Player Matchup

Geb
Geb
8BitDylan
Geb
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,803 Elo+
Party 3
Cernunnos
Cernunnos
Bauleble
Cernunnos
Level 88
God Stats
2W - 0L
1,773 SR
Queue Stats
279W - 248L
1,573 Elo+
Party 2
Zhong Kui
Zhong Kui
DarcLectar
Zhong Kui
Level 67
God Stats
1W - 0L
1,680 SR
Queue Stats
16W - 33L
1,357 Elo+
Solo
Neith
Neith
iacobeats
Neith
Level 108
God Stats
2W - 3L
1,337 SR
Queue Stats
200W - 211L
1,532 Elo+
Party 3
Zeus
Zeus
starrynathan
Zeus
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,609 Elo+
Party 2
Team Averages
Level 93
1,558 SR
1,575 Elo+

VS

Team Averages
Level 87
1,500 SR
1,538 Elo+
Hera
Hera
Arbotor
Hera
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 33L
1,579 Elo+
Party 1
Tyr
Tyr
MasterNinaFS
Tyr
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 6L
1,579 Elo+
Party 1
Pele
Pele
Wheezykid
Pele
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,779 Elo+
Solo
Thor
Thor
saiedc
Thor
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,367 Elo+
Solo
Martichoras
Martichoras
vergilship
Martichoras
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 18
10,114
778
9,099
14,542
12,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
Bauleble
Cernunnos
20
16 / 2 / 17
13,511
1,039
32,250
15,125
7,669
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
DarcLectar
Zhong Kui
14
2 / 4 / 18
8,974
690
8,290
10,964
8,926
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
iacobeats
Neith
18
10 / 0 / 12
11,137
857
14,408
9,211
4,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
4 / 4 / 18
9,343
719
8,988
8,740
3,009
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Arbotor
Hera
16
3 / 6 / 8
9,283
714
11,302
11,324
5,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 7 / 10
8,619
663
4,937
15,334
16,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
17
3 / 8 / 7
9,606
739
11,248
19,779
9,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
saiedc
Thor
15
3 / 7 / 5
9,135
703
8,631
14,872
6,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Martichoras
vergilship
Martichoras
17
3 / 6 / 5
10,156
781
12,225
16,007
8,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
49
34
Kills
14
14
Deaths
34
83
Assists
35
Player
Kills
Deaths
Assists
KDA
W
2
4
18
2.75
L
Hera
Arbotor
Hera
3
6
8
1.17
W
Cernunnos
Bauleble
Cernunnos
16
2
17
12.25
W
Zhong Kui
DarcLectar
Zhong Kui
2
4
18
2.75
L
2
7
10
1
L
Pele
3
8
7
0.81
W
Neith
iacobeats
Neith
10
0
12
16
L
Thor
saiedc
Thor
3
7
5
0.79
W
4
4
18
3.25
L
Martichoras
vergilship
Martichoras
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,035
Damage
48,343
58,582
Taken
77,316
36,226
Mitigated
45,952
24,798
Healing
15,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,099
161
3,884
3,463
14,542
12,470
157
3,903
10,639
19,632
0
L
Hera
Arbotor
Hera
11,302
1,989
692
2,593
11,324
5,235
0
4,097
7,227
24,364
0
W
Cernunnos
Bauleble
Cernunnos
32,250
19,690
1,613
7,510
15,125
7,669
3,991
2,379
12,746
0
63,022
W
Zhong Kui
DarcLectar
Zhong Kui
8,290
0
320
2,034
10,964
8,926
598
2,362
8,602
18,507
0
L
4,937
274
1,368
1,139
15,334
16,555
0
5,515
9,819
0
6,049
L
Pele
11,248
1,341
332
3,878
19,779
9,101
0
6,489
13,290
0
25,567
W
Neith
iacobeats
Neith
14,408
4,305
391
4,635
9,211
4,152
1,515
2,020
7,191
0
28,591
L
Thor
saiedc
Thor
8,631
935
979
861
14,872
6,928
0
4,796
10,076
0
14,927
W
8,988
1,805
738
210
8,740
3,009
724
638
8,102
18,342
0
L
Martichoras
vergilship
Martichoras
12,225
2,651
587
2,663
16,007
8,133
130
5,480
10,527
0
33,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,079
Gold Earned
46,799
161
Minions Killed
126
0
Camps Cleared
0
1,196,932
Distance Traveled
1,098,597
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,114
778
15
1
0
261,057
0
L
Hera
9,283
714
29
2
0
237,243
0
W
Cernunnos
13,511
1,039
78
6
0
224,342
0
W
Zhong Kui
8,974
690
24
2
0
233,506
0
L
Tyr
8,619
663
5
0
0
224,534
0
L
Pele
9,606
739
32
2
0
234,389
0
W
Neith
11,137
857
28
2
0
272,785
0
L
Thor
9,135
703
18
1
0
190,002
0
W
Zeus
9,343
719
16
1
0
205,242
0
L
Martichoras
10,156
781
42
3
0
212,429
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role