Player Matchup

Olorun
Olorun
 
Olorun
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Epileptickid848
Baron Samedi
Level 5
God Stats
2W - 5L
1,391 SR
Queue Stats
3W - 16L
1,326 Elo+
Party 1
Bellona
Bellona
PorgMoonger
Bellona
Level 45
God Stats
6W - 5L
1,771 SR
Queue Stats
12W - 26L
1,320 Elo+
Party 1
Izanami
Izanami
Pweston2
Izanami
Level 84
God Stats
0W - 2L
1,216 SR
Queue Stats
2W - 6L
1,310 Elo+
Party 1
Team Averages
Level 44
1,476 SR
1,391 Elo+

VS

Team Averages
Level 74
1,345 SR
1,428 Elo+
Hachiman
Hachiman
Askiña
Hachiman
Level 55
God Stats
1W - 2L
1,202 SR
Queue Stats
7W - 12L
1,337 Elo+
Solo
Bake Kujira
Bake Kujira
DerrickStayHi
Bake Kujira
Level 79
God Stats
2W - 3L
1,305 SR
Queue Stats
47W - 38L
1,470 Elo+
Solo
Awilix
Awilix
Raven-Rifts
Awilix
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,374 Elo+
Solo
Odin
Odin
SlR TYR
Odin
Level 61
God Stats
1W - 2L
1,182 SR
Queue Stats
147W - 147L
1,521 Elo+
Solo
Vulcan
Vulcan
lunna-arin
Vulcan
Level 90
God Stats
2W - 2L
1,535 SR
Queue Stats
14W - 14L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
19
5 / 7 / 2
12,806
493
19,959
23,297
9,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chaac
 
Chaac
17
1 / 4 / 5
10,758
414
9,321
26,802
17,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Epileptickid848
Baron Samedi
15
0 / 10 / 1
10,123
389
12,022
23,616
11,261
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
PorgMoonger
Bellona
16
2 / 2 / 8
10,719
412
14,422
25,866
27,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Pweston2
Izanami
19
5 / 5 / 3
11,808
454
15,572
23,208
9,485
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Askiña
Hachiman
20
3 / 0 / 3
14,570
560
9,126
12,778
6,339
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bake Kujira
DerrickStayHi
Bake Kujira
17
4 / 8 / 4
11,445
440
20,597
27,408
32,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Awilix
19
7 / 5 / 4
13,450
517
16,169
24,330
13,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odin
SlR TYR
Odin
20
8 / 0 / 7
15,240
586
17,183
23,364
32,839
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vulcan
lunna-arin
Vulcan
20
6 / 0 / 11
15,326
589
32,139
15,989
9,313
Magic Focus

Magic Focus

+20
Magical Power

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
57
13
Kills
28
28
Deaths
13
19
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
5
7
2
0.86
L
Chaac
 
Chaac
1
4
5
0.88
W
Hachiman
Askiña
Hachiman
3
0
3
4.5
W
Bake Kujira
DerrickStayHi
Bake Kujira
4
8
4
0.75
L
Baron Samedi
Epileptickid848
Baron Samedi
0
10
1
0.05
L
Bellona
PorgMoonger
Bellona
2
2
8
3
L
Izanami
Pweston2
Izanami
5
5
3
1.3
W
Awilix
7
5
4
1.8
W
Odin
SlR TYR
Odin
8
0
7
11.5
W
Vulcan
lunna-arin
Vulcan
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,296
Damage
95,214
122,789
Taken
103,869
74,884
Mitigated
94,258
28,035
Healing
13,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
19,959
8,673
1,130
6,806
23,297
9,400
3,489
9,627
13,313
124,566
21,941
L
Chaac
 
Chaac
9,321
1,401
727
6,669
26,802
17,542
452
15,673
10,685
140
57,649
W
Hachiman
Askiña
Hachiman
9,126
6,001
0
5,061
12,778
6,339
7,480
4,878
7,900
0
124,672
W
Bake Kujira
DerrickStayHi
Bake Kujira
20,597
10,428
0
1,174
27,408
32,399
467
10,115
17,293
51,508
1,349
L
Baron Samedi
Epileptickid848
Baron Samedi
12,022
2,465
308
3,082
23,616
11,261
516
6,957
15,644
49,056
0
L
Bellona
PorgMoonger
Bellona
14,422
4,828
371
4,075
25,866
27,196
0
11,510
13,390
0
47,359
L
Izanami
Pweston2
Izanami
15,572
9,354
374
4,493
23,208
9,485
267
5,908
16,932
0
114,228
W
Awilix
16,169
6,425
0
1,413
24,330
13,368
0
4,750
19,580
0
112,272
W
Odin
SlR TYR
Odin
17,183
2,503
0
5,590
23,364
32,839
1,728
9,090
14,274
0
89,785
W
Vulcan
lunna-arin
Vulcan
32,139
14,983
0
400
15,989
9,313
2,402
2,908
13,081
137,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,214
Gold Earned
70,031
556
Minions Killed
654
0
Camps Cleared
0
2,303,579
Distance Traveled
2,553,829
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
12,806
493
208
8
0
424,502
1
L
Chaac
10,758
414
85
3
0
474,394
0
W
Hachiman
14,570
560
188
7
0
522,138
0
W
Bake Kujira
11,445
440
43
2
0
472,308
0
L
Baron Samedi
10,123
389
62
2
0
395,244
0
L
Bellona
10,719
412
53
2
0
559,472
0
L
Izanami
11,808
454
148
6
0
449,967
0
W
Awilix
13,450
517
114
4
0
565,142
2
W
Odin
15,240
586
115
4
0
498,580
4
W
Vulcan
15,326
589
194
7
0
495,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role