Player Matchup

Arachne
Arachne
Briginny
Arachne
Level 90
God Stats
6W - 4L
1,691 SR
Queue Stats
117W - 124L
1,588 Elo+
Party 1
Athena
Athena
DeathToBlackfyre
Athena
Level 85
God Stats
21W - 14L
1,590 SR
Queue Stats
135W - 122L
1,584 Elo+
Solo
Kukulkan
Kukulkan
Lumabest
Kukulkan
Level 120
God Stats
6W - 3L
1,821 SR
Queue Stats
146W - 155L
1,549 Elo+
Party 1
Izanami
Izanami
Thatonesusbruh
Izanami
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 111L
1,570 Elo+
Party 1
Achilles
Achilles
Thegrandmoose
Achilles
Level 87
God Stats
1W - 1L
1,251 SR
Queue Stats
40W - 49L
1,487 Elo+
Party 1
Team Averages
Level 93
1,571 SR
1,556 Elo+

VS

Team Averages
Level 66
1,539 SR
1,502 Elo+
Chernobog
Chernobog
 
Chernobog
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
DawgersDigitalTv
Ao Kuang
Level 80
God Stats
3W - 4L
1,561 SR
Queue Stats
35W - 29L
1,494 Elo+
Party 2
Vulcan
Vulcan
KingHarrisøn
Vulcan
Level 85
God Stats
3W - 3L
1,669 SR
Queue Stats
253W - 233L
1,512 Elo+
Solo
Sylvanus
Sylvanus
living-feather
Sylvanus
Level 44
God Stats
0W - 3L
1,309 SR
Queue Stats
28W - 32L
1,420 Elo+
Party 2
Loki
Loki
sjm96
Loki
Level 48
God Stats
4W - 3L
1,659 SR
Queue Stats
89W - 81L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Briginny
Arachne
15
5 / 3 / 7
9,636
602
9,044
13,035
6,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
2 / 1 / 7
8,351
522
5,671
13,380
11,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Lumabest
Kukulkan
15
8 / 4 / 4
9,784
612
18,764
9,189
4,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
1 / 2 / 2
8,669
542
5,062
9,644
3,538
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Thegrandmoose
Achilles
15
2 / 4 / 3
9,153
572
9,470
13,322
10,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
14
1 / 2 / 1
8,675
542
4,624
9,010
3,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
4 / 5 / 3
7,546
472
8,265
16,389
6,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 2 / 2
8,644
540
11,067
6,973
2,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
10
1 / 5 / 3
6,915
432
4,615
17,898
14,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Loki
sjm96
Loki
14
4 / 4 / 0
8,995
562
7,389
13,703
4,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
18
Kills
14
14
Deaths
18
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
1
2
1
0.75
W
Arachne
Briginny
Arachne
5
3
7
2.83
L
4
5
3
1.1
W
2
1
7
5.5
L
4
2
2
2.5
W
Kukulkan
Lumabest
Kukulkan
8
4
4
2.5
W
1
2
2
1
W
Achilles
Thegrandmoose
Achilles
2
4
3
0.88
L
Sylvanus
1
5
3
0.5
L
Loki
sjm96
Loki
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,011
Damage
35,960
58,570
Taken
63,973
35,203
Mitigated
31,597
13,794
Healing
16,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
4,624
3,154
0
2,727
9,010
3,641
66
1,177
7,833
0
75,403
W
Arachne
Briginny
Arachne
9,044
6,430
0
4,756
13,035
6,022
1,009
5,718
7,193
0
76,893
L
8,265
2,596
0
2,461
16,389
6,179
0
6,365
9,752
42,092
0
W
5,671
2,573
0
3,689
13,380
11,320
0
8,569
4,735
20,904
0
L
11,067
4,876
0
598
6,973
2,817
0
4,610
2,363
80,530
0
W
Kukulkan
Lumabest
Kukulkan
18,764
1,676
0
874
9,189
4,219
654
4,715
4,357
98,623
0
W
5,062
3,631
0
2,765
9,644
3,538
1,113
2,543
7,037
0
78,915
W
Achilles
Thegrandmoose
Achilles
9,470
2,437
0
1,710
13,322
10,104
0
2,288
10,986
0
59,607
L
Sylvanus
4,615
2,088
1,589
5,162
17,898
14,314
0
10,409
7,457
18,028
0
L
Loki
sjm96
Loki
7,389
2,020
0
3,657
13,703
4,646
0
1,874
11,306
0
69,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,593
Gold Earned
40,775
499
Minions Killed
443
0
Camps Cleared
0
1,629,584
Distance Traveled
1,542,267
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,675
542
127
8
0
296,851
0
W
Arachne
9,636
602
106
7
0
325,884
0
L
Ao Kuang
7,546
472
60
4
0
319,852
0
W
Athena
8,351
522
22
1
0
348,129
0
L
Vulcan
8,644
540
135
8
0
325,058
3
W
Kukulkan
9,784
612
151
9
0
328,822
0
W
Izanami
8,669
542
143
9
0
300,289
1
W
Achilles
9,153
572
77
5
0
326,460
3
L
Sylvanus
6,915
432
21
1
0
286,439
0
L
Loki
8,995
562
100
6
0
314,067
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role