Player Matchup

Ymir
Ymir
 
Ymir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
DadBodDyl
Agni
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 79L
1,568 Elo+
Party 2
Thanatos
Thanatos
DrunkDrifter
Thanatos
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 86L
1,536 Elo+
Party 1
Ao Kuang
Ao Kuang
VoreConnoisseur
Ao Kuang
Level 152
God Stats
3W - 3L
1,379 SR
Queue Stats
117W - 85L
1,545 Elo+
Party 1
Zhong Kui
Zhong Kui
Xyrn
Zhong Kui
Level 96
God Stats
2W - 1L
1,717 SR
Queue Stats
145W - 153L
1,530 Elo+
Solo
Team Averages
Level 117
1,519 SR
1,536 Elo+

VS

Team Averages
Level 129
1,521 SR
1,451 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Joompio
Apollo
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,519 Elo+
Solo
Shiva
Shiva
MmScrumptious
Shiva
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,511 Elo+
Solo
Ne Zha
Ne Zha
crimson-blade-x
Ne Zha
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,272 Elo+
Solo
Zhong Kui
Zhong Kui
pandamonium193
Zhong Kui
Level 123
God Stats
7W - 6L
1,607 SR
Queue Stats
215W - 216L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
3 / 1 / 9
8,277
828
3,352
11,405
10,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Agni
12
1 / 4 / 11
6,879
688
4,640
7,415
2,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
DrunkDrifter
Thanatos
11
0 / 2 / 6
6,270
627
4,305
5,082
1,741
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
15
5 / 0 / 8
8,094
809
7,387
7,393
3,589
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zhong Kui
Xyrn
Zhong Kui
15
6 / 1 / 8
8,452
845
7,981
8,873
9,099
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
15
3 / 2 / 3
8,117
812
14,789
5,675
2,607
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
Joompio
Apollo
14
1 / 2 / 4
7,549
755
5,774
5,831
2,710
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 4 / 5
6,695
670
5,440
10,796
8,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
4 / 3 / 2
7,891
789
4,581
6,355
3,435
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
pandamonium193
Zhong Kui
11
0 / 4 / 7
6,898
690
6,123
8,586
8,874
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
29
15
Kills
8
8
Deaths
15
42
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
1
9
7.5
L
Baba Yaga
 
Baba Yaga
3
2
3
2.25
W
Agni
1
4
11
1.63
W
Thanatos
DrunkDrifter
Thanatos
0
2
6
1.5
L
Apollo
Joompio
Apollo
1
2
4
1.5
L
0
4
5
0.63
W
Ao Kuang
5
0
8
9
W
Zhong Kui
Xyrn
Zhong Kui
6
1
8
10
L
4
3
2
1.67
L
Zhong Kui
pandamonium193
Zhong Kui
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,665
Damage
36,707
40,168
Taken
37,243
27,612
Mitigated
26,503
16,965
Healing
9,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,352
194
1,982
4,449
11,405
10,339
0
6,439
4,845
11,471
0
L
Baba Yaga
 
Baba Yaga
14,789
308
1,509
2,495
5,675
2,607
0
3,511
2,164
25,846
0
W
Agni
4,640
517
0
978
7,415
2,844
0
4,530
2,800
12,460
0
W
Thanatos
DrunkDrifter
Thanatos
4,305
201
466
2,137
5,082
1,741
0
2,366
2,677
0
6,032
L
Apollo
Joompio
Apollo
5,774
2,676
637
1,353
5,831
2,710
78
3,457
2,374
0
17,386
L
5,440
90
75
1,753
10,796
8,877
0
6,310
4,486
0
11,603
W
Ao Kuang
7,387
1,012
1,827
3,625
7,393
3,589
0
3,766
3,463
13,109
0
W
Zhong Kui
Xyrn
Zhong Kui
7,981
908
187
1,314
8,873
9,099
0
3,811
4,973
22,126
0
L
4,581
1,148
0
599
6,355
3,435
0
4,243
2,112
0
10,500
L
Zhong Kui
pandamonium193
Zhong Kui
6,123
192
66
1,051
8,586
8,874
0
5,839
2,747
11,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,972
Gold Earned
37,150
89
Minions Killed
98
0
Camps Cleared
0
1,007,505
Distance Traveled
895,426
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,277
828
22
2
0
205,835
0
L
Baba Yaga
8,117
812
26
3
0
200,542
0
W
Agni
6,879
688
17
2
0
156,070
0
W
Thanatos
6,270
627
1
0
0
229,176
0
L
Apollo
7,549
755
32
3
0
187,340
0
L
Shiva
6,695
670
11
1
0
164,426
0
W
Ao Kuang
8,094
809
11
1
0
211,804
0
W
Zhong Kui
8,452
845
38
4
0
204,620
0
L
Ne Zha
7,891
789
15
2
0
183,040
0
L
Zhong Kui
6,898
690
14
1
0
160,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role