Player Matchup

Ares
Ares
 
Ares
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maman Brigitte
Maman Brigitte
CooperCookie52
Maman Brigitte
Level 60
God Stats
7W - 7L
1,479 SR
Queue Stats
37W - 40L
1,436 Elo+
Party 1
Chernobog
Chernobog
Elshavoplots30
Chernobog
Level 85
God Stats
5W - 7L
1,546 SR
Queue Stats
262W - 245L
1,548 Elo+
Solo
Anubis
Anubis
bastian2017
Anubis
Level 66
God Stats
3W - 5L
1,433 SR
Queue Stats
40W - 34L
1,477 Elo+
Solo
King Arthur
King Arthur
darkvenom100
King Arthur
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 117L
1,459 Elo+
Solo
Team Averages
Level 78
1,492 SR
1,484 Elo+

VS

Team Averages
Level 85
1,464 SR
1,494 Elo+
Nemesis
Nemesis
Duck Daddy69973
Nemesis
Level 126
God Stats
5W - 4L
1,524 SR
Queue Stats
18W - 15L
1,490 Elo+
Party 2
Ishtar
Ishtar
Solomane
Ishtar
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 17L
1,433 Elo+
Party 3
Anubis
Anubis
Swayze87
Anubis
Level 87
God Stats
10W - 6L
1,570 SR
Queue Stats
136W - 113L
1,506 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Walapals
Morgan Le Fay
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 12L
1,452 Elo+
Party 3
Achilles
Achilles
XrAyPrO35
Achilles
Level 127
God Stats
1W - 2L
1,227 SR
Queue Stats
19W - 13L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
4 / 3 / 7
8,158
544
5,445
13,383
11,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Maman Brigitte
CooperCookie52
Maman Brigitte
14
8 / 1 / 2
8,847
590
9,383
14,086
4,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Elshavoplots30
Chernobog
13
0 / 4 / 6
7,833
522
4,352
13,274
4,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
12
2 / 5 / 3
7,514
501
7,135
8,496
2,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
darkvenom100
King Arthur
12
0 / 5 / 3
7,527
502
8,652
18,729
14,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 4
9,174
612
9,259
11,061
4,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
Solomane
Ishtar
12
0 / 3 / 3
6,720
448
4,724
8,892
3,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Swayze87
Anubis
15
5 / 4 / 3
9,066
604
12,128
10,571
5,081
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
Walapals
Morgan Le Fay
11
2 / 4 / 2
6,791
453
5,182
7,727
2,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
XrAyPrO35
Achilles
14
4 / 2 / 1
8,475
565
16,069
16,146
17,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
31
14
Kills
18
18
Deaths
14
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
4
3
7
2.5
L
Maman Brigitte
CooperCookie52
Maman Brigitte
8
1
2
9
W
7
1
4
9
L
Chernobog
Elshavoplots30
Chernobog
0
4
6
0.75
W
Ishtar
Solomane
Ishtar
0
3
3
0.5
W
Anubis
Swayze87
Anubis
5
4
3
1.63
W
Morgan Le Fay
Walapals
Morgan Le Fay
2
4
2
0.75
W
Achilles
XrAyPrO35
Achilles
4
2
1
2.25
L
Anubis
2
5
3
0.7
L
King Arthur
darkvenom100
King Arthur
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,967
Damage
47,362
67,968
Taken
54,397
38,614
Mitigated
32,682
18,177
Healing
16,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,445
396
0
1,581
13,383
11,844
0
4,572
8,506
25,915
0
L
Maman Brigitte
CooperCookie52
Maman Brigitte
9,383
1,023
0
6,775
14,086
4,671
0
3,398
10,421
53,349
0
W
9,259
5,190
0
2,836
11,061
4,388
429
5,664
5,237
0
59,720
L
Chernobog
Elshavoplots30
Chernobog
4,352
2,124
0
5,181
13,274
4,585
90
2,715
10,407
0
64,963
W
Ishtar
Solomane
Ishtar
4,724
2,634
0
1,299
8,892
3,273
549
2,478
6,396
0
38,497
W
Anubis
Swayze87
Anubis
12,128
332
0
5,253
10,571
5,081
0
6,127
4,252
68,839
0
W
Morgan Le Fay
Walapals
Morgan Le Fay
5,182
667
0
813
7,727
2,865
228
3,543
4,166
30,341
0
W
Achilles
XrAyPrO35
Achilles
16,069
2,966
0
6,273
16,146
17,075
0
3,731
12,383
3,502
58,619
L
Anubis
7,135
332
0
2,518
8,496
2,971
0
4,494
3,955
51,849
0
L
King Arthur
darkvenom100
King Arthur
8,652
884
0
2,122
18,729
14,543
0
3,438
13,884
0
52,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,879
Gold Earned
40,226
389
Minions Killed
372
0
Camps Cleared
0
1,416,329
Distance Traveled
1,442,667
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,158
544
35
2
0
304,829
0
L
Maman Brigitte
8,847
590
73
5
0
363,191
0
W
Nemesis
9,174
612
79
5
0
333,507
0
L
Chernobog
7,833
522
100
7
0
285,902
0
W
Ishtar
6,720
448
53
4
0
294,482
3
W
Anubis
9,066
604
105
7
0
259,666
0
W
Morgan Le Fay
6,791
453
49
3
0
294,913
0
W
Achilles
8,475
565
86
6
0
260,099
1
L
Anubis
7,514
501
100
7
0
194,494
0
L
King Arthur
7,527
502
81
5
0
267,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role