Player Matchup

Bastet
Bastet
 
Bastet
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
DnA_Ronin
Zhong Kui
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,422 Elo+
Party 1
Skadi
Skadi
Nokneejohnny
Skadi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
ThirstBR1
Erlang Shen
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 28L
1,589 Elo+
Party 3
Team Averages
Level 76
1,500 SR
1,502 Elo+

VS

Team Averages
Level 101
1,580 SR
1,485 Elo+
Hades
Hades
CaptainJack457
Hades
Level 93
God Stats
1W - 0L
1,647 SR
Queue Stats
15W - 22L
1,361 Elo+
Solo
Neith
Neith
Doodoobutter11
Neith
Level 107
God Stats
11W - 7L
1,583 SR
Queue Stats
261W - 250L
1,523 Elo+
Party 2
Nike
Nike
LoofacoPR
Nike
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 137L
1,520 Elo+
Solo
Shiva
Shiva
SlamminJaminG
Shiva
Level 103
God Stats
3W - 2L
1,671 SR
Queue Stats
247W - 235L
1,524 Elo+
Party 2
Da Ji
Da Ji
chawnruls
Da Ji
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
5 / 1 / 3
7,793
779
9,805
10,376
8,876
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ymir
 
Ymir
13
0 / 4 / 5
7,278
728
4,179
12,547
11,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
DnA_Ronin
Zhong Kui
12
1 / 6 / 5
6,922
692
14,428
15,309
12,556
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 7 / 5
6,342
634
4,356
12,086
4,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
ThirstBR1
Erlang Shen
12
2 / 6 / 4
6,852
685
3,845
14,050
14,198
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 15
9,600
960
15,803
12,560
8,425
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 0 / 18
9,121
912
13,738
5,519
2,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nike
14
4 / 2 / 17
8,453
845
11,769
12,384
9,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
2 / 2 / 21
8,268
827
11,084
11,469
12,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
chawnruls
Da Ji
15
5 / 1 / 13
8,515
852
6,105
6,667
4,975
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
108
8
Kills
24
24
Deaths
8
22
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
5
1
3
6.5
L
Ymir
 
Ymir
0
4
5
0.63
W
8
3
15
5.17
L
Zhong Kui
DnA_Ronin
Zhong Kui
1
6
5
0.58
W
5
0
18
14
W
Nike
4
2
17
6.25
L
0
7
5
0.36
W
2
2
21
6.25
L
Erlang Shen
ThirstBR1
Erlang Shen
2
6
4
0.67
W
Da Ji
chawnruls
Da Ji
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,613
Damage
58,499
64,368
Taken
48,599
52,246
Mitigated
38,804
14,811
Healing
19,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
9,805
1,880
1,215
2,885
10,376
8,876
0
3,635
6,574
0
18,278
L
Ymir
 
Ymir
4,179
491
971
1,783
12,547
11,732
0
2,616
9,722
8,679
0
W
15,803
1,035
2,741
5,457
12,560
8,425
411
3,707
8,853
25,416
0
L
Zhong Kui
DnA_Ronin
Zhong Kui
14,428
72
389
4,231
15,309
12,556
0
2,985
12,103
29,782
0
W
13,738
3,741
584
1,372
5,519
2,851
1,332
1,917
3,602
0
31,500
W
Nike
11,769
1,095
1,913
955
12,384
9,881
643
6,417
5,967
905
17,260
L
4,356
1,676
0
859
12,086
4,884
0
3,857
8,001
0
10,242
W
11,084
953
1,318
2,319
11,469
12,672
717
4,808
6,661
0
16,500
L
Erlang Shen
ThirstBR1
Erlang Shen
3,845
1,515
876
1,602
14,050
14,198
0
3,195
10,641
0
7,130
W
Da Ji
chawnruls
Da Ji
6,105
1,029
1,331
1,467
6,667
4,975
449
1,758
4,909
0
9,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,187
Gold Earned
43,957
84
Minions Killed
109
0
Camps Cleared
0
865,694
Distance Traveled
960,489
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,793
779
17
2
0
219,887
0
L
Ymir
7,278
728
8
1
0
165,036
0
W
Hades
9,600
960
28
3
0
190,231
0
L
Zhong Kui
6,922
692
38
4
0
158,787
0
W
Neith
9,121
912
44
4
0
200,262
0
W
Nike
8,453
845
15
2
0
198,282
0
L
Skadi
6,342
634
15
2
0
167,317
0
W
Shiva
8,268
827
15
2
0
201,498
0
L
Erlang Shen
6,852
685
6
1
0
154,667
0
W
Da Ji
8,515
852
7
1
0
170,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role