Player Matchup

Mercury
Mercury
ChilledSonic
Mercury
Level 26
God Stats
2W - 0L
1,732 SR
Queue Stats
18W - 20L
1,416 Elo+
Party 1
Poseidon
Poseidon
LegionJustice1
Poseidon
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 15L
1,253 Elo+
Party 1
Amaterasu
Amaterasu
SimplyyMari
Amaterasu
Level 20
God Stats
1W - 2L
1,232 SR
Queue Stats
10W - 16L
1,354 Elo+
Party 1
Ishtar
Ishtar
SunSunn
Ishtar
Level 27
God Stats
1W - 1L
1,254 SR
Queue Stats
19W - 33L
1,354 Elo+
Party 1
Cthulhu
Cthulhu
xAceZapper
Cthulhu
Level 88
God Stats
2W - 0L
1,877 SR
Queue Stats
19W - 34L
1,364 Elo+
Party 1
Team Averages
Level 36
1,519 SR
1,348 Elo+

VS

Team Averages
Level 40
1,410 SR
1,464 Elo+
Thanatos
Thanatos
 
Thanatos
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
DixieEnormous7
Cernunnos
Level 45
God Stats
6W - 13L
1,387 SR
Queue Stats
32W - 45L
1,393 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Honty98
Morgan Le Fay
Level 37
God Stats
1W - 2L
1,485 SR
Queue Stats
42W - 35L
1,510 Elo+
Solo
Yemoja
Yemoja
sjm96
Yemoja
Level 48
God Stats
2W - 8L
1,428 SR
Queue Stats
89W - 81L
1,600 Elo+
Solo
Poseidon
Poseidon
xWraithxMainx
Poseidon
Level 37
God Stats
2W - 10L
1,253 SR
Queue Stats
9W - 24L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ChilledSonic
Mercury
19
10 / 1 / 5
11,757
619
12,948
17,275
7,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
16
3 / 4 / 6
10,259
540
9,944
14,344
5,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Amaterasu
SimplyyMari
Amaterasu
15
4 / 6 / 2
9,776
515
10,053
18,199
16,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ishtar
SunSunn
Ishtar
16
3 / 0 / 7
9,781
515
10,474
9,457
3,963
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
xAceZapper
Cthulhu
14
3 / 2 / 6
9,373
493
8,194
19,664
19,954
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
6 / 5 / 2
10,653
561
10,416
19,325
8,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cernunnos
DixieEnormous7
Cernunnos
16
0 / 6 / 1
10,051
529
10,681
16,605
7,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Honty98
Morgan Le Fay
14
1 / 6 / 4
9,081
478
10,511
13,084
5,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
sjm96
Yemoja
12
0 / 1 / 3
8,384
441
2,533
10,726
8,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Poseidon
xWraithxMainx
Poseidon
15
5 / 5 / 1
10,474
551
15,986
17,061
13,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
23
Kills
12
13
Deaths
23
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
6
5
2
1.4
W
Mercury
ChilledSonic
Mercury
10
1
5
12.5
L
Cernunnos
DixieEnormous7
Cernunnos
0
6
1
0.08
L
Morgan Le Fay
Honty98
Morgan Le Fay
1
6
4
0.5
W
Poseidon
3
4
6
1.5
W
Amaterasu
SimplyyMari
Amaterasu
4
6
2
0.83
W
Ishtar
SunSunn
Ishtar
3
0
7
6.5
L
Yemoja
sjm96
Yemoja
0
1
3
1.5
W
Cthulhu
xAceZapper
Cthulhu
3
2
6
3
L
Poseidon
xWraithxMainx
Poseidon
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,613
Damage
50,127
78,939
Taken
76,801
53,431
Mitigated
43,468
14,978
Healing
27,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
10,416
2,867
0
9,849
19,325
8,212
0
3,927
15,257
0
79,336
W
Mercury
ChilledSonic
Mercury
12,948
7,668
0
499
17,275
7,670
0
4,534
12,613
0
114,897
L
Cernunnos
DixieEnormous7
Cernunnos
10,681
6,003
0
4,584
16,605
7,258
2,808
2,353
14,252
0
98,102
L
Morgan Le Fay
Honty98
Morgan Le Fay
10,511
635
0
780
13,084
5,726
212
4,483
8,552
69,664
0
W
Poseidon
9,944
984
0
875
14,344
5,353
806
5,977
7,953
84,739
0
W
Amaterasu
SimplyyMari
Amaterasu
10,053
3,723
0
1,964
18,199
16,491
0
12,071
6,028
0
66,618
W
Ishtar
SunSunn
Ishtar
10,474
7,626
0
5,502
9,457
3,963
192
1,073
8,368
0
68,498
L
Yemoja
sjm96
Yemoja
2,533
860
3,428
2,053
10,726
8,995
0
4,156
6,521
20,277
0
W
Cthulhu
xAceZapper
Cthulhu
8,194
598
2,739
3,399
19,664
19,954
0
5,611
13,908
36,635
0
L
Poseidon
xWraithxMainx
Poseidon
15,986
4,002
68
7,126
17,061
13,277
243
3,219
13,132
84,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,946
Gold Earned
48,643
529
Minions Killed
522
0
Camps Cleared
0
2,011,302
Distance Traveled
1,796,242
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,653
561
109
6
0
447,842
0
W
Mercury
11,757
619
133
7
0
494,396
0
L
Cernunnos
10,051
529
145
8
0
327,047
0
L
Morgan Le Fay
9,081
478
123
6
0
369,095
0
W
Poseidon
10,259
540
131
7
0
398,579
0
W
Amaterasu
9,776
515
114
6
0
384,378
5
W
Ishtar
9,781
515
112
6
0
369,666
2
L
Yemoja
8,384
441
18
1
0
318,594
9
W
Cthulhu
9,373
493
39
2
0
364,283
2
L
Poseidon
10,474
551
127
7
0
333,664
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role