Player Matchup

Nu Wa
Nu Wa
DitoDiet
Nu Wa
Level 160
God Stats
3W - 3L
1,818 SR
Queue Stats
148W - 154L
1,541 Elo+
Party 2
Mercury
Mercury
Elraine
Mercury
Level 73
God Stats
0W - 1L
1,528 SR
Queue Stats
34W - 34L
1,558 Elo+
Solo
He Bo
He Bo
Local 63
He Bo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,584 Elo+
Party 2
Jing Wei
Jing Wei
PureParadox
Jing Wei
Level 153
God Stats
2W - 3L
1,476 SR
Queue Stats
134W - 150L
1,438 Elo+
Solo
Loki
Loki
idata003
Loki
Level 184
God Stats
9W - 13L
1,505 SR
Queue Stats
469W - 489L
1,505 Elo+
Solo
Team Averages
Level 136
1,565 SR
1,525 Elo+

VS

Team Averages
Level 144
1,529 SR
1,507 Elo+
Cerberus
Cerberus
 
Cerberus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ElixSnipes
Sun Wukong
Level 136
God Stats
3W - 0L
1,459 SR
Queue Stats
205W - 196L
1,492 Elo+
Solo
Kuzenbo
Kuzenbo
PinkDemonZ
Kuzenbo
Level 183
God Stats
7W - 6L
1,528 SR
Queue Stats
658W - 647L
1,539 Elo+
Party 1
Artemis
Artemis
Senzubean
Artemis
Level 121
God Stats
7W - 2L
1,731 SR
Queue Stats
287W - 272L
1,497 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Total B1a3k0ut
Ah Muzen Cab
Level 125
God Stats
4W - 4L
1,429 SR
Queue Stats
368W - 352L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DitoDiet
Nu Wa
15
1 / 6 / 5
8,370
644
12,328
10,265
3,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Elraine
Mercury
11
0 / 6 / 4
7,356
566
4,427
9,314
3,282
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

He Bo
Local 63
He Bo
15
2 / 5 / 7
8,638
664
10,231
10,848
3,820
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
PureParadox
Jing Wei
15
2 / 4 / 6
8,560
658
8,126
10,824
4,393
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
17
4 / 5 / 3
9,528
733
12,969
12,818
14,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
3 / 3 / 16
9,641
742
9,069
17,942
15,984
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sun Wukong
ElixSnipes
Sun Wukong
17
3 / 1 / 18
10,135
780
8,854
16,741
11,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kuzenbo
PinkDemonZ
Kuzenbo
16
3 / 4 / 15
10,606
816
7,573
16,995
23,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Senzubean
Artemis
18
10 / 2 / 12
11,486
884
15,355
10,914
5,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ah Muzen Cab
Total B1a3k0ut
Ah Muzen Cab
18
7 / 1 / 11
10,779
829
11,390
11,123
5,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
98
9
Kills
26
26
Deaths
11
25
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
3
16
3.67
L
Nu Wa
DitoDiet
Nu Wa
1
6
5
0.58
W
Sun Wukong
ElixSnipes
Sun Wukong
3
1
18
12
L
Mercury
Elraine
Mercury
0
6
4
0.33
L
He Bo
Local 63
He Bo
2
5
7
1.1
W
Kuzenbo
PinkDemonZ
Kuzenbo
3
4
15
2.63
L
Jing Wei
PureParadox
Jing Wei
2
4
6
1.25
W
Artemis
Senzubean
Artemis
10
2
12
8
W
Ah Muzen Cab
Total B1a3k0ut
Ah Muzen Cab
7
1
11
12.5
L
Loki
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,081
Damage
52,241
54,069
Taken
73,715
29,520
Mitigated
61,609
9,382
Healing
28,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
9,069
106
1,653
5,901
17,942
15,984
273
3,555
14,121
20,227
0
L
Nu Wa
DitoDiet
Nu Wa
12,328
1,737
529
689
10,265
3,656
0
3,350
6,915
31,669
0
W
Sun Wukong
ElixSnipes
Sun Wukong
8,854
531
2,158
6,954
16,741
11,364
403
7,259
9,120
0
27,650
L
Mercury
Elraine
Mercury
4,427
1,128
1,150
901
9,314
3,282
0
2,077
7,237
0
6,417
L
He Bo
Local 63
He Bo
10,231
594
184
286
10,848
3,820
0
3,917
6,931
20,095
0
W
Kuzenbo
PinkDemonZ
Kuzenbo
7,573
1,095
3,064
3,607
16,995
23,109
248
6,813
9,281
15,008
0
L
Jing Wei
PureParadox
Jing Wei
8,126
6,883
755
2,465
10,824
4,393
0
3,473
7,351
0
24,258
W
Artemis
Senzubean
Artemis
15,355
5,895
2,437
1,157
10,914
5,508
4,444
3,966
6,545
0
41,160
W
Ah Muzen Cab
Total B1a3k0ut
Ah Muzen Cab
11,390
2,292
0
1,371
11,123
5,644
2,101
2,584
8,253
0
37,309
L
Loki
12,969
603
401
2,022
12,818
14,369
0
3,825
8,993
2,979
20,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,452
Gold Earned
52,647
151
Minions Killed
201
0
Camps Cleared
0
1,063,797
Distance Traveled
1,216,833
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,641
742
43
3
0
230,549
0
L
Nu Wa
8,370
644
31
2
0
207,325
0
W
Sun Wukong
10,135
780
40
3
0
284,041
0
L
Mercury
7,356
566
9
1
0
187,752
0
L
He Bo
8,638
664
33
3
0
244,212
0
W
Kuzenbo
10,606
816
12
1
0
214,962
0
L
Jing Wei
8,560
658
48
4
0
187,020
0
W
Artemis
11,486
884
60
5
0
225,937
0
W
Ah Muzen Cab
10,779
829
46
4
0
261,344
0
L
Loki
9,528
733
30
2
0
237,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role