Player Matchup

Medusa
Medusa
Bronze III
itsvallorr
Medusa
Bronze III
Level 45
God Stats
1W - 0L
1,478 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 45
1,478 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 89
1,823 SR
1,442 MMR
Jormungandr
Jormungandr
Bronze III
thusket
Jormungandr
Bronze III
Level 89
God Stats
0W - 1L
1,823 SR
Queue Stats
0W - 2L
1,442 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
itsvallorr
Medusa
14
0 / 0 / 0
9,075
908
1,285
6,090
3,995
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
AchillesBaba YagaAgniSolKing Arthur

VS

Bans
MartichorasGuan YuSurtrAphroditeNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
thusket
Jormungandr
13
0 / 0 / 0
8,588
859
4,514
3,192
2,845
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
itsvallorr
Medusa
0
0
0
0
L
Jormungandr
thusket
Jormungandr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,285
Damage
4,514
6,090
Taken
3,192
3,995
Mitigated
2,845
1,379
Healing
0
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
itsvallorr
Medusa
1,285
663
0
1,379
6,090
3,995
553
4,286
1,804
0
41,245
L
Jormungandr
thusket
Jormungandr
4,514
1,116
0
0
3,192
2,845
0
775
2,417
40,770
321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,075
Gold Earned
8,588
102
Minions Killed
83
5
Camps Cleared
4
181,823
Distance Traveled
158,587
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,075
908
102
10
5
181,823
0
L
Jormungandr
8,588
859
83
8
4
158,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role