Player Matchup

Mercury
Mercury
Chibi Kazuya
Mercury
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,291 Elo+
Solo
Kumbhakarna
Kumbhakarna
FIREBEEEZY01
Kumbhakarna
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,512 Elo+
Solo
Chang'e
Chang'e
GrandLotusIroh21
Chang'e
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 34L
1,458 Elo+
Solo
Medusa
Medusa
Hersheys Candy
Medusa
Level 106
God Stats
4W - 7L
1,474 SR
Queue Stats
671W - 636L
1,468 Elo+
Solo
Bellona
Bellona
Mimoushi
Bellona
Level 148
God Stats
2W - 1L
1,509 SR
Queue Stats
147W - 106L
1,607 Elo+
Solo
Team Averages
Level 132
1,497 SR
1,467 Elo+

VS

Team Averages
Level 120
1,533 SR
1,514 Elo+
Thanatos
Thanatos
HomeboyMcJ3w
Thanatos
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 46L
1,520 Elo+
Party 1
Pele
Pele
JOS3NCH
Pele
Level 68
God Stats
1W - 1L
1,313 SR
Queue Stats
218W - 212L
1,520 Elo+
Solo
Ra
Ra
M3ntalVib3z
Ra
Level 89
God Stats
3W - 0L
1,852 SR
Queue Stats
399W - 386L
1,516 Elo+
Solo
Xing Tian
Xing Tian
YoungStroder
Xing Tian
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 89L
1,519 Elo+
Party 1
Freya
Freya
hubabubamaxwell
Freya
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 153L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Chibi Kazuya
Mercury
14
1 / 5 / 3
7,955
612
9,136
10,903
4,478
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kumbhakarna
FIREBEEEZY01
Kumbhakarna
16
2 / 4 / 5
10,090
776
6,265
30,062
22,204
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 5 / 4
9,349
719
12,927
19,155
7,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 9 / 2
9,184
706
19,212
17,479
6,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Mimoushi
Bellona
15
2 / 4 / 5
8,488
653
13,450
15,678
12,843
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HomeboyMcJ3w
Thanatos
18
12 / 2 / 11
11,461
882
19,363
12,787
7,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Pele
JOS3NCH
Pele
17
3 / 3 / 16
10,298
792
19,103
17,340
10,368
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
5 / 1 / 16
10,861
835
17,634
11,301
7,434
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
YoungStroder
Xing Tian
17
3 / 1 / 17
10,902
839
14,828
22,656
31,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 3 / 11
9,569
736
9,740
11,049
6,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
97
10
Kills
26
27
Deaths
10
19
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Mercury
Chibi Kazuya
Mercury
1
5
3
0.5
L
Kumbhakarna
FIREBEEEZY01
Kumbhakarna
2
4
5
1.13
L
3
5
4
1
L
2
9
2
0.33
W
Thanatos
HomeboyMcJ3w
Thanatos
12
2
11
8.75
W
Pele
JOS3NCH
Pele
3
3
16
3.67
W
5
1
16
13
L
Bellona
Mimoushi
Bellona
2
4
5
1.13
W
Xing Tian
YoungStroder
Xing Tian
3
1
17
11.5
W
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,990
Damage
80,668
93,277
Taken
75,133
53,917
Mitigated
63,226
36,208
Healing
47,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Chibi Kazuya
Mercury
9,136
2,846
459
292
10,903
4,478
434
3,621
7,282
0
16,986
L
Kumbhakarna
FIREBEEEZY01
Kumbhakarna
6,265
350
2,402
10,578
30,062
22,204
209
13,084
16,734
20,034
0
L
12,927
793
10,195
8,662
19,155
7,633
185
8,809
10,346
31,532
0
L
19,212
6,873
192
0
17,479
6,759
0
7,510
9,806
0
31,799
W
Thanatos
HomeboyMcJ3w
Thanatos
19,363
3,142
322
6,075
12,787
7,308
993
2,878
9,909
0
24,377
W
Pele
JOS3NCH
Pele
19,103
2,729
469
3,457
17,340
10,368
244
3,863
13,477
0
44,439
W
17,634
2,535
20,192
6,894
11,301
7,434
1,800
1,858
9,443
38,827
0
L
Bellona
Mimoushi
Bellona
13,450
1,437
743
2,685
15,678
12,843
310
7,521
8,068
0
18,698
W
Xing Tian
YoungStroder
Xing Tian
14,828
1,072
3,944
3,930
22,656
31,723
596
7,930
14,726
26,321
1,161
W
9,740
3,023
373
1,911
11,049
6,393
2,866
2,663
8,386
21,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,066
Gold Earned
53,091
121
Minions Killed
140
0
Camps Cleared
0
1,089,949
Distance Traveled
1,248,086
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,955
612
23
2
0
197,468
0
L
Kumbhakarna
10,090
776
6
0
0
252,743
0
L
Chang'e
9,349
719
36
3
0
239,879
0
L
Medusa
9,184
706
40
3
0
155,291
0
W
Thanatos
11,461
882
9
1
0
280,910
0
W
Pele
10,298
792
57
4
0
249,423
0
W
Ra
10,861
835
43
3
0
237,546
0
L
Bellona
8,488
653
16
1
0
244,568
0
W
Xing Tian
10,902
839
15
1
0
267,427
0
W
Freya
9,569
736
16
1
0
212,780
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role