
27
27
Deaths
11
29
Assists
80
Player
Kills
Deaths
Assists
KDA
W
12
3
9
5.5
L
5
4
4
1.75
L
Chronos
JAW89608
Chronos
0
5
7
0.7
L
Izanami
JTeezii
Izanami
1
7
6
0.57
L
Tiamat
Jackirley
Tiamat
2
5
5
0.9
W
Ix Chel
SilentYomo
Ix Chel
7
0
17
15.5
W
4
2
17
6.25
W
Cabrakan
Ticoba
Cabrakan
3
4
17
2.88
L
3
6
7
1.08
W
Kumbhakarna
percy2677
Kumbhakarna
1
2
20
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,227
Damage
58,809
61,998
Taken
71,416
33,313
Mitigated
70,472
10,308
Healing
32,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,936
10,030
490
3,610
13,255
7,478
2,191
8,640
4,615
0
51,960
L
20,574
1,585
2,958
1,964
10,163
5,894
0
5,144
5,019
47,296
0
L
Chronos
JAW89608
Chronos
10,652
4,159
540
1,158
12,942
6,372
0
4,864
8,078
23,081
0
L
Izanami
JTeezii
Izanami
7,532
5,262
217
283
11,670
5,575
0
7,126
4,544
0
16,713
L
Tiamat
Jackirley
Tiamat
8,131
762
302
1,724
12,282
8,147
0
6,983
5,299
21,527
0
W
Ix Chel
SilentYomo
Ix Chel
17,453
2,266
13,918
5,788
10,067
6,164
1,671
6,114
3,953
39,437
0
W
7,844
2,423
436
1,324
8,479
4,719
1,772
3,498
4,981
0
17,678
W
Cabrakan
Ticoba
Cabrakan
7,191
890
1,638
802
19,086
24,895
652
10,760
8,326
13,443
0
L
6,338
1,645
780
382
14,941
7,325
0
8,912
6,029
0
8,989
W
Kumbhakarna
percy2677
Kumbhakarna
8,385
374
1,740
2,971
20,529
27,216
870
10,345
10,184
18,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,028
Gold Earned
56,303
144
Minions Killed
176
0
Camps Cleared
0
1,124,079
Distance Traveled
1,184,331
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,308
879
75
5
0
214,276
0
L
Ix Chel
10,777
770
51
4
0
257,761
0
L
Chronos
9,016
644
39
3
0
203,788
0
L
Izanami
8,306
593
17
1
0
195,045
0
L
Tiamat
9,621
687
33
2
0
239,515
0
W
Ix Chel
11,935
853
48
3
0
258,939
0
W
Loki
10,521
752
21
2
0
264,275
0
W
Cabrakan
10,425
745
12
1
0
210,400
0
L
Odin
9,308
665
4
0
0
227,970
0
W
Kumbhakarna
11,114
794
20
1
0
236,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role