Player Matchup

Anhur
Anhur
Masters
Midkníght
Anhur
Masters
Level 89
God Stats
25W - 16L
1,654 SR
Queue Stats
207W - 192L
2,338 MMR
Solo
Hercules
Hercules
Masters
MuggyBat
Hercules
Masters
Level 158
God Stats
3W - 1L
1,655 SR
Queue Stats
264W - 246L
2,423 MMR
Solo
Gilgamesh
Gilgamesh
Diamond III
TheLastEIement
Gilgamesh
Diamond III
Level 165
God Stats
0W - 2L
1,774 SR
Queue Stats
107W - 91L
2,275 MMR
Party 1
Merlin
Merlin
Masters
Valianŧh
Merlin
Masters
Level 187
God Stats
3W - 6L
1,525 SR
Queue Stats
110W - 91L
2,448 MMR
Party 1
Maui
Maui
Diamond I
seilide
Maui
Diamond I
Level 128
God Stats
2W - 3L
1,651 SR
Queue Stats
92W - 95L
2,441 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 145
1,652 SR
2,385 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 133
1,583 SR
2,380 MMR
Bastet
Bastet
Diamond I
GrindingOnYT
Bastet
Diamond I
Level 152
God Stats
170W - 126L
1,687 SR
Queue Stats
336W - 310L
2,497 MMR
Party 2
Achilles
Achilles
Diamond IV
LandMas
Achilles
Diamond IV
Level 158
God Stats
1W - 1L
1,317 SR
Queue Stats
114W - 82L
2,296 MMR
Solo
Izanami
Izanami
Diamond I
SlightlyElevatéd
Izanami
Diamond I
Level 153
God Stats
9W - 10L
1,539 SR
Queue Stats
263W - 254L
2,343 MMR
Solo
Ymir
Ymir
Diamond III
armpitlover49
Ymir
Diamond III
Level 56
God Stats
2W - 0L
1,707 SR
Queue Stats
42W - 23L
2,310 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond I
xSadHyper
Morgan Le Fay
Diamond I
Level 146
God Stats
110W - 74L
1,668 SR
Queue Stats
360W - 336L
2,452 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
11
1 / 2 / 0
6,085
553
3,697
6,786
2,126
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
MuggyBat
Hercules
12
1 / 1 / 0
6,802
618
7,393
11,904
7,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
TheLastEIement
Gilgamesh
9
2 / 2 / 1
5,767
524
3,635
10,533
4,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
Valianŧh
Merlin
11
0 / 2 / 1
5,826
530
3,372
5,534
1,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Maui
seilide
Maui
9
0 / 1 / 1
5,499
500
913
8,613
6,182
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
SusanoMaman BrigitteAthenaSun Wukong

VS

Bans
RavanaAwilixJing WeiThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
6 / 1 / 1
7,245
659
8,229
7,605
2,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Achilles
LandMas
Achilles
11
1 / 1 / 0
6,444
586
9,074
11,911
12,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
0 / 1 / 3
6,523
593
4,268
6,142
1,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 1 / 2
5,964
542
1,982
6,752
4,505
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
xSadHyper
Morgan Le Fay
12
1 / 0 / 2
6,470
588
5,200
3,774
1,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
4
Kills
8
8
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bastet
6
1
1
6.5
W
Achilles
LandMas
Achilles
1
1
0
1
L
Anhur
1
2
0
0.5
L
Hercules
MuggyBat
Hercules
1
1
0
1
W
0
1
3
1.5
L
Gilgamesh
TheLastEIement
Gilgamesh
2
2
1
1.25
L
Merlin
Valianŧh
Merlin
0
2
1
0.25
W
0
1
2
1
L
Maui
seilide
Maui
0
1
1
0.5
W
Morgan Le Fay
xSadHyper
Morgan Le Fay
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,010
Damage
28,753
43,370
Taken
36,184
21,364
Mitigated
21,719
12,759
Healing
12,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
8,229
2,702
0
1,842
7,605
2,313
0
970
6,535
0
47,331
W
Achilles
LandMas
Achilles
9,074
2,577
0
4,518
11,911
12,148
0
0
11,022
93
43,112
L
Anhur
3,697
2,170
0
2,568
6,786
2,126
0
665
6,121
0
43,123
L
Hercules
MuggyBat
Hercules
7,393
2,552
0
3,718
11,904
7,110
0
74
10,833
0
49,451
W
4,268
2,946
0
3,032
6,142
1,435
897
123
6,019
0
61,871
L
Gilgamesh
TheLastEIement
Gilgamesh
3,635
1,080
0
1,806
10,533
4,256
0
2,256
8,233
0
32,808
L
Merlin
Valianŧh
Merlin
3,372
49
0
1,678
5,534
1,690
0
1,481
4,053
45,186
0
W
1,982
35
157
2,286
6,752
4,505
50
1,501
5,169
14,097
0
L
Maui
seilide
Maui
913
254
0
2,989
8,613
6,182
0
2,780
5,833
18,738
0
W
Morgan Le Fay
xSadHyper
Morgan Le Fay
5,200
598
0
657
3,774
1,318
0
1,646
1,930
51,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,979
Gold Earned
32,646
346
Minions Killed
352
0
Camps Cleared
0
1,136,111
Distance Traveled
1,094,867
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,245
659
67
6
0
255,599
0
W
Achilles
6,444
586
66
6
0
223,031
2
L
Anhur
6,085
553
96
9
0
189,683
1
L
Hercules
6,802
618
90
8
0
234,149
4
W
Izanami
6,523
593
112
10
0
195,273
2
L
Gilgamesh
5,767
524
52
5
0
278,532
0
L
Merlin
5,826
530
88
8
0
213,814
2
W
Ymir
5,964
542
12
1
0
206,288
0
L
Maui
5,499
500
20
2
0
219,933
8
W
Morgan Le Fay
6,470
588
95
9
0
214,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role