Player Matchup

Baron Samedi
Baron Samedi
EIite is sad
Baron Samedi
Level 63
God Stats
3W - 2L
1,402 SR
Queue Stats
72W - 70L
1,432 Elo+
Party 1
Hachiman
Hachiman
JoKeR699648
Hachiman
Level 29
God Stats
3W - 4L
1,262 SR
Queue Stats
49W - 51L
1,436 Elo+
Party 1
Arachne
Arachne
Kcougars4
Arachne
Level 69
God Stats
59W - 50L
1,561 SR
Queue Stats
130W - 131L
1,473 Elo+
Party 1
Ix Chel
Ix Chel
Mashedputaters
Ix Chel
Level 44
God Stats
3W - 1L
1,417 SR
Queue Stats
60W - 75L
1,411 Elo+
Party 1
Jormungandr
Jormungandr
TheBigaFig
Jormungandr
Level 64
God Stats
7W - 4L
1,448 SR
Queue Stats
25W - 21L
1,382 Elo+
Solo
Team Averages
Level 54
1,418 SR
1,427 Elo+

VS

Team Averages
Level 55
1,479 SR
1,378 Elo+
Geb
Geb
Beastyboiii52
Geb
Level 69
God Stats
59W - 53L
1,526 SR
Queue Stats
270W - 286L
1,401 Elo+
Party 2
Izanami
Izanami
BigTex1323
Izanami
Level 89
God Stats
22W - 13L
1,609 SR
Queue Stats
297W - 297L
1,435 Elo+
Solo
Maui
Maui
Moon21323
Maui
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 45L
1,432 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NaughtyNyte
Morgan Le Fay
Level 29
God Stats
16W - 24L
1,421 SR
Queue Stats
30W - 54L
1,303 Elo+
Party 2
Mercury
Mercury
RBG_Flexx
Mercury
Level 42
God Stats
7W - 14L
1,341 SR
Queue Stats
27W - 38L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EIite is sad
Baron Samedi
16
4 / 2 / 7
11,487
638
12,657
16,248
9,243
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hachiman
JoKeR699648
Hachiman
15
8 / 2 / 11
10,375
576
17,316
12,936
4,499
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Kcougars4
Arachne
19
13 / 0 / 2
12,356
686
13,961
16,924
7,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
3 / 4 / 8
10,109
562
11,954
15,836
6,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
TheBigaFig
Jormungandr
15
7 / 2 / 9
10,587
588
11,513
12,743
8,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
8,042
447
7,020
25,790
18,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
BigTex1323
Izanami
16
4 / 9 / 1
9,804
545
11,228
19,745
8,886
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Maui
12
1 / 11 / 3
8,402
467
2,227
21,657
16,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
NaughtyNyte
Morgan Le Fay
11
0 / 9 / 1
7,567
420
5,807
17,156
7,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mercury
RBG_Flexx
Mercury
15
3 / 3 / 0
9,587
533
3,712
10,405
4,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
16
35
Kills
9
10
Deaths
37
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
Izanami
BigTex1323
Izanami
4
9
1
0.5
W
Baron Samedi
EIite is sad
Baron Samedi
4
2
7
3.75
W
Hachiman
JoKeR699648
Hachiman
8
2
11
6.75
W
Arachne
Kcougars4
Arachne
13
0
2
14
W
3
4
8
1.75
L
Maui
1
11
3
0.23
L
Morgan Le Fay
NaughtyNyte
Morgan Le Fay
0
9
1
0.06
L
Mercury
RBG_Flexx
Mercury
3
3
0
1
W
Jormungandr
TheBigaFig
Jormungandr
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,401
Damage
29,994
74,687
Taken
94,753
35,509
Mitigated
55,565
29,812
Healing
8,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,020
370
70
3,770
25,790
18,466
0
14,392
11,190
35,201
0
L
Izanami
BigTex1323
Izanami
11,228
8,143
0
2,947
19,745
8,886
0
6,410
13,104
0
91,013
W
Baron Samedi
EIite is sad
Baron Samedi
12,657
1,953
549
9,528
16,248
9,243
2,716
6,502
8,956
70,871
0
W
Hachiman
JoKeR699648
Hachiman
17,316
14,787
0
4,262
12,936
4,499
3,214
1,486
10,404
0
51,429
W
Arachne
Kcougars4
Arachne
13,961
10,217
0
5,068
16,924
7,199
2,977
2,190
14,200
0
115,878
W
11,954
2,321
2,186
6,393
15,836
6,176
4,346
3,061
12,214
66,575
0
L
Maui
2,227
582
0
683
21,657
16,584
0
6,100
15,176
17,774
0
L
Morgan Le Fay
NaughtyNyte
Morgan Le Fay
5,807
422
0
906
17,156
7,229
0
7,472
9,596
37,481
0
L
Mercury
RBG_Flexx
Mercury
3,712
1,294
0
240
10,405
4,400
2,836
1,325
9,080
0
55,810
W
Jormungandr
TheBigaFig
Jormungandr
11,513
3,319
0
1,826
12,743
8,392
640
808
9,919
61,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,914
Gold Earned
43,402
491
Minions Killed
361
0
Camps Cleared
0
1,709,180
Distance Traveled
1,488,070
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,042
447
52
3
0
271,119
3
L
Izanami
9,804
545
129
7
0
292,226
0
W
Baron Samedi
11,487
638
99
6
0
313,174
0
W
Hachiman
10,375
576
61
3
0
352,056
1
W
Arachne
12,356
686
157
9
0
408,506
3
W
Ix Chel
10,109
562
98
5
0
325,803
0
L
Maui
8,402
467
20
1
0
287,948
2
L
Morgan Le Fay
7,567
420
74
4
0
258,278
2
L
Mercury
9,587
533
86
5
0
378,499
0
W
Jormungandr
10,587
588
76
4
0
309,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role