Player Matchup

Nemesis
Nemesis
GloomyM1lkshake
Nemesis
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,630 Elo+
Party 1
Baron Samedi
Baron Samedi
GrepGrep
Baron Samedi
Level 78
God Stats
35W - 28L
1,574 SR
Queue Stats
52W - 47L
1,579 Elo+
Solo
Hou Yi
Hou Yi
Phythex
Hou Yi
Level 40
God Stats
5W - 5L
1,549 SR
Queue Stats
7W - 7L
1,415 Elo+
Solo
Thanatos
Thanatos
PromachosYt
Thanatos
Level 101
God Stats
2W - 0L
1,696 SR
Queue Stats
79W - 61L
1,527 Elo+
Solo
Khepri
Khepri
adss
Khepri
Level 66
God Stats
3W - 0L
1,852 SR
Queue Stats
5W - 2L
1,643 Elo+
Party 1
Team Averages
Level 79
1,634 SR
1,559 Elo+

VS

Team Averages
Level 77
1,560 SR
1,579 Elo+
Izanami
Izanami
ATT ROB
Izanami
Level 96
God Stats
0W - 1L
1,423 SR
Queue Stats
145W - 125L
1,538 Elo+
Solo
Raijin
Raijin
BillyDilliest
Raijin
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 27L
1,577 Elo+
Party 2
Nu Wa
Nu Wa
CandyBaam
Nu Wa
Level 81
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 18L
1,583 Elo+
Solo
Bacchus
Bacchus
Daviad69
Bacchus
Level 26
God Stats
29W - 14L
1,656 SR
Queue Stats
39W - 22L
1,584 Elo+
Party 2
Apollo
Apollo
MylordMac
Apollo
Level 62
God Stats
1W - 1L
1,720 SR
Queue Stats
46W - 25L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 11
10,540
1,054
9,402
15,982
18,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
GrepGrep
Baron Samedi
16
3 / 0 / 11
10,801
1,080
13,478
7,937
4,106
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
Phythex
Hou Yi
16
0 / 0 / 14
9,846
985
8,274
8,739
3,906
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
PromachosYt
Thanatos
16
9 / 2 / 7
11,715
1,172
15,548
7,616
4,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
adss
Khepri
16
3 / 0 / 12
11,649
1,165
5,872
12,965
14,829
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Team 1 Tickets

275

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ATT ROB
Izanami
15
0 / 4 / 2
9,239
924
6,330
10,806
4,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 3 / 0
10,139
1,014
14,391
9,878
3,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
CandyBaam
Nu Wa
15
0 / 4 / 3
9,662
966
11,540
10,201
2,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Daviad69
Bacchus
15
0 / 2 / 2
9,897
990
4,948
10,127
11,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
MylordMac
Apollo
15
1 / 5 / 2
9,622
962
13,347
14,575
5,401
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
12
18
Kills
3
3
Deaths
18
55
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
ATT ROB
Izanami
0
4
2
0.25
L
2
3
0
0.67
L
Nu Wa
CandyBaam
Nu Wa
0
4
3
0.38
L
Bacchus
Daviad69
Bacchus
0
2
2
0.5
W
3
1
11
8.5
W
Baron Samedi
GrepGrep
Baron Samedi
3
0
11
8.5
L
Apollo
MylordMac
Apollo
1
5
2
0.4
W
Hou Yi
Phythex
Hou Yi
0
0
14
7
W
Thanatos
PromachosYt
Thanatos
9
2
7
6.25
W
Khepri
adss
Khepri
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,574
Damage
50,556
53,239
Taken
55,587
45,768
Mitigated
27,465
14,784
Healing
4,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ATT ROB
Izanami
6,330
3,930
0
1,185
10,806
4,577
0
4,644
5,928
0
30,226
L
14,391
1,281
0
500
9,878
3,206
0
2,721
7,067
30,544
0
L
Nu Wa
CandyBaam
Nu Wa
11,540
4,684
0
0
10,201
2,480
0
3,061
7,095
33,521
0
L
Bacchus
Daviad69
Bacchus
4,948
228
0
1,364
10,127
11,801
0
3,547
6,316
9,720
0
W
9,402
2,353
0
2,164
15,982
18,597
0
8,540
7,442
0
31,675
W
Baron Samedi
GrepGrep
Baron Samedi
13,478
1,363
1,804
2,628
7,937
4,106
0
5,621
2,316
56,081
0
L
Apollo
MylordMac
Apollo
13,347
7,716
0
997
14,575
5,401
0
5,377
8,854
0
35,042
W
Hou Yi
Phythex
Hou Yi
8,274
4,295
0
2,977
8,739
3,906
0
6,172
2,567
0
36,063
W
Thanatos
PromachosYt
Thanatos
15,548
4,162
0
4,478
7,616
4,330
0
4,532
3,084
0
20,681
W
Khepri
adss
Khepri
5,872
299
0
733
12,965
14,829
0
6,014
6,951
18,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,551
Gold Earned
48,559
252
Minions Killed
205
7
Camps Cleared
9
1,110,886
Distance Traveled
956,240
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,239
924
44
4
1
180,361
0
L
Raijin
10,139
1,014
42
4
2
179,772
0
L
Nu Wa
9,662
966
50
5
4
173,074
0
L
Bacchus
9,897
990
4
0
0
236,011
0
W
Nemesis
10,540
1,054
49
5
1
274,894
5
W
Baron Samedi
10,801
1,080
114
11
0
211,213
0
L
Apollo
9,622
962
65
7
2
187,022
0
W
Hou Yi
9,846
985
60
6
3
177,303
0
W
Thanatos
11,715
1,172
7
1
3
226,789
0
W
Khepri
11,649
1,165
22
2
0
220,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role