Player Matchup

Serqet
Serqet
 
Serqet
Level 238
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Juc3iJ
Geb
Level 196
God Stats
1W - 1L
1,529 SR
Queue Stats
117W - 131L
1,455 Elo+
Solo
Cliodhna
Cliodhna
OGSquanchy137
Cliodhna
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 181L
1,517 Elo+
Solo
Kukulkan
Kukulkan
Obstinate Witty
Kukulkan
Level 147
God Stats
3W - 7L
1,635 SR
Queue Stats
94W - 91L
1,491 Elo+
Party 1
Sun Wukong
Sun Wukong
theGhosttkiller
Sun Wukong
Level 149
God Stats
0W - 2L
1,346 SR
Queue Stats
132W - 144L
1,502 Elo+
Solo
Team Averages
Level 171
1,502 SR
1,493 Elo+

VS

Team Averages
Level 125
1,484 SR
1,482 Elo+
Sol
Sol
 
Sol
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
GrathsFPS
Jormungandr
Level 126
God Stats
4W - 1L
1,686 SR
Queue Stats
157W - 149L
1,502 Elo+
Solo
Nu Wa
Nu Wa
LimaSour
Nu Wa
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 59L
1,547 Elo+
Solo
Awilix
Awilix
SupreXSp
Awilix
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 21L
1,390 Elo+
Solo
Cernunnos
Cernunnos
YuukiVelikaTJ
Cernunnos
Level 107
God Stats
2W - 1L
1,236 SR
Queue Stats
8W - 13L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
4 / 4 / 2
7,132
892
7,097
7,721
4,268
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Geb
Juc3iJ
Geb
11
0 / 4 / 6
6,375
797
3,126
8,997
9,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
OGSquanchy137
Cliodhna
1
0 / 0 / 0
1,932
242
0
491
156
Kukulkan
14
2 / 2 / 2
7,202
900
7,895
5,217
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
theGhosttkiller
Sun Wukong
14
3 / 2 / 5
7,287
911
6,383
6,751
7,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
3 / 1 / 5
7,907
988
5,190
5,027
2,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
GrathsFPS
Jormungandr
14
3 / 3 / 6
8,592
1,074
6,118
9,191
8,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
LimaSour
Nu Wa
14
3 / 1 / 6
8,289
1,036
6,650
4,436
1,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
SupreXSp
Awilix
12
3 / 3 / 7
7,968
996
5,890
7,021
4,444
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cernunnos
YuukiVelikaTJ
Cernunnos
12
0 / 2 / 7
7,027
878
3,603
7,909
3,015
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
43
9
Kills
12
12
Deaths
10
15
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
4
4
2
1.25
W
Sol
 
Sol
3
1
5
5.5
W
Jormungandr
GrathsFPS
Jormungandr
3
3
6
2
L
Geb
Juc3iJ
Geb
0
4
6
0.75
W
Nu Wa
LimaSour
Nu Wa
3
1
6
6
L
Cliodhna
OGSquanchy137
Cliodhna
0
0
0
0
L
Kukulkan
2
2
2
1.5
W
Awilix
SupreXSp
Awilix
3
3
7
2.17
W
Cernunnos
YuukiVelikaTJ
Cernunnos
0
2
7
1.75
L
Sun Wukong
theGhosttkiller
Sun Wukong
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,501
Damage
27,451
29,177
Taken
33,584
23,913
Mitigated
20,277
4,988
Healing
13,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
7,097
517
690
660
7,721
4,268
0
4,653
3,068
0
10,789
W
Sol
 
Sol
5,190
1,248
595
2,131
5,027
2,423
3,898
2,291
2,736
10,491
365
W
Jormungandr
GrathsFPS
Jormungandr
6,118
625
869
2,137
9,191
8,704
808
3,456
5,471
16,514
0
L
Geb
Juc3iJ
Geb
3,126
160
72
633
8,997
9,682
0
5,694
3,303
8,148
0
W
Nu Wa
LimaSour
Nu Wa
6,650
1,545
768
833
4,436
1,691
1,787
424
3,748
20,302
0
L
Cliodhna
OGSquanchy137
Cliodhna
0
0
0
0
491
156
0
491
0
0
0
L
Kukulkan
7,895
381
46
1,618
5,217
2,713
0
3,524
1,693
28,576
0
W
Awilix
SupreXSp
Awilix
5,890
1,363
714
895
7,021
4,444
1,255
1,716
4,750
0
10,107
W
Cernunnos
YuukiVelikaTJ
Cernunnos
3,603
1,711
1,326
3,277
7,909
3,015
0
3,134
4,523
0
6,566
L
Sun Wukong
theGhosttkiller
Sun Wukong
6,383
273
102
1,167
6,751
7,094
0
3,426
3,325
0
15,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,928
Gold Earned
39,783
88
Minions Killed
88
0
Camps Cleared
0
595,149
Distance Traveled
771,804
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,132
892
12
2
0
154,301
0
W
Sol
7,907
988
15
2
0
129,732
0
W
Jormungandr
8,592
1,074
21
3
0
158,979
0
L
Geb
6,375
797
6
1
0
134,516
1
W
Nu Wa
8,289
1,036
23
3
0
161,435
0
L
Cliodhna
1,932
242
0
0
0
0
0
L
Kukulkan
7,202
900
50
6
0
151,472
0
W
Awilix
7,968
996
16
2
0
154,341
0
W
Cernunnos
7,027
878
13
2
0
167,317
0
L
Sun Wukong
7,287
911
20
3
0
154,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role