Player Matchup

Charon
Charon
FeeIn Spacey
Charon
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 57L
1,471 Elo+
Party 1
Bastet
Bastet
Slatinese
Bastet
Level 118
God Stats
13W - 4L
1,732 SR
Queue Stats
108W - 106L
1,454 Elo+
Party 1
Baron Samedi
Baron Samedi
So HatefuI
Baron Samedi
Level 105
God Stats
9W - 4L
1,814 SR
Queue Stats
23W - 26L
1,408 Elo+
Party 1
Team Averages
Level 103
1,682 SR
1,444 Elo+

VS

Team Averages
Level 109
1,542 SR
1,457 Elo+
Janus
Janus
Champ165
Janus
Level 109
God Stats
1W - 2L
1,540 SR
Queue Stats
109W - 114L
1,425 Elo+
Party 2
Sun Wukong
Sun Wukong
Solopancake
Sun Wukong
Level 109
God Stats
21W - 20L
1,506 SR
Queue Stats
132W - 126L
1,455 Elo+
Party 2
Hachiman
Hachiman
Sp1t0n1t8138
Hachiman
Level 108
God Stats
19W - 16L
1,580 SR
Queue Stats
255W - 250L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
12
2 / 1 / 10
9,198
767
5,344
8,386
7,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bastet
Slatinese
Bastet
13
10 / 0 / 5
10,759
897
16,480
13,223
5,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
So HatefuI
Baron Samedi
12
3 / 3 / 11
9,421
785
11,060
10,563
5,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Champ165
Janus
10
1 / 8 / 2
7,952
663
9,097
10,755
2,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Solopancake
Sun Wukong
11
2 / 3 / 1
8,442
704
7,537
13,251
12,448
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
Sp1t0n1t8138
Hachiman
10
1 / 4 / 2
8,229
686
5,403
11,674
3,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
15
Kills
4
4
Deaths
15
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
Champ165
Janus
1
8
2
0.25
W
Charon
2
1
10
7
W
Bastet
Slatinese
Bastet
10
0
5
12.5
W
Baron Samedi
So HatefuI
Baron Samedi
3
3
11
2.83
L
Sun Wukong
Solopancake
Sun Wukong
2
3
1
0.83
L
Hachiman
Sp1t0n1t8138
Hachiman
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,884
Damage
22,037
32,172
Taken
35,680
19,155
Mitigated
18,754
13,041
Healing
2,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Champ165
Janus
9,097
708
176
289
10,755
2,679
192
3,657
7,098
26,232
0
W
Charon
5,344
527
0
545
8,386
7,449
0
2,889
5,497
19,673
657
W
Bastet
Slatinese
Bastet
16,480
3,565
0
6,278
13,223
5,999
0
3,800
9,423
0
44,416
W
Baron Samedi
So HatefuI
Baron Samedi
11,060
314
2,072
4,146
10,563
5,707
860
2,806
7,757
35,100
0
L
Sun Wukong
Solopancake
Sun Wukong
7,537
1,243
0
867
13,251
12,448
0
6,218
7,033
0
24,899
L
Hachiman
Sp1t0n1t8138
Hachiman
5,403
2,915
0
933
11,674
3,627
156
6,104
5,570
0
21,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,378
Gold Earned
24,623
110
Minions Killed
98
0
Camps Cleared
0
718,004
Distance Traveled
575,069
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,952
663
39
3
0
166,831
0
W
Charon
9,198
767
27
2
0
231,840
0
W
Bastet
10,759
897
43
4
0
277,126
0
W
Baron Samedi
9,421
785
40
3
0
209,038
2
L
Sun Wukong
8,442
704
37
3
0
211,191
0
L
Hachiman
8,229
686
22
2
0
197,047
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role