Player Matchup

Anubis
Anubis
G_Lucky7_
Anubis
Level 125
God Stats
56W - 23L
1,726 SR
Queue Stats
617W - 529L
1,456 Elo+
Solo
Nu Wa
Nu Wa
ImNooBly
Nu Wa
Level 157
God Stats
1W - 1L
1,551 SR
Queue Stats
28W - 17L
1,607 Elo+
Party 2
Geb
Geb
MiggySmallz
Geb
Level 145
God Stats
1W - 4L
1,417 SR
Queue Stats
21W - 13L
1,633 Elo+
Party 2
Mulan
Mulan
TheCrazyCanuck
Mulan
Level 105
God Stats
8W - 9L
1,539 SR
Queue Stats
87W - 57L
1,611 Elo+
Party 2
Rama
Rama
zepps24
Rama
Level 138
God Stats
4W - 0L
1,691 SR
Queue Stats
144W - 108L
1,576 Elo+
Party 2
Team Averages
Level 134
1,585 SR
1,577 Elo+

VS

Team Averages
Level 124
1,604 SR
1,593 Elo+
Gilgamesh
Gilgamesh
Anders3
Gilgamesh
Level 141
God Stats
2W - 2L
1,641 SR
Queue Stats
243W - 213L
1,613 Elo+
Solo
Ne Zha
Ne Zha
Awh Youre Cute
Ne Zha
Level 147
God Stats
0W - 1L
1,307 SR
Queue Stats
41W - 38L
1,526 Elo+
Party 1
Tiamat
Tiamat
II-Ill-ll
Tiamat
Level 158
God Stats
7W - 12L
1,545 SR
Queue Stats
359W - 285L
1,604 Elo+
Party 3
Bellona
Bellona
ISellCabbage
Bellona
Level 29
God Stats
1W - 2L
1,737 SR
Queue Stats
83W - 58L
1,604 Elo+
Party 3
Aphrodite
Aphrodite
Kryptoniteee
Aphrodite
Level 144
God Stats
1W - 1L
1,790 SR
Queue Stats
27W - 19L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
G_Lucky7_
Anubis
13
3 / 0 / 6
7,191
599
7,847
8,060
3,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nu Wa
ImNooBly
Nu Wa
13
1 / 1 / 6
7,421
618
10,034
4,388
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 9
6,298
525
4,554
9,064
7,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
2 / 0 / 5
7,418
618
7,403
10,296
7,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
zepps24
Rama
14
9 / 0 / 1
8,309
692
10,358
8,104
3,342
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Anders3
Gilgamesh
11
1 / 3 / 0
6,161
513
5,974
14,127
5,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

10
0 / 5 / 0
5,833
486
5,127
11,307
4,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
II-Ill-ll
Tiamat
12
0 / 1 / 1
6,690
558
3,263
8,415
4,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
ISellCabbage
Bellona
12
0 / 3 / 0
7,253
604
7,212
11,684
12,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
Kryptoniteee
Aphrodite
9
0 / 3 / 0
5,885
490
2,466
12,705
8,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
2
15
Kills
1
1
Deaths
15
27
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Anders3
Gilgamesh
1
3
0
0.33
L
0
5
0
0
W
Anubis
G_Lucky7_
Anubis
3
0
6
6
L
Tiamat
II-Ill-ll
Tiamat
0
1
1
0.5
L
Bellona
ISellCabbage
Bellona
0
3
0
0
W
Nu Wa
ImNooBly
Nu Wa
1
1
6
4
L
Aphrodite
Kryptoniteee
Aphrodite
0
3
0
0
W
0
0
9
4.5
W
2
0
5
4.5
W
Rama
zepps24
Rama
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,196
Damage
24,042
39,912
Taken
58,238
23,633
Mitigated
35,166
15,682
Healing
16,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Anders3
Gilgamesh
5,974
1,287
0
1,718
14,127
5,863
0
7,112
6,922
0
50,387
L
5,127
1,545
0
1,084
11,307
4,004
0
1,994
9,313
0
40,766
W
Anubis
G_Lucky7_
Anubis
7,847
120
0
5,399
8,060
3,954
0
1,154
6,906
67,412
0
L
Tiamat
II-Ill-ll
Tiamat
3,263
90
0
1,644
8,415
4,554
0
5,679
2,736
51,264
447
L
Bellona
ISellCabbage
Bellona
7,212
2,501
0
3,735
11,684
12,227
0
2,140
8,876
1,025
52,200
W
Nu Wa
ImNooBly
Nu Wa
10,034
1,045
0
873
4,388
1,469
0
1,235
3,153
68,920
0
L
Aphrodite
Kryptoniteee
Aphrodite
2,466
602
2,191
6,318
12,705
8,518
0
5,510
7,148
24,743
0
W
4,554
1,097
0
1,576
9,064
7,667
0
1,663
7,401
14,665
0
W
7,403
1,678
0
3,176
10,296
7,201
0
380
9,916
0
45,349
W
Rama
zepps24
Rama
10,358
8,984
0
4,658
8,104
3,342
1,168
1,489
6,615
0
71,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,637
Gold Earned
31,822
442
Minions Killed
390
0
Camps Cleared
0
1,316,953
Distance Traveled
1,226,942
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,161
513
73
6
0
274,483
1
L
Ne Zha
5,833
486
84
7
0
272,770
2
W
Anubis
7,191
599
94
8
0
269,256
2
L
Tiamat
6,690
558
114
10
0
223,955
0
L
Bellona
7,253
604
98
8
0
220,588
2
W
Nu Wa
7,421
618
124
10
0
252,916
0
L
Aphrodite
5,885
490
21
2
0
235,146
0
W
Geb
6,298
525
13
1
0
279,969
4
W
Mulan
7,418
618
92
8
0
272,503
4
W
Rama
8,309
692
119
10
0
242,309
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role