Player Matchup

Hera
Hera
Flawl355 Nij
Hera
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,801 Elo+
Party 1
Discordia
Discordia
Flawl355Nij
Discordia
Level 159
God Stats
1W - 0L
2,007 SR
Queue Stats
33W - 20L
1,614 Elo+
Party 1
Hachiman
Hachiman
LightXero2
Hachiman
Level 147
God Stats
3W - 1L
1,520 SR
Queue Stats
32W - 33L
1,535 Elo+
Party 1
Bacchus
Bacchus
Rumpfiend
Bacchus
Level 129
God Stats
2W - 0L
1,869 SR
Queue Stats
36W - 26L
1,568 Elo+
Party 1
Medusa
Medusa
chieftain82
Medusa
Level 122
God Stats
2W - 3L
1,376 SR
Queue Stats
144W - 112L
1,492 Elo+
Solo
Team Averages
Level 124
1,655 SR
1,602 Elo+

VS

Team Averages
Level 120
1,570 SR
1,544 Elo+
Yu Huang
Yu Huang
BonziRD
Yu Huang
Level 125
God Stats
2W - 3L
1,563 SR
Queue Stats
236W - 250L
1,506 Elo+
Solo
Raijin
Raijin
Shpook
Raijin
Level 158
God Stats
1W - 2L
1,512 SR
Queue Stats
143W - 94L
1,571 Elo+
Party 2
Charybdis
Charybdis
Slakarott
Charybdis
Level 149
God Stats
2W - 2L
1,589 SR
Queue Stats
241W - 177L
1,540 Elo+
Party 2
Fenrir
Fenrir
Xorma
Fenrir
Level 98
God Stats
2W - 2L
1,685 SR
Queue Stats
106W - 73L
1,565 Elo+
Party 2
Atlas
Atlas
xXxPrawnDeekxXx
Atlas
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 34L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 13
9,046
905
8,089
4,859
2,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
Flawl355Nij
Discordia
15
2 / 1 / 16
8,704
870
11,630
5,725
2,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
LightXero2
Hachiman
16
7 / 3 / 11
9,202
920
10,850
8,240
4,336
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Rumpfiend
Bacchus
16
6 / 2 / 12
9,751
975
4,694
11,717
14,679
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
15
6 / 3 / 11
9,338
934
10,859
9,302
4,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BonziRD
Yu Huang
16
1 / 3 / 6
8,678
868
6,632
6,625
3,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
Shpook
Raijin
14
3 / 6 / 4
7,974
797
8,644
9,687
4,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Slakarott
Charybdis
15
4 / 4 / 3
8,245
825
9,517
9,488
4,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Xorma
Fenrir
11
0 / 5 / 5
6,507
651
2,587
10,374
12,349
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 6 / 7
7,280
728
5,387
12,532
12,702
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
34
24
Kills
9
10
Deaths
24
63
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
BonziRD
Yu Huang
1
3
6
1.33
W
3
1
13
9.5
W
Discordia
Flawl355Nij
Discordia
2
1
16
10
W
Hachiman
LightXero2
Hachiman
7
3
11
4.17
W
Bacchus
Rumpfiend
Bacchus
6
2
12
6
L
Raijin
Shpook
Raijin
3
6
4
0.83
L
Charybdis
Slakarott
Charybdis
4
4
3
1.38
L
Fenrir
Xorma
Fenrir
0
5
5
0.5
W
Medusa
6
3
11
3.83
L
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,122
Damage
32,767
39,843
Taken
48,706
28,349
Mitigated
37,576
15,382
Healing
6,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
BonziRD
Yu Huang
6,632
329
1,260
933
6,625
3,402
0
4,220
2,405
25,337
0
W
8,089
1,269
699
1,558
4,859
2,255
1,341
2,674
2,185
18,079
0
W
Discordia
Flawl355Nij
Discordia
11,630
465
576
1,934
5,725
2,848
1,139
2,913
2,812
21,976
0
W
Hachiman
LightXero2
Hachiman
10,850
7,287
410
1,861
8,240
4,336
2,334
6,316
1,924
0
19,957
W
Bacchus
Rumpfiend
Bacchus
4,694
171
618
4,392
11,717
14,679
313
3,932
7,785
9,766
0
L
Raijin
Shpook
Raijin
8,644
790
91
930
9,687
4,349
0
4,032
5,655
17,599
0
L
Charybdis
Slakarott
Charybdis
9,517
4,857
229
1,279
9,488
4,774
0
5,613
3,875
0
17,330
L
Fenrir
Xorma
Fenrir
2,587
512
663
1,024
10,374
12,349
0
4,679
5,695
0
4,153
W
Medusa
10,859
4,796
1,124
2,210
9,302
4,231
2,926
4,828
4,474
0
24,033
L
5,387
1,249
52
96
12,532
12,702
0
5,869
6,663
11,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,041
Gold Earned
38,684
111
Minions Killed
99
0
Camps Cleared
0
1,000,038
Distance Traveled
836,887
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,678
868
45
5
0
167,929
0
W
Hera
9,046
905
28
3
0
219,985
0
W
Discordia
8,704
870
27
3
0
191,627
0
W
Hachiman
9,202
920
25
3
0
175,945
0
W
Bacchus
9,751
975
6
1
0
217,946
0
L
Raijin
7,974
797
25
3
0
134,316
0
L
Charybdis
8,245
825
23
2
0
168,023
0
L
Fenrir
6,507
651
3
0
0
185,206
0
W
Medusa
9,338
934
25
3
0
194,535
0
L
Atlas
7,280
728
3
0
0
181,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role