Player Matchup

Surtr
Surtr
Donchepe21
Surtr
Level 159
God Stats
6W - 3L
1,493 SR
Queue Stats
349W - 309L
1,463 Elo+
Solo
Hou Yi
Hou Yi
GoldKnightofni
Hou Yi
Level 64
God Stats
3W - 1L
1,520 SR
Queue Stats
3W - 1L
1,694 Elo+
Party 1
Poseidon
Poseidon
Nine30
Poseidon
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Pele
Pele
ShadeDragon98
Pele
Level 126
God Stats
1W - 1L
1,411 SR
Queue Stats
9W - 9L
1,494 Elo+
Party 1
Ymir
Ymir
chiweweman
Ymir
Level 128
God Stats
8W - 10L
1,597 SR
Queue Stats
41W - 30L
1,592 Elo+
Party 1
Team Averages
Level 102
1,504 SR
1,549 Elo+

VS

Team Averages
Level 153
1,649 SR
1,534 Elo+
Sol
Sol
ACExKillerx90
Sol
Level 147
God Stats
9W - 6L
1,634 SR
Queue Stats
120W - 129L
1,453 Elo+
Party 3
Ares
Ares
Markonhaz
Ares
Level 167
God Stats
1W - 1L
1,756 SR
Queue Stats
24W - 14L
1,570 Elo+
Party 2
Thor
Thor
QuickHippo19
Thor
Level 149
God Stats
14W - 15L
1,628 SR
Queue Stats
410W - 392L
1,522 Elo+
Solo
Ullr
Ullr
TxiLibra
Ullr
Level 149
God Stats
3W - 1L
1,567 SR
Queue Stats
22W - 10L
1,650 Elo+
Party 2
Chaac
Chaac
darkmars12
Chaac
Level 153
God Stats
3W - 2L
1,660 SR
Queue Stats
305W - 318L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
12
3 / 0 / 1
7,209
655
6,028
8,689
6,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
1 / 1 / 0
5,598
509
2,346
6,790
2,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Nine30
Poseidon
12
2 / 1 / 0
6,941
631
4,247
4,623
1,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
7 / 0 / 3
7,761
706
9,930
8,795
3,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 2 / 3
6,139
558
4,098
11,452
8,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,982
544
3,400
9,333
3,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
9
1 / 2 / 1
5,828
530
4,796
7,738
4,931
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 3 / 1
6,400
582
4,441
10,190
4,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
9
1 / 1 / 0
5,010
455
6,806
6,093
2,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
10
0 / 4 / 0
5,843
531
5,339
11,009
6,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
14
Kills
4
4
Deaths
14
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Surtr
3
0
1
3.5
W
1
1
0
1
L
Ares
1
2
1
0.75
W
Poseidon
Nine30
Poseidon
2
1
0
2
L
2
3
1
0.83
W
7
0
3
8.5
L
Ullr
1
1
0
1
W
1
2
3
1.25
L
Chaac
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,649
Damage
24,782
40,349
Taken
44,363
22,247
Mitigated
20,540
12,544
Healing
11,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,400
1,091
99
3,198
9,333
3,360
544
4,013
5,320
40,568
5,563
W
Surtr
6,028
2,695
0
3,732
8,689
6,335
28
0
8,689
1,398
48,208
W
2,346
1,444
0
1,243
6,790
2,395
855
1,478
5,312
0
29,797
L
Ares
4,796
238
1,324
2,640
7,738
4,931
0
1,217
6,521
20,292
0
W
Poseidon
Nine30
Poseidon
4,247
1,123
0
1,143
4,623
1,482
651
2,315
2,308
48,260
0
L
4,441
411
0
478
10,190
4,023
0
928
9,215
0
52,248
W
9,930
3,553
0
2,787
8,795
3,087
0
882
7,913
0
59,640
L
Ullr
6,806
2,796
0
724
6,093
2,181
38
2,327
3,766
0
33,674
W
4,098
2,045
193
3,446
11,452
8,948
140
3,318
8,134
20,449
0
L
Chaac
5,339
595
0
2,763
11,009
6,045
0
205
10,209
0
46,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,648
Gold Earned
29,063
344
Minions Killed
334
0
Camps Cleared
0
1,110,923
Distance Traveled
1,002,994
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,982
544
93
8
0
173,714
0
W
Surtr
7,209
655
79
7
0
217,507
2
W
Hou Yi
5,598
509
72
7
0
201,544
0
L
Ares
5,828
530
20
2
0
221,626
0
W
Poseidon
6,941
631
89
8
0
227,206
0
L
Thor
6,400
582
93
8
0
204,757
0
W
Pele
7,761
706
88
8
0
257,345
0
L
Ullr
5,010
455
46
4
0
185,299
1
W
Ymir
6,139
558
16
1
0
207,321
4
L
Chaac
5,843
531
82
7
0
217,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role