Player Matchup

Ares
Ares
Gold III
Iblaze4daze
Ares
Gold III
Level 137
God Stats
20W - 6L
1,756 SR
Queue Stats
45W - 21L
1,568 MMR
Party 1
Ah Puch
Ah Puch
Platinum I
StoicSonder
Ah Puch
Platinum I
Level 147
God Stats
28W - 21L
1,596 SR
Queue Stats
173W - 154L
1,950 MMR
Party 1
Ne Zha
Ne Zha
Diamond IV
x503xSmokeitu
Ne Zha
Diamond IV
Level 157
God Stats
2W - 3L
1,465 SR
Queue Stats
524W - 376L
2,020 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 147
1,606 SR
1,846 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 84
1,603 SR
1,171 MMR
Medusa
Medusa
Bronze V
ALONDRAXT
Medusa
Bronze V
Level 69
God Stats
0W - 2L
1,735 SR
Queue Stats
4W - 26L
1,177 MMR
Solo
Anubis
Anubis
Bronze III
Kuijey
Anubis
Bronze III
Level 61
God Stats
1W - 4L
1,472 SR
Queue Stats
29W - 38L
1,183 MMR
Solo
Shiva
Shiva
Silver I
SillyZeem
Shiva
Silver I
Level 123
God Stats
1W - 1L
1,601 SR
Queue Stats
25W - 36L
1,153 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 7
10,833
833
6,295
10,684
12,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
StoicSonder
Ah Puch
14
6 / 0 / 8
11,088
853
13,674
4,400
2,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
2 / 1 / 12
10,322
794
8,939
10,416
7,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
ThothAphroditeKuzenboAchillesBacchus

VS

Bans
DanzaburouAthenaGaneshaGebChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ALONDRAXT
Medusa
10
0 / 7 / 1
8,264
636
5,688
11,517
3,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
Kuijey
Anubis
12
1 / 5 / 0
8,942
688
4,677
10,982
4,547
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
SillyZeem
Shiva
11
0 / 2 / 1
8,435
649
4,843
10,506
8,743
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
14
Kills
1
1
Deaths
14
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
ALONDRAXT
Medusa
0
7
1
0.07
W
6
0
7
9.5
L
Anubis
Kuijey
Anubis
1
5
0
0.2
L
Shiva
SillyZeem
Shiva
0
2
1
0.25
W
Ah Puch
StoicSonder
Ah Puch
6
0
8
10
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,908
Damage
15,208
25,500
Taken
33,005
22,687
Mitigated
17,079
6,457
Healing
4,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ALONDRAXT
Medusa
5,688
1,732
0
788
11,517
3,789
0
6,904
4,312
0
26,379
W
6,295
87
186
1,345
10,684
12,571
896
2,502
7,940
16,978
0
L
Anubis
Kuijey
Anubis
4,677
71
0
2,780
10,982
4,547
0
6,011
4,129
44,718
0
L
Shiva
SillyZeem
Shiva
4,843
485
0
536
10,506
8,743
0
6,549
3,429
0
16,530
W
Ah Puch
StoicSonder
Ah Puch
13,674
385
0
1,171
4,400
2,324
1,521
241
4,074
71,338
0
W
8,939
885
0
3,755
10,416
7,792
167
2,720
7,528
0
32,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,243
Gold Earned
25,641
161
Minions Killed
137
0
Camps Cleared
0
740,931
Distance Traveled
601,253
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,264
636
40
3
0
181,099
0
W
Ares
10,833
833
14
1
0
250,277
3
L
Anubis
8,942
688
62
5
0
211,324
0
L
Shiva
8,435
649
35
3
0
208,830
3
W
Ah Puch
11,088
853
104
8
0
240,529
0
W
Ne Zha
10,322
794
43
3
0
250,125
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role