Player Matchup

King Arthur
King Arthur
HerobrinHUNTERZ
King Arthur
Level 128
God Stats
4W - 1L
1,603 SR
Queue Stats
25W - 25L
1,532 Elo+
Party 1
Aphrodite
Aphrodite
KiritoSteely
Aphrodite
Level 147
God Stats
5W - 5L
1,645 SR
Queue Stats
43W - 39L
1,570 Elo+
Party 1
Odin
Odin
XCrazedViperX
Odin
Level 136
God Stats
2W - 0L
1,502 SR
Queue Stats
23W - 17L
1,575 Elo+
Party 1
Team Averages
Level 137
1,584 SR
1,559 Elo+

VS

Team Averages
Level 122
1,393 SR
1,576 Elo+
Mulan
Mulan
AngelsEssence
Mulan
Level 127
God Stats
10W - 9L
1,598 SR
Queue Stats
153W - 108L
1,632 Elo+
Party 2
Thoth
Thoth
SoldMomForMMR
Thoth
Level 127
God Stats
2W - 11L
1,159 SR
Queue Stats
309W - 211L
1,630 Elo+
Party 2
Neith
Neith
WeezyFbaby4658
Neith
Level 113
God Stats
0W - 1L
1,420 SR
Queue Stats
9W - 13L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HerobrinHUNTERZ
King Arthur
12
10 / 2 / 6
9,649
965
11,622
12,107
10,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
KiritoSteely
Aphrodite
12
2 / 0 / 11
8,410
841
6,909
7,402
3,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 4 / 11
8,719
872
6,524
9,357
7,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 4
7,083
708
6,461
12,314
8,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 6 / 3
7,666
767
5,334
7,605
2,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 5 / 3
8,049
805
6,359
8,631
3,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
16
Kills
5
6
Deaths
16
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
King Arthur
HerobrinHUNTERZ
King Arthur
10
2
6
6.5
W
Aphrodite
KiritoSteely
Aphrodite
2
0
11
7.5
L
2
6
3
0.58
L
2
5
3
0.7
W
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,055
Damage
18,154
28,866
Taken
28,550
21,398
Mitigated
14,917
12,109
Healing
3,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,461
405
0
1,692
12,314
8,572
0
3,085
8,496
0
15,853
W
King Arthur
HerobrinHUNTERZ
King Arthur
11,622
1,952
0
1,604
12,107
10,357
90
994
10,884
0
23,846
W
Aphrodite
KiritoSteely
Aphrodite
6,909
618
3,272
5,637
7,402
3,569
852
1,727
5,487
32,017
0
L
5,334
488
0
828
7,605
2,498
0
2,092
5,229
21,621
0
L
6,359
1,693
0
1,226
8,631
3,847
86
2,815
5,274
0
27,509
W
6,524
320
0
1,596
9,357
7,472
431
2,944
6,214
1,453
27,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,778
Gold Earned
22,798
97
Minions Killed
90
0
Camps Cleared
0
532,533
Distance Traveled
491,233
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,083
708
23
2
0
162,217
0
W
King Arthur
9,649
965
20
2
0
176,041
4
W
Aphrodite
8,410
841
49
5
0
174,985
0
L
Thoth
7,666
767
38
4
0
151,177
0
L
Neith
8,049
805
29
3
0
177,839
0
W
Odin
8,719
872
28
3
0
181,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role