Player Matchup

Izanami
Izanami
FudgeHiRiz
Izanami
Level 6
God Stats
1W - 2L
1,526 SR
Queue Stats
4W - 4L
1,545 Elo+
Party 2
Poseidon
Poseidon
MetalXeon
Poseidon
Level 155
God Stats
1W - 1L
1,537 SR
Queue Stats
30W - 31L
1,544 Elo+
Party 2
Susano
Susano
MrGolfish
Susano
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,478 Elo+
Party 2
Maui
Maui
bandgeek19
Maui
Level 89
God Stats
10W - 11L
1,577 SR
Queue Stats
28W - 35L
1,455 Elo+
Party 2
Cthulhu
Cthulhu
ctwoiak
Cthulhu
Level 38
God Stats
1W - 2L
1,684 SR
Queue Stats
10W - 16L
1,438 Elo+
Party 2
Team Averages
Level 74
1,565 SR
1,492 Elo+

VS

Team Averages
Level 82
1,535 SR
1,544 Elo+
Mulan
Mulan
BlameSolo
Mulan
Level 75
God Stats
3W - 1L
1,559 SR
Queue Stats
28W - 18L
1,578 Elo+
Party 1
Athena
Athena
BlameSupport
Athena
Level 5
God Stats
6W - 2L
1,696 SR
Queue Stats
7W - 5L
1,419 Elo+
Party 1
Ix Chel
Ix Chel
JungleDif
Ix Chel
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
65W - 33L
1,654 Elo+
Party 1
Sol
Sol
MidDif
Sol
Level 22
God Stats
5W - 5L
1,439 SR
Queue Stats
10W - 9L
1,510 Elo+
Party 1
Thanatos
Thanatos
dsmith2719
Thanatos
Level 149
God Stats
3W - 2L
1,483 SR
Queue Stats
58W - 65L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FudgeHiRiz
Izanami
10
1 / 5 / 1
5,982
544
1,381
8,744
2,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
MetalXeon
Poseidon
11
1 / 0 / 0
6,423
584
3,366
3,808
995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
MrGolfish
Susano
9
2 / 1 / 1
5,685
517
4,026
7,567
2,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 1 / 1
5,485
499
1,336
6,302
4,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
ctwoiak
Cthulhu
10
1 / 3 / 0
5,908
537
3,612
10,291
5,682
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BlameSolo
Mulan
12
1 / 0 / 1
7,610
692
6,253
7,335
4,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Athena
10
0 / 0 / 1
6,318
574
833
5,747
3,596
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
JungleDif
Ix Chel
13
3 / 3 / 0
7,427
675
8,596
6,213
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
MidDif
Sol
11
1 / 1 / 0
6,293
572
4,314
6,498
2,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Thanatos
dsmith2719
Thanatos
14
5 / 1 / 1
7,945
722
4,913
10,495
4,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
5
Kills
10
10
Deaths
5
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mulan
BlameSolo
Mulan
1
0
1
1.5
W
Athena
0
0
1
0.5
L
Izanami
FudgeHiRiz
Izanami
1
5
1
0.3
W
Ix Chel
JungleDif
Ix Chel
3
3
0
1
L
Poseidon
MetalXeon
Poseidon
1
0
0
1
W
Sol
MidDif
Sol
1
1
0
1
L
Susano
MrGolfish
Susano
2
1
1
2.5
L
0
1
1
0.5
L
Cthulhu
ctwoiak
Cthulhu
1
3
0
0.33
W
Thanatos
dsmith2719
Thanatos
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,721
Damage
24,909
36,712
Taken
36,288
16,246
Mitigated
16,578
10,377
Healing
22,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
BlameSolo
Mulan
6,253
603
0
3,631
7,335
4,459
357
3,536
3,799
0
47,203
W
Athena
833
308
0
1,725
5,747
3,596
0
1,715
3,890
10,749
0
L
Izanami
FudgeHiRiz
Izanami
1,381
1,201
0
1,160
8,744
2,473
810
5,473
3,271
0
44,731
W
Ix Chel
JungleDif
Ix Chel
8,596
1,048
199
1,671
6,213
2,002
353
231
5,982
63,334
0
L
Poseidon
MetalXeon
Poseidon
3,366
105
0
1,402
3,808
995
0
1,539
2,269
47,978
0
W
Sol
MidDif
Sol
4,314
1,637
0
4,370
6,498
2,301
0
2,190
4,164
50,098
263
L
Susano
MrGolfish
Susano
4,026
1,117
0
606
7,567
2,652
0
2,395
5,134
0
26,999
L
1,336
466
255
2,615
6,302
4,444
0
4,336
1,966
4,334
0
L
Cthulhu
ctwoiak
Cthulhu
3,612
120
0
4,339
10,291
5,682
0
0
9,665
32,272
0
W
Thanatos
dsmith2719
Thanatos
4,913
922
0
10,490
10,495
4,220
0
344
10,139
0
77,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,483
Gold Earned
35,593
298
Minions Killed
410
0
Camps Cleared
0
1,161,813
Distance Traveled
1,205,282
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,610
692
87
8
0
221,988
1
W
Athena
6,318
574
15
1
0
256,014
0
L
Izanami
5,982
544
89
8
0
196,367
0
W
Ix Chel
7,427
675
110
10
0
228,870
0
L
Poseidon
6,423
584
115
10
0
251,340
0
W
Sol
6,293
572
87
8
0
216,795
0
L
Susano
5,685
517
42
4
0
270,766
2
L
Maui
5,485
499
5
0
0
239,890
2
L
Cthulhu
5,908
537
47
4
0
203,450
3
W
Thanatos
7,945
722
111
10
0
281,615
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role