Player Matchup

Xing Tian
Xing Tian
Binox
Xing Tian
Level 28
God Stats
0W - 2L
1,296 SR
Queue Stats
2W - 11L
1,218 Elo+
Party 2
Hel
Hel
BrunouL
Hel
Level 34
God Stats
0W - 2L
1,296 SR
Queue Stats
3W - 12L
1,266 Elo+
Party 2
Nike
Nike
Feelipos
Nike
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,192 Elo+
Party 2
Hachiman
Hachiman
Itabem
Hachiman
Level 9
God Stats
0W - 2L
1,236 SR
Queue Stats
0W - 4L
1,136 Elo+
Party 2
Thor
Thor
wulleD
Thor
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 10L
1,040 Elo+
Party 2
Team Averages
Level 24
1,366 SR
1,170 Elo+

VS

Team Averages
Level 58
1,466 SR
1,394 Elo+
Bellona
Bellona
 
Bellona
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Mindnesss
Artemis
Level 28
God Stats
3W - 0L
1,650 SR
Queue Stats
12W - 16L
1,415 Elo+
Party 1
Thoth
Thoth
Rihanno
Thoth
Level 129
God Stats
2W - 1L
1,460 SR
Queue Stats
63W - 76L
1,411 Elo+
Party 1
Sobek
Sobek
thom333
Sobek
Level 8
God Stats
1W - 2L
1,217 SR
Queue Stats
2W - 5L
1,144 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Binox
Xing Tian
9
1 / 0 / 2
6,522
435
4,629
11,719
9,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hel
13
4 / 9 / 0
7,653
510
6,165
13,970
4,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nike
11
0 / 3 / 0
6,668
445
10,281
17,772
16,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
Itabem
Hachiman
9
0 / 6 / 1
5,911
394
2,815
10,365
3,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
wulleD
Thor
13
0 / 3 / 4
7,298
487
5,333
13,851
5,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
1 / 0 / 6
9,111
607
10,309
13,160
13,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
 
Bastet
14
3 / 2 / 8
8,623
575
7,110
15,529
6,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Mindnesss
Artemis
14
5 / 2 / 2
8,681
579
10,461
7,351
2,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thoth
Rihanno
Thoth
15
11 / 0 / 3
9,840
656
16,500
4,648
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
thom333
Sobek
11
1 / 1 / 9
7,640
509
5,825
10,955
11,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
5
Kills
21
21
Deaths
5
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
0
6
4
W
Bastet
 
Bastet
3
2
8
3.5
L
Xing Tian
Binox
Xing Tian
1
0
2
2
L
Hel
4
9
0
0.44
L
Nike
0
3
0
0
L
Hachiman
Itabem
Hachiman
0
6
1
0.08
W
Artemis
Mindnesss
Artemis
5
2
2
3
W
Thoth
Rihanno
Thoth
11
0
3
12.5
W
Sobek
thom333
Sobek
1
1
9
5.5
L
Thor
wulleD
Thor
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,223
Damage
50,205
67,677
Taken
51,643
39,558
Mitigated
36,260
9,475
Healing
17,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
10,309
2,672
0
5,502
13,160
13,639
391
1,972
11,188
0
72,418
W
Bastet
 
Bastet
7,110
2,496
0
4,831
15,529
6,526
689
2,410
13,119
0
72,935
L
Xing Tian
Binox
Xing Tian
4,629
468
0
1,970
11,719
9,960
0
4,423
7,296
10,365
0
L
Hel
6,165
307
902
3,223
13,970
4,825
0
8,052
5,918
47,119
0
L
Nike
10,281
953
0
980
17,772
16,549
0
3,902
13,870
3,896
49,568
L
Hachiman
Itabem
Hachiman
2,815
2,677
0
1,667
10,365
3,134
0
1,890
8,475
0
27,382
W
Artemis
Mindnesss
Artemis
10,461
5,116
0
2,741
7,351
2,954
1,284
1,669
5,682
0
62,043
W
Thoth
Rihanno
Thoth
16,500
258
0
500
4,648
1,956
28
2,820
1,828
72,990
0
W
Sobek
thom333
Sobek
5,825
709
0
3,684
10,955
11,185
0
3,709
7,246
17,601
0
L
Thor
wulleD
Thor
5,333
1,942
0
733
13,851
5,090
0
4,058
9,793
0
60,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,052
Gold Earned
43,895
331
Minions Killed
462
0
Camps Cleared
0
1,380,980
Distance Traveled
1,595,636
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,111
607
121
8
0
323,772
4
W
Bastet
8,623
575
105
7
0
350,162
0
L
Xing Tian
6,522
435
7
0
0
303,767
5
L
Hel
7,653
510
94
6
0
270,257
0
L
Nike
6,668
445
89
6
0
262,579
0
L
Hachiman
5,911
394
49
3
0
246,689
0
W
Artemis
8,681
579
108
7
0
270,819
1
W
Thoth
9,840
656
111
7
0
332,940
0
W
Sobek
7,640
509
17
1
0
317,943
0
L
Thor
7,298
487
92
6
0
297,688
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role