Player Matchup

Ra
Ra
ALT-FROSTYYY
Ra
Level 104
God Stats
7W - 7L
1,530 SR
Queue Stats
35W - 42L
1,431 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
CarlosRomero5813
Morgan Le Fay
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 41L
1,431 Elo+
Party 2
Thanatos
Thanatos
PrietoNalgon69
Thanatos
Level 76
God Stats
4W - 1L
1,474 SR
Queue Stats
10W - 22L
1,239 Elo+
Party 2
Charon
Charon
Vohelgar
Charon
Level 122
God Stats
35W - 23L
1,587 SR
Queue Stats
298W - 303L
1,495 Elo+
Party 3
Rama
Rama
wolverine2223
Rama
Level 122
God Stats
4W - 3L
1,648 SR
Queue Stats
232W - 207L
1,522 Elo+
Party 3
Team Averages
Level 108
1,548 SR
1,424 Elo+

VS

Team Averages
Level 67
1,500 SR
1,364 Elo+
Sylvanus
Sylvanus
Dozah
Sylvanus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,375 Elo+
Party 1
Ares
Ares
JollyCannibal
Ares
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
401W - 386L
1,495 Elo+
Solo
Janus
Janus
TakeNotez18
Janus
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,257 Elo+
Party 1
Medusa
Medusa
Tamed 7s
Medusa
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,321 Elo+
Party 1
Thanatos
Thanatos
chilled7s
Thanatos
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 4
6,846
622
4,772
4,753
1,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Morgan Le Fay
CarlosRomero5813
Morgan Le Fay
13
6 / 1 / 0
7,852
714
5,093
5,235
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
11
5 / 1 / 8
6,706
610
5,470
7,025
2,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
Vohelgar
Charon
9
0 / 1 / 6
6,383
580
5,795
7,063
5,738
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 2 / 1
6,056
551
2,834
6,442
2,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dozah
Sylvanus
8
1 / 2 / 3
5,558
505
4,047
8,825
5,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 4 / 1
5,145
468
1,756
8,478
6,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
1 / 5 / 3
5,488
499
4,950
6,929
2,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Tamed 7s
Medusa
9
1 / 1 / 1
5,176
471
3,211
4,360
1,417
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
chilled7s
Thanatos
11
3 / 4 / 2
6,550
595
3,935
11,323
4,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
16
Kills
6
6
Deaths
16
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
1
4
7
W
Morgan Le Fay
CarlosRomero5813
Morgan Le Fay
6
1
0
6
L
Sylvanus
Dozah
Sylvanus
1
2
3
1.25
L
0
4
1
0.13
W
Thanatos
5
1
8
9
L
1
5
3
0.5
L
Medusa
Tamed 7s
Medusa
1
1
1
1.5
W
Charon
Vohelgar
Charon
0
1
6
3
L
Thanatos
chilled7s
Thanatos
3
4
2
1
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,964
Damage
17,899
30,518
Taken
39,915
13,523
Mitigated
19,835
12,572
Healing
11,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,772
237
510
1,878
4,753
1,629
0
2,140
2,393
45,944
0
W
Morgan Le Fay
CarlosRomero5813
Morgan Le Fay
5,093
1,129
0
1,149
5,235
1,750
0
1,945
2,840
52,802
0
L
Sylvanus
Dozah
Sylvanus
4,047
1,242
726
2,394
8,825
5,948
0
3,722
5,103
15,771
0
L
1,756
164
0
1,138
8,478
6,144
0
3,636
4,842
20,339
0
W
Thanatos
5,470
1,209
0
4,527
7,025
2,393
0
1,577
5,240
0
37,392
L
4,950
344
0
750
6,929
2,279
0
3,114
3,772
26,217
0
L
Medusa
Tamed 7s
Medusa
3,211
1,144
0
650
4,360
1,417
0
1,439
2,860
0
25,849
W
Charon
Vohelgar
Charon
5,795
897
0
2,586
7,063
5,738
275
2,291
4,648
21,092
0
L
Thanatos
chilled7s
Thanatos
3,935
882
0
5,549
11,323
4,047
0
3,645
7,678
0
35,463
W
2,834
2,511
0
1,922
6,442
2,013
963
1,740
4,644
0
48,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,843
Gold Earned
27,917
347
Minions Killed
187
0
Camps Cleared
0
1,136,059
Distance Traveled
1,067,224
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,846
622
79
7
0
240,137
0
W
Morgan Le Fay
7,852
714
100
9
0
217,581
0
L
Sylvanus
5,558
505
22
2
0
206,849
0
L
Ares
5,145
468
28
3
0
197,403
0
W
Thanatos
6,706
610
48
4
0
260,217
0
L
Janus
5,488
499
44
4
0
231,086
0
L
Medusa
5,176
471
40
4
0
213,848
0
W
Charon
6,383
580
19
2
0
215,869
0
L
Thanatos
6,550
595
53
5
0
218,038
0
W
Rama
6,056
551
101
9
0
202,255
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role