Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Badwolfdegrande
Ah Muzen Cab
Level 58
God Stats
1W - 1L
1,722 SR
Queue Stats
101W - 104L
1,425 Elo+
Party 1
Surtr
Surtr
Hérétic
Surtr
Level 157
God Stats
0W - 1L
1,472 SR
Queue Stats
5W - 6L
1,526 Elo+
Solo
Maui
Maui
RangusJ
Maui
Level 123
God Stats
1W - 2L
1,437 SR
Queue Stats
156W - 156L
1,442 Elo+
Party 1
Ares
Ares
TheAscendedHERO
Ares
Level 130
God Stats
2W - 2L
1,609 SR
Queue Stats
50W - 46L
1,473 Elo+
Party 1
Ix Chel
Ix Chel
deathscythe1228
Ix Chel
Level 68
God Stats
1W - 2L
1,613 SR
Queue Stats
71W - 67L
1,466 Elo+
Party 1
Team Averages
Level 107
1,571 SR
1,466 Elo+

VS

Team Averages
Level 116
1,536 SR
1,472 Elo+
Ix Chel
Ix Chel
BIGBEEFDBLCHEES
Ix Chel
Level 124
God Stats
2W - 0L
1,718 SR
Queue Stats
63W - 61L
1,408 Elo+
Solo
Nike
Nike
DonPePe420247
Nike
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 148L
1,458 Elo+
Solo
Hou Yi
Hou Yi
MasterNipSlip
Hou Yi
Level 89
God Stats
3W - 0L
1,816 SR
Queue Stats
60W - 54L
1,545 Elo+
Solo
Raijin
Raijin
Michael2552
Raijin
Level 149
God Stats
2W - 2L
1,321 SR
Queue Stats
311W - 322L
1,457 Elo+
Solo
Zeus
Zeus
xion606
Zeus
Level 129
God Stats
2W - 6L
1,323 SR
Queue Stats
351W - 350L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Badwolfdegrande
Ah Muzen Cab
16
4 / 7 / 8
9,305
775
13,769
14,768
8,905
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Surtr
Hérétic
Surtr
15
2 / 6 / 4
9,225
769
5,526
16,642
20,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Maui
RangusJ
Maui
15
1 / 8 / 13
9,631
803
7,857
22,397
30,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 7 / 6
9,439
787
9,339
20,129
26,413
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
4 / 9 / 6
9,729
811
9,597
16,417
10,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 16
9,291
774
5,757
6,722
3,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 2 / 22
10,262
855
10,525
19,867
13,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
20 / 3 / 11
12,923
1,077
26,294
14,190
6,966
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Raijin
15
2 / 4 / 22
9,747
812
12,417
12,141
5,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zeus
xion606
Zeus
18
10 / 4 / 20
11,211
934
24,123
9,864
4,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
128
14
Kills
37
37
Deaths
14
37
Assists
91
Player
Kills
Deaths
Assists
KDA
W
2
1
16
10
L
Ah Muzen Cab
Badwolfdegrande
Ah Muzen Cab
4
7
8
1.14
W
3
2
22
7
L
Surtr
Hérétic
Surtr
2
6
4
0.67
W
20
3
11
8.5
W
Raijin
2
4
22
3.25
L
Maui
RangusJ
Maui
1
8
13
0.94
L
3
7
6
0.86
L
4
9
6
0.78
W
Zeus
xion606
Zeus
10
4
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,088
Damage
79,116
90,353
Taken
62,784
96,842
Mitigated
34,160
14,771
Healing
24,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,757
624
2,524
2,305
6,722
3,213
748
3,256
3,395
14,086
0
L
Ah Muzen Cab
Badwolfdegrande
Ah Muzen Cab
13,769
4,975
302
1,340
14,768
8,905
96
6,654
8,114
0
24,818
W
10,525
267
2,535
7,481
19,867
13,983
635
6,199
12,287
1,054
17,612
L
Surtr
Hérétic
Surtr
5,526
1,157
764
2,642
16,642
20,564
0
7,376
9,266
134
13,238
W
26,294
14,683
0
3,139
14,190
6,966
3,523
5,581
8,465
0
53,464
W
Raijin
12,417
1,034
1,357
2,279
12,141
5,393
992
5,924
5,986
27,332
0
L
Maui
RangusJ
Maui
7,857
1,258
929
1,787
22,397
30,378
52
10,446
11,951
17,604
363
L
9,339
124
384
1,257
20,129
26,413
0
8,995
11,134
15,432
0
L
9,597
2,489
3,977
1,389
16,417
10,582
90
9,263
7,154
25,215
0
W
Zeus
xion606
Zeus
24,123
3,559
1,682
1,134
9,864
4,605
1,947
5,604
4,119
40,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,329
Gold Earned
53,434
82
Minions Killed
205
0
Camps Cleared
0
926,756
Distance Traveled
1,164,705
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,291
774
20
2
0
260,568
0
L
Ah Muzen Cab
9,305
775
22
2
0
193,097
0
W
Nike
10,262
855
32
3
0
285,085
0
L
Surtr
9,225
769
15
1
0
181,879
0
W
Hou Yi
12,923
1,077
76
6
0
204,709
0
W
Raijin
9,747
812
37
3
0
205,660
0
L
Maui
9,631
803
13
1
0
191,757
0
L
Ares
9,439
787
13
1
0
191,729
0
L
Ix Chel
9,729
811
19
2
0
168,294
0
W
Zeus
11,211
934
40
3
0
208,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role