Player Matchup

Hercules
Hercules
GaioOctavius
Hercules
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,800 Elo+
Party 2
Medusa
Medusa
HyperToxin
Medusa
Level 140
God Stats
14W - 8L
1,762 SR
Queue Stats
46W - 29L
1,687 Elo+
Party 2
Baron Samedi
Baron Samedi
NumeralJet2
Baron Samedi
Level 128
God Stats
2W - 4L
1,324 SR
Queue Stats
87W - 79L
1,631 Elo+
Party 2
Team Averages
Level 128
1,529 SR
1,706 Elo+

VS

Team Averages
Level 151
1,627 SR
1,581 Elo+
Scylla
Scylla
PocketTaker
Scylla
Level 148
God Stats
0W - 1L
1,771 SR
Queue Stats
93W - 83L
1,606 Elo+
Party 1
Ishtar
Ishtar
SackWithaJ
Ishtar
Level 147
God Stats
3W - 4L
1,446 SR
Queue Stats
116W - 113L
1,583 Elo+
Party 1
Bacchus
Bacchus
TheFatalPhoenix_
Bacchus
Level 158
God Stats
14W - 13L
1,664 SR
Queue Stats
127W - 136L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GaioOctavius
Hercules
12
5 / 0 / 4
8,678
868
7,527
9,420
9,242
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
HyperToxin
Medusa
10
1 / 2 / 5
7,622
762
6,269
6,318
3,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
NumeralJet2
Baron Samedi
12
4 / 3 / 5
8,863
886
6,459
7,470
4,413
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
3 / 3 / 1
8,419
842
7,518
7,376
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
SackWithaJ
Ishtar
11
1 / 4 / 4
8,004
800
5,667
7,956
2,935
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 3 / 3
7,215
722
3,694
8,440
7,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
10
Kills
5
5
Deaths
10
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
GaioOctavius
Hercules
5
0
4
7
W
Medusa
HyperToxin
Medusa
1
2
5
1.75
W
Baron Samedi
NumeralJet2
Baron Samedi
4
3
5
2.17
L
Scylla
3
3
1
1.17
L
Ishtar
SackWithaJ
Ishtar
1
4
4
0.75
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,255
Damage
16,879
23,208
Taken
23,772
16,812
Mitigated
13,374
3,430
Healing
3,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
GaioOctavius
Hercules
7,527
2,764
140
1,789
9,420
9,242
179
4,659
4,761
0
16,780
W
Medusa
HyperToxin
Medusa
6,269
1,865
0
603
6,318
3,157
1,083
4,130
2,188
0
36,758
W
Baron Samedi
NumeralJet2
Baron Samedi
6,459
1,280
345
553
7,470
4,413
86
2,779
4,691
29,520
0
L
Scylla
7,518
364
0
510
7,376
2,610
0
1,528
5,575
43,289
0
L
Ishtar
SackWithaJ
Ishtar
5,667
3,595
0
1,184
7,956
2,935
0
2,644
5,150
0
27,617
L
3,694
101
0
1,436
8,440
7,829
0
2,689
5,438
7,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,163
Gold Earned
23,638
124
Minions Killed
110
0
Camps Cleared
0
611,178
Distance Traveled
534,691
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,678
868
17
2
0
220,849
0
W
Medusa
7,622
762
42
4
0
199,093
0
W
Baron Samedi
8,863
886
65
7
0
191,236
0
L
Scylla
8,419
842
73
7
0
181,802
0
L
Ishtar
8,004
800
32
3
0
173,188
0
L
Bacchus
7,215
722
5
1
0
179,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role