Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
 
Yu Huang
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
KGMONEY2218
Danzaburou
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
374W - 379L
1,465 Elo+
Party 1
Nike
Nike
PureUltra
Nike
Level 149
God Stats
8W - 2L
1,736 SR
Queue Stats
321W - 312L
1,544 Elo+
Party 1
Ganesha
Ganesha
chenlezhi
Ganesha
Level 241
God Stats
55W - 58L
1,544 SR
Queue Stats
1,274W - 1,259L
1,532 Elo+
Solo
Team Averages
Level 166
1,556 SR
1,508 Elo+

VS

Team Averages
Level 140
1,683 SR
1,489 Elo+
Serqet
Serqet
ChiLi081092
Serqet
Level 125
God Stats
1W - 1L
1,689 SR
Queue Stats
31W - 27L
1,497 Elo+
Solo
Kumbhakarna
Kumbhakarna
Leohe
Kumbhakarna
Level 154
God Stats
1W - 2L
1,651 SR
Queue Stats
219W - 216L
1,510 Elo+
Party 2
Tiamat
Tiamat
RoboDragonlord
Tiamat
Level 146
God Stats
2W - 1L
1,866 SR
Queue Stats
250W - 246L
1,459 Elo+
Solo
Danzaburou
Danzaburou
hudan-damian
Danzaburou
Level 147
God Stats
11W - 6L
1,708 SR
Queue Stats
207W - 185L
1,500 Elo+
Party 2
Maui
Maui
wildathrill101
Maui
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 119L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
6 / 4 / 6
8,649
618
7,027
12,266
4,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Yu Huang
 
Yu Huang
13
1 / 1 / 3
7,875
563
6,550
6,145
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
KGMONEY2218
Danzaburou
13
3 / 3 / 2
8,934
638
4,292
11,617
5,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
15
7 / 0 / 0
9,981
713
11,198
12,310
10,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ganesha
chenlezhi
Ganesha
11
1 / 2 / 6
7,583
542
7,706
13,327
11,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
9
0 / 3 / 2
6,003
429
3,059
10,997
4,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Leohe
Kumbhakarna
11
0 / 2 / 6
7,156
511
3,347
13,093
10,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 3 / 0
6,750
482
7,146
8,863
5,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
hudan-damian
Danzaburou
14
5 / 4 / 2
8,916
637
12,441
8,070
3,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 6 / 1
7,164
512
4,146
13,537
6,548
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
18
Kills
8
10
Deaths
18
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
6
4
6
2.25
W
Yu Huang
 
Yu Huang
1
1
3
2.5
L
Serqet
0
3
2
0.33
W
Danzaburou
KGMONEY2218
Danzaburou
3
3
2
1.33
L
Kumbhakarna
Leohe
Kumbhakarna
0
2
6
1.5
W
Nike
7
0
0
7
L
2
3
0
0.67
W
Ganesha
chenlezhi
Ganesha
1
2
6
2
L
Danzaburou
hudan-damian
Danzaburou
5
4
2
1.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,773
Damage
30,139
55,665
Taken
54,560
35,151
Mitigated
29,556
12,232
Healing
12,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
7,027
2,182
0
1,589
12,266
4,685
493
2,122
10,144
0
48,014
W
Yu Huang
 
Yu Huang
6,550
380
0
866
6,145
2,472
174
2,584
3,561
56,455
0
L
Serqet
3,059
669
0
2,242
10,997
4,052
0
2,658
8,206
0
38,338
W
Danzaburou
KGMONEY2218
Danzaburou
4,292
1,692
0
3,977
11,617
5,667
1,002
2,168
9,449
0
63,126
L
Kumbhakarna
Leohe
Kumbhakarna
3,347
884
0
2,667
13,093
10,121
0
5,143
7,848
16,761
0
W
Nike
11,198
1,968
0
3,642
12,310
10,385
216
3,492
8,662
0
66,991
L
7,146
979
0
2,696
8,863
5,585
0
4,248
4,535
49,650
0
W
Ganesha
chenlezhi
Ganesha
7,706
758
304
1,854
13,327
11,942
0
4,273
9,054
27,145
0
L
Danzaburou
hudan-damian
Danzaburou
12,441
6,067
0
1,644
8,070
3,250
0
2,207
5,863
0
65,609
L
4,146
1,052
0
3,203
13,537
6,548
0
0
12,736
42,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,022
Gold Earned
35,989
443
Minions Killed
343
0
Camps Cleared
0
1,349,610
Distance Traveled
1,300,402
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,649
618
75
5
0
287,612
0
W
Yu Huang
7,875
563
107
8
0
279,710
0
L
Serqet
6,003
429
58
4
0
271,308
0
W
Danzaburou
8,934
638
134
10
0
239,545
2
L
Kumbhakarna
7,156
511
13
1
0
278,916
1
W
Nike
9,981
713
119
9
0
253,055
1
L
Tiamat
6,750
482
93
7
0
262,669
2
W
Ganesha
7,583
542
8
1
0
289,688
0
L
Danzaburou
8,916
637
105
8
0
257,342
4
L
Maui
7,164
512
74
5
0
230,167
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role