Player Matchup

He Bo
He Bo
 
He Bo
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Kill X Kill5143
Izanami
Level 47
God Stats
0W - 2L
1,297 SR
Queue Stats
0W - 4L
1,113 Elo+
Party 2
Kali
Kali
PincheGrinch
Kali
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,090 Elo+
Party 2
Ymir
Ymir
Wasabi240
Ymir
Level 71
God Stats
1W - 7L
1,194 SR
Queue Stats
2W - 9L
1,240 Elo+
Party 2
Athena
Athena
codhisattva93
Athena
Level 76
God Stats
3W - 3L
1,510 SR
Queue Stats
142W - 134L
1,471 Elo+
Solo
Team Averages
Level 64
1,400 SR
1,283 Elo+

VS

Team Averages
Level 79
1,504 SR
1,366 Elo+
Kukulkan
Kukulkan
DipperG1050
Kukulkan
Level 149
God Stats
1W - 0L
1,472 SR
Queue Stats
4W - 7L
1,320 Elo+
Solo
Surtr
Surtr
MindlessJade
Surtr
Level 6
God Stats
2W - 4L
1,490 SR
Queue Stats
3W - 10L
1,281 Elo+
Party 1
Ymir
Ymir
TBUS
Ymir
Level 49
God Stats
22W - 27L
1,457 SR
Queue Stats
37W - 49L
1,405 Elo+
Party 1
Arachne
Arachne
marco132
Arachne
Level 136
God Stats
65W - 37L
1,585 SR
Queue Stats
249W - 226L
1,424 Elo+
Solo
Sol
Sol
mrchilidog
Sol
Level 55
God Stats
24W - 20L
1,518 SR
Queue Stats
36W - 49L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
8
1 / 3 / 1
5,015
502
2,269
4,418
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 5 / 0
4,269
427
1,775
6,497
2,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 3 / 1
4,875
488
2,530
7,653
2,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
11
1 / 0 / 0
6,549
655
1,348
3,306
2,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

7
1 / 3 / 0
5,234
523
2,427
9,072
5,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DipperG1050
Kukulkan
11
1 / 1 / 3
6,231
623
2,081
4,666
1,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 1
5,029
503
608
3,444
2,089
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ymir
TBUS
Ymir
9
2 / 0 / 8
6,413
641
4,602
5,184
4,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
marco132
Arachne
9
5 / 1 / 1
5,785
579
4,225
6,998
2,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
6 / 1 / 4
6,407
641
8,746
5,537
1,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
14
14
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
3
1
0.5
W
Kukulkan
DipperG1050
Kukulkan
1
1
3
2.5
L
0
5
0
0
W
0
0
1
0.5
L
0
3
1
0.17
W
Ymir
TBUS
Ymir
2
0
8
6
L
Ymir
1
0
0
1
L
1
3
0
0.33
W
Arachne
marco132
Arachne
5
1
1
5.5
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,349
Damage
20,262
30,946
Taken
25,829
14,545
Mitigated
12,441
4,606
Healing
7,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
2,269
86
0
583
4,418
1,371
0
1,930
2,488
22,763
0
W
Kukulkan
DipperG1050
Kukulkan
2,081
281
0
960
4,666
1,719
709
2,004
2,662
43,560
0
L
1,775
1,145
0
67
6,497
2,153
70
4,504
1,993
0
16,063
W
608
112
0
1,239
3,444
2,089
0
258
3,186
91
22,825
L
2,530
642
0
1,165
7,653
2,849
0
2,123
5,530
0
26,506
W
Ymir
TBUS
Ymir
4,602
1,106
0
1,827
5,184
4,383
27
1,426
3,758
18,928
0
L
Ymir
1,348
150
0
1,156
3,306
2,330
386
254
3,052
40,704
3,712
L
2,427
332
0
1,635
9,072
5,842
0
6,618
2,454
13,628
0
W
Arachne
marco132
Arachne
4,225
3,152
0
1,692
6,998
2,535
103
1,269
5,729
0
28,519
W
8,746
4,271
0
1,994
5,537
1,715
663
1,081
4,456
38,417
1,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,942
Gold Earned
29,865
201
Minions Killed
241
0
Camps Cleared
0
876,768
Distance Traveled
935,951
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,015
502
41
4
0
116,828
0
W
Kukulkan
6,231
623
80
8
0
193,592
1
L
Izanami
4,269
427
19
2
0
180,188
0
W
Surtr
5,029
503
30
3
0
141,053
0
L
Kali
4,875
488
43
4
0
219,978
1
W
Ymir
6,413
641
19
2
0
189,896
1
L
Ymir
6,549
655
78
8
0
173,831
1
L
Athena
5,234
523
20
2
0
185,943
1
W
Arachne
5,785
579
49
5
0
205,566
0
W
Sol
6,407
641
63
6
0
205,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role