Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JackBurton58
Morgan Le Fay
Level 148
God Stats
2W - 1L
1,521 SR
Queue Stats
49W - 55L
1,491 Elo+
Party 2
Shiva
Shiva
LechugaAsesina7
Shiva
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,533 Elo+
Party 2
He Bo
He Bo
Solaіr
He Bo
Level 190
God Stats
4W - 2L
1,564 SR
Queue Stats
94W - 83L
1,541 Elo+
Party 2
Achilles
Achilles
qsucederealmente
Achilles
Level 24
God Stats
2W - 0L
1,333 SR
Queue Stats
18W - 11L
1,609 Elo+
Party 2
Team Averages
Level 108
1,484 SR
1,535 Elo+

VS

Team Averages
Level 128
1,309 SR
1,409 Elo+
Xbalanque
Xbalanque
FestiveCamel
Xbalanque
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,521 Elo+
Party 1
Nu Wa
Nu Wa
Goblin Hotel
Nu Wa
Level 146
God Stats
0W - 1L
1,166 SR
Queue Stats
0W - 4L
1,298 Elo+
Solo
Tyr
Tyr
RoachyHeim
Tyr
Level 126
God Stats
0W - 2L
1,306 SR
Queue Stats
229W - 234L
1,613 Elo+
Solo
Sol
Sol
SëoulRëaper
Sol
Level 177
God Stats
0W - 2L
1,073 SR
Queue Stats
76W - 95L
1,504 Elo+
Party 1
Hun Batz
Hun Batz
beel415
Hun Batz
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,112 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
2 / 0 / 3
5,631
1,126
3,960
3,509
1,216
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
JackBurton58
Morgan Le Fay
10
0 / 0 / 5
5,548
1,110
4,134
2,926
1,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 1 / 4
5,475
1,095
2,591
4,183
3,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
Solaіr
He Bo
9
2 / 1 / 2
5,299
1,060
2,815
3,567
1,260
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 3
5,275
1,055
2,084
4,229
3,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FestiveCamel
Xbalanque
10
0 / 1 / 3
5,193
1,039
5,109
3,898
1,505
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
0 / 1 / 3
5,168
1,034
3,836
3,572
1,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

5
0 / 0 / 0
4,268
854
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
1 / 1 / 2
5,801
1,160
5,240
4,032
1,602
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
beel415
Hun Batz
10
2 / 3 / 1
5,498
1,100
2,581
5,526
4,109
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
6
Kills
3
3
Deaths
6
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
0
3
3.5
L
Xbalanque
FestiveCamel
Xbalanque
0
1
3
1.5
L
0
1
3
1.5
W
Morgan Le Fay
JackBurton58
Morgan Le Fay
0
0
5
2.5
W
1
1
4
3
L
0
0
0
0
W
He Bo
Solaіr
He Bo
2
1
2
3
L
1
1
2
2
L
Hun Batz
beel415
Hun Batz
2
3
1
0.83
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,584
Damage
16,766
18,414
Taken
17,028
10,019
Mitigated
8,547
6,149
Healing
5,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
3,960
131
0
892
3,509
1,216
0
1,254
2,255
9,103
0
L
Xbalanque
FestiveCamel
Xbalanque
5,109
2,572
0
538
3,898
1,505
0
2,345
1,469
0
11,747
L
3,836
1,226
279
1,061
3,572
1,331
0
2,327
1,159
7,035
0
W
Morgan Le Fay
JackBurton58
Morgan Le Fay
4,134
351
178
999
2,926
1,198
35
1,373
1,553
13,475
0
W
2,591
131
381
707
4,183
3,213
0
1,803
2,380
0
6,058
L
0
0
0
0
0
0
0
0
0
0
0
W
He Bo
Solaіr
He Bo
2,815
0
1,214
1,418
3,567
1,260
0
2,221
1,346
10,162
0
L
5,240
818
0
1,860
4,032
1,602
0
2,651
1,212
11,441
0
L
Hun Batz
beel415
Hun Batz
2,581
113
1,078
501
5,526
4,109
0
3,586
1,583
0
7,360
W
2,084
395
0
360
4,229
3,132
0
2,425
1,804
0
3,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,228
Gold Earned
25,928
61
Minions Killed
55
0
Camps Cleared
0
573,794
Distance Traveled
426,269
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
5,631
1,126
20
4
0
103,699
0
L
Xbalanque
5,193
1,039
21
4
0
109,295
0
L
Nu Wa
5,168
1,034
7
1
0
99,771
0
W
Morgan Le Fay
5,548
1,110
17
3
0
130,858
0
W
Shiva
5,475
1,095
5
1
0
134,669
0
L
Tyr
4,268
854
0
0
0
14,120
0
W
He Bo
5,299
1,060
18
4
0
111,515
0
L
Sol
5,801
1,160
21
4
0
98,072
0
L
Hun Batz
5,498
1,100
6
1
0
105,011
0
W
Achilles
5,275
1,055
1
0
0
93,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role