Player Matchup

Sylvanus
Sylvanus
FatMoo
Sylvanus
Level 68
God Stats
4W - 9L
1,365 SR
Queue Stats
36W - 44L
1,418 Elo+
Solo
Achilles
Achilles
Jcupz
Achilles
Level 145
God Stats
1W - 0L
1,679 SR
Queue Stats
2W - 1L
1,272 Elo+
Party 2
Cernunnos
Cernunnos
WittyJoey255143
Cernunnos
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,272 Elo+
Party 2
Nemesis
Nemesis
jet_stream_98
Nemesis
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 94L
1,451 Elo+
Solo
Ra
Ra
rippincarts
Ra
Level 67
God Stats
1W - 0L
1,221 SR
Queue Stats
2W - 1L
1,272 Elo+
Party 2
Team Averages
Level 82
1,453 SR
1,337 Elo+

VS

Team Averages
Level 72
1,572 SR
1,494 Elo+
Chang'e
Chang'e
 
Chang'e
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
DonMauri1
Ne Zha
Level 68
God Stats
3W - 4L
1,556 SR
Queue Stats
45W - 46L
1,470 Elo+
Solo
Achilles
Achilles
LegendAUO
Achilles
Level 29
God Stats
15W - 17L
1,597 SR
Queue Stats
76W - 80L
1,487 Elo+
Party 1
Martichoras
Martichoras
PrnkMaster
Martichoras
Level 98
God Stats
1W - 1L
1,721 SR
Queue Stats
282W - 272L
1,507 Elo+
Party 1
Sobek
Sobek
markstn09
Sobek
Level 83
God Stats
4W - 3L
1,486 SR
Queue Stats
181W - 169L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FatMoo
Sylvanus
10
2 / 1 / 4
6,435
536
6,076
8,858
6,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
Jcupz
Achilles
15
7 / 0 / 0
9,006
751
8,401
8,544
6,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
WittyJoey255143
Cernunnos
10
0 / 2 / 1
5,641
470
4,861
5,169
1,944
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
13
5 / 1 / 3
8,063
672
5,568
10,772
4,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 1 / 3
7,730
644
7,574
6,931
3,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
0 / 4 / 1
5,817
485
5,941
9,482
3,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
DonMauri1
Ne Zha
10
0 / 5 / 4
5,938
495
3,047
12,730
4,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
LegendAUO
Achilles
9
0 / 5 / 0
5,491
458
2,412
9,419
6,742
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Martichoras
PrnkMaster
Martichoras
10
2 / 2 / 1
6,106
509
5,726
6,680
2,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sobek
markstn09
Sobek
10
3 / 1 / 1
6,967
581
6,264
14,565
13,543
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
17
Kills
5
5
Deaths
17
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
4
1
0.13
L
Ne Zha
DonMauri1
Ne Zha
0
5
4
0.4
W
Sylvanus
FatMoo
Sylvanus
2
1
4
4
W
Achilles
Jcupz
Achilles
7
0
0
7
L
Achilles
LegendAUO
Achilles
0
5
0
0
L
Martichoras
PrnkMaster
Martichoras
2
2
1
1.25
W
Cernunnos
WittyJoey255143
Cernunnos
0
2
1
0.25
W
Nemesis
5
1
3
6.5
L
Sobek
markstn09
Sobek
3
1
1
3.5
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,480
Damage
23,390
40,274
Taken
52,876
22,519
Mitigated
31,148
18,976
Healing
13,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,941
527
320
1,577
9,482
3,554
0
4,397
4,980
39,537
0
L
Ne Zha
DonMauri1
Ne Zha
3,047
1,500
0
2,204
12,730
4,846
0
2,216
10,478
0
44,036
W
Sylvanus
FatMoo
Sylvanus
6,076
2,218
892
2,966
8,858
6,806
0
4,488
4,370
27,105
7,264
W
Achilles
Jcupz
Achilles
8,401
2,213
0
4,897
8,544
6,157
0
142
8,402
0
61,615
L
Achilles
LegendAUO
Achilles
2,412
357
0
1,172
9,419
6,742
0
0
8,782
0
24,610
L
Martichoras
PrnkMaster
Martichoras
5,726
1,135
0
952
6,680
2,463
0
1,772
4,908
0
41,805
W
Cernunnos
WittyJoey255143
Cernunnos
4,861
2,595
0
972
5,169
1,944
213
669
4,500
0
24,273
W
Nemesis
5,568
1,716
0
6,249
10,772
4,444
0
1,996
8,776
0
62,754
L
Sobek
markstn09
Sobek
6,264
735
0
6,903
14,565
13,543
0
4,681
9,748
20,922
331
W
7,574
505
495
2,505
6,931
3,168
303
4,579
2,352
57,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,875
Gold Earned
30,319
386
Minions Killed
274
0
Camps Cleared
0
1,319,240
Distance Traveled
1,228,894
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,817
485
67
6
0
225,828
1
L
Ne Zha
5,938
495
63
5
0
264,187
1
W
Sylvanus
6,435
536
51
4
0
201,735
0
W
Achilles
9,006
751
102
9
0
301,386
3
L
Achilles
5,491
458
53
4
0
210,356
0
L
Martichoras
6,106
509
73
6
0
246,206
0
W
Cernunnos
5,641
470
37
3
0
217,492
0
W
Nemesis
8,063
672
94
8
0
310,421
4
L
Sobek
6,967
581
18
2
0
282,317
5
W
Ra
7,730
644
102
9
0
288,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role