Player Matchup

Apollo
Apollo
Bks Snthetic
Apollo
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,209 Elo+
Solo
Fenrir
Fenrir
KAYSER38
Fenrir
Level 98
God Stats
17W - 16L
1,438 SR
Queue Stats
126W - 133L
1,405 Elo+
Solo
Chang'e
Chang'e
dat_way545
Chang'e
Level 88
God Stats
155W - 154L
1,479 SR
Queue Stats
613W - 649L
1,397 Elo+
Solo
Team Averages
Level 97
1,472 SR
1,337 Elo+

VS

Team Averages
Level 84
1,540 SR
1,425 Elo+
Neith
Neith
 
Neith
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Jillibean229
Chang'e
Level 56
God Stats
9W - 10L
1,657 SR
Queue Stats
99W - 96L
1,388 Elo+
Party 1
Hel
Hel
Rosealicious713
Hel
Level 99
God Stats
4W - 5L
1,462 SR
Queue Stats
100W - 99L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
9
0 / 1 / 0
6,596
660
2,858
4,183
1,626
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
KAYSER38
Fenrir
10
1 / 3 / 1
6,981
698
8,124
6,759
3,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
dat_way545
Chang'e
11
1 / 0 / 1
7,304
730
2,340
4,275
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
3 / 0 / 1
7,475
748
4,020
6,557
2,210
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chang'e
Jillibean229
Chang'e
10
1 / 2 / 2
7,064
706
2,665
6,164
1,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 4
6,885
689
3,038
4,740
1,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
2
Kills
4
4
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
1
3.5
L
Apollo
0
1
0
0
W
Chang'e
Jillibean229
Chang'e
1
2
2
1
L
Fenrir
KAYSER38
Fenrir
1
3
1
0.5
W
0
0
4
2
L
Chang'e
dat_way545
Chang'e
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,322
Damage
9,723
15,217
Taken
17,461
6,762
Mitigated
5,670
4,049
Healing
11,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,020
1,193
0
1,940
6,557
2,210
76
1,666
4,668
0
27,052
L
Apollo
2,858
1,543
0
894
4,183
1,626
0
1,250
2,933
0
25,536
W
Chang'e
Jillibean229
Chang'e
2,665
177
1,466
1,638
6,164
1,855
0
580
5,384
18,830
0
L
Fenrir
KAYSER38
Fenrir
8,124
1,241
0
1,582
6,759
3,601
0
3,569
3,190
0
14,510
W
3,038
169
3,976
2,914
4,740
1,605
70
584
4,072
20,323
0
L
Chang'e
dat_way545
Chang'e
2,340
84
560
1,013
4,275
1,535
0
1,296
2,979
34,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,881
Gold Earned
21,424
107
Minions Killed
95
0
Camps Cleared
0
469,377
Distance Traveled
554,940
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,475
748
35
4
0
183,580
0
L
Apollo
6,596
660
34
3
0
156,670
0
W
Chang'e
7,064
706
34
3
0
183,538
1
L
Fenrir
6,981
698
15
2
0
153,899
0
W
Hel
6,885
689
26
3
0
187,822
4
L
Chang'e
7,304
730
58
6
0
158,808
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role