Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Ashernu
Loki
Level 101
God Stats
40W - 41L
1,486 SR
Queue Stats
361W - 339L
1,520 Elo+
Solo
Bellona
Bellona
Dani_CTM
Bellona
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,224 Elo+
Party 1
Neith
Neith
Reyoku_666
Neith
Level 45
God Stats
2W - 1L
1,455 SR
Queue Stats
5W - 8L
1,289 Elo+
Party 1
Baron Samedi
Baron Samedi
So_phiie05
Baron Samedi
Level 83
God Stats
0W - 1L
1,534 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 83
1,495 SR
1,407 Elo+

VS

Team Averages
Level 87
1,458 SR
1,477 Elo+
Yu Huang
Yu Huang
BenMGH
Yu Huang
Level 126
God Stats
2W - 0L
1,681 SR
Queue Stats
46W - 44L
1,486 Elo+
Solo
Bakasura
Bakasura
Demonark_16
Bakasura
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 9L
1,550 Elo+
Solo
Yemoja
Yemoja
Mekekenio
Yemoja
Level 63
God Stats
2W - 4L
1,413 SR
Queue Stats
28W - 49L
1,357 Elo+
Solo
Chronos
Chronos
Zoeyll
Chronos
Level 109
God Stats
2W - 3L
1,302 SR
Queue Stats
123W - 152L
1,433 Elo+
Solo
Osiris
Osiris
game567
Osiris
Level 89
God Stats
4W - 3L
1,396 SR
Queue Stats
215W - 199L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 3 / 3
6,918
461
7,996
14,401
11,706
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Loki
Ashernu
Loki
13
4 / 2 / 1
7,601
507
9,908
12,232
4,401
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Dani_CTM
Bellona
10
0 / 4 / 0
5,869
391
2,786
14,238
9,240
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
12
1 / 2 / 3
7,242
483
4,132
8,402
2,686
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
So_phiie05
Baron Samedi
10
0 / 2 / 2
5,967
398
4,437
9,855
5,394
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BenMGH
Yu Huang
13
0 / 1 / 2
8,424
562
6,593
6,669
2,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Demonark_16
Bakasura
16
5 / 0 / 4
9,575
638
11,055
15,624
7,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Yemoja
Mekekenio
Yemoja
11
1 / 1 / 3
7,645
510
2,702
9,500
6,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
Zoeyll
Chronos
13
1 / 3 / 5
8,159
544
9,337
9,807
3,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
game567
Osiris
14
6 / 0 / 3
9,621
641
13,725
14,629
15,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
5
Kills
13
13
Deaths
5
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
3
3
0.5
L
Loki
Ashernu
Loki
4
2
1
2.25
W
Yu Huang
BenMGH
Yu Huang
0
1
2
1
L
Bellona
Dani_CTM
Bellona
0
4
0
0
W
Bakasura
Demonark_16
Bakasura
5
0
4
7
W
Yemoja
Mekekenio
Yemoja
1
1
3
2.5
L
Neith
1
2
3
1.25
L
Baron Samedi
So_phiie05
Baron Samedi
0
2
2
0.5
W
Chronos
Zoeyll
Chronos
1
3
5
1.17
W
Osiris
game567
Osiris
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,259
Damage
43,412
59,128
Taken
56,229
33,427
Mitigated
35,627
13,379
Healing
21,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
7,996
1,127
0
3,802
14,401
11,706
0
6,131
7,161
23,740
0
L
Loki
Ashernu
Loki
9,908
2,093
0
498
12,232
4,401
0
3,541
8,115
0
63,645
W
Yu Huang
BenMGH
Yu Huang
6,593
750
0
500
6,669
2,714
59
2,708
3,961
67,820
0
L
Bellona
Dani_CTM
Bellona
2,786
492
0
1,598
14,238
9,240
0
1,671
12,287
0
25,275
W
Bakasura
Demonark_16
Bakasura
11,055
7,113
0
6,156
15,624
7,366
89
2,445
13,179
0
85,092
W
Yemoja
Mekekenio
Yemoja
2,702
1,246
2,906
3,135
9,500
6,134
69
3,582
5,918
16,713
0
L
Neith
4,132
1,378
0
2,545
8,402
2,686
0
2,914
4,870
0
41,643
L
Baron Samedi
So_phiie05
Baron Samedi
4,437
297
423
4,513
9,855
5,394
0
4,375
5,340
41,752
0
W
Chronos
Zoeyll
Chronos
9,337
3,359
0
1,924
9,807
3,585
725
2,763
7,044
64,651
0
W
Osiris
game567
Osiris
13,725
5,111
0
6,618
14,629
15,828
304
1,299
13,330
0
76,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,597
Gold Earned
43,424
290
Minions Killed
476
0
Camps Cleared
0
1,503,408
Distance Traveled
1,547,873
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,918
461
1
0
0
286,775
4
L
Loki
7,601
507
91
6
0
341,955
0
W
Yu Huang
8,424
562
118
8
0
291,969
5
L
Bellona
5,869
391
41
3
0
306,561
0
W
Bakasura
9,575
638
138
9
0
388,216
0
W
Yemoja
7,645
510
12
1
0
288,347
4
L
Neith
7,242
483
100
7
0
288,530
0
L
Baron Samedi
5,967
398
57
4
0
279,587
0
W
Chronos
8,159
544
105
7
0
291,084
2
W
Osiris
9,621
641
103
7
0
288,257
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role