Player Matchup

Bellona
Bellona
Dozah
Bellona
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,388 Elo+
Party 2
Nox
Nox
Slick Pup446
Nox
Level 86
God Stats
3W - 2L
1,709 SR
Queue Stats
212W - 211L
1,457 Elo+
Solo
Zeus
Zeus
TakeNotez18
Zeus
Level 82
God Stats
0W - 1L
1,857 SR
Queue Stats
1W - 5L
1,304 Elo+
Party 2
Neith
Neith
Tamed 7s
Neith
Level 45
God Stats
0W - 1L
1,701 SR
Queue Stats
1W - 4L
1,376 Elo+
Party 2
Tsukuyomi
Tsukuyomi
chilled7s
Tsukuyomi
Level 66
God Stats
1W - 4L
1,357 SR
Queue Stats
10W - 16L
1,388 Elo+
Party 2
Team Averages
Level 61
1,625 SR
1,383 Elo+

VS

Team Averages
Level 83
1,502 SR
1,503 Elo+
Bellona
Bellona
 
Bellona
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
ItzStoic
Loki
Level 61
God Stats
19W - 12L
1,682 SR
Queue Stats
99W - 85L
1,535 Elo+
Party 3
Nu Wa
Nu Wa
NoLifeGhost
Nu Wa
Level 112
God Stats
11W - 3L
1,603 SR
Queue Stats
56W - 35L
1,571 Elo+
Party 3
Fenrir
Fenrir
PelesCuteFeet
Fenrir
Level 47
God Stats
4W - 4L
1,474 SR
Queue Stats
43W - 63L
1,442 Elo+
Party 1
Sol
Sol
i12bnu2
Sol
Level 87
God Stats
1W - 1L
1,249 SR
Queue Stats
74W - 57L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dozah
Bellona
9
0 / 3 / 0
4,963
496
4,135
9,271
8,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 1 / 0
5,178
518
1,539
5,590
3,538
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 2 / 0
4,827
483
1,471
4,407
1,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Tamed 7s
Neith
7
0 / 3 / 0
4,250
425
2,467
5,254
1,576
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Tsukuyomi
chilled7s
Tsukuyomi
10
1 / 1 / 1
5,567
557
3,752
8,489
3,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
2 / 0 / 2
6,623
662
5,377
9,128
8,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
12
3 / 0 / 3
6,483
648
3,650
6,800
2,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 1 / 3
6,055
606
4,009
3,045
1,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 0 / 4
5,647
565
3,355
6,065
3,512
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sol
10
4 / 1 / 0
6,216
622
3,623
3,326
837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
10
10
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
0
2
3
L
Bellona
Dozah
Bellona
0
3
0
0
W
Loki
3
0
3
4.5
W
1
1
3
2.5
W
0
0
4
2
L
1
1
0
1
L
0
2
0
0
L
Neith
Tamed 7s
Neith
0
3
0
0
L
Tsukuyomi
chilled7s
Tsukuyomi
1
1
1
1.5
W
Sol
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,364
Damage
20,014
33,011
Taken
28,364
17,596
Mitigated
16,490
9,575
Healing
13,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,377
1,869
0
4,575
9,128
8,697
549
305
8,823
0
48,014
L
Bellona
Dozah
Bellona
4,135
1,637
0
2,676
9,271
8,283
0
86
9,145
0
34,852
W
Loki
3,650
526
0
4,398
6,800
2,412
0
580
6,220
0
50,064
W
4,009
1,025
0
369
3,045
1,032
297
899
2,146
34,343
0
W
3,355
508
0
2,692
6,065
3,512
0
818
5,247
0
16,610
L
1,539
241
0
2,315
5,590
3,538
0
2,219
3,281
20,033
0
L
1,471
100
0
500
4,407
1,129
0
2,101
2,046
25,042
0
L
Neith
Tamed 7s
Neith
2,467
720
0
391
5,254
1,576
0
1,797
3,403
0
18,179
L
Tsukuyomi
chilled7s
Tsukuyomi
3,752
548
0
3,693
8,489
3,070
0
849
7,504
0
36,747
W
Sol
3,623
1,432
0
1,559
3,326
837
1,932
408
2,918
35,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,785
Gold Earned
31,024
219
Minions Killed
312
0
Camps Cleared
0
974,052
Distance Traveled
1,053,572
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,623
662
77
8
0
202,807
2
L
Bellona
4,963
496
53
5
0
203,381
0
W
Loki
6,483
648
73
7
0
230,718
4
W
Nu Wa
6,055
606
69
7
0
180,267
2
W
Fenrir
5,647
565
29
3
0
224,855
0
L
Nox
5,178
518
24
2
0
195,343
0
L
Zeus
4,827
483
46
5
0
189,260
0
L
Neith
4,250
425
28
3
0
176,459
0
L
Tsukuyomi
5,567
557
68
7
0
209,609
0
W
Sol
6,216
622
64
6
0
214,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role