Player Matchup

Yemoja
Yemoja
Bingle_Bottom
Yemoja
Level 6
God Stats
4W - 3L
1,500 SR
Queue Stats
6W - 12L
1,081 Elo+
Party 1
Janus
Janus
M1carbine
Janus
Level 22
God Stats
4W - 4L
1,500 SR
Queue Stats
28W - 41L
1,322 Elo+
Party 1
Awilix
Awilix
Moon21323
Awilix
Level 48
God Stats
10W - 5L
1,590 SR
Queue Stats
40W - 45L
1,396 Elo+
Solo
Bake Kujira
Bake Kujira
Skdxs
Bake Kujira
Level 124
God Stats
4W - 5L
1,318 SR
Queue Stats
103W - 94L
1,368 Elo+
Party 1
Ishtar
Ishtar
Zactor420
Ishtar
Level 46
God Stats
4W - 2L
1,468 SR
Queue Stats
63W - 68L
1,374 Elo+
Solo
Team Averages
Level 49
1,475 SR
1,308 Elo+

VS

Team Averages
Level 42
1,548 SR
1,422 Elo+
Fenrir
Fenrir
BlowsChunks_
Fenrir
Level 26
God Stats
1W - 3L
1,511 SR
Queue Stats
33W - 50L
1,369 Elo+
Party 2
Neith
Neith
EDDGYBARNACLE
Neith
Level 15
God Stats
1W - 1L
1,645 SR
Queue Stats
1W - 1L
1,627 Elo+
Party 2
Anubis
Anubis
Hussienazad1
Anubis
Level 45
God Stats
3W - 7L
1,305 SR
Queue Stats
32W - 41L
1,340 Elo+
Solo
Jormungandr
Jormungandr
sir Raddle
Jormungandr
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,310 Elo+
Party 2
Sun Wukong
Sun Wukong
tr1stman
Sun Wukong
Level 68
God Stats
5W - 2L
1,776 SR
Queue Stats
21W - 17L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 4
8,928
470
3,361
13,669
10,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
M1carbine
Janus
15
2 / 6 / 2
9,760
514
10,224
13,279
4,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
Moon21323
Awilix
16
9 / 6 / 4
10,354
545
14,425
19,076
6,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bake Kujira
Skdxs
Bake Kujira
17
3 / 0 / 4
10,633
560
20,308
17,241
28,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ishtar
Zactor420
Ishtar
12
0 / 4 / 6
7,918
417
8,531
12,921
5,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
8 / 3 / 1
8,564
451
12,189
13,575
7,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
1 / 3 / 4
7,937
418
6,515
9,089
3,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
15
5 / 6 / 4
9,344
492
16,983
15,617
7,366
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jormungandr
sir Raddle
Jormungandr
12
2 / 2 / 7
7,764
409
6,700
19,545
17,552
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
tr1stman
Sun Wukong
15
0 / 2 / 1
8,664
456
7,256
21,579
15,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
33
15
Kills
16
19
Deaths
16
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
3
4
1
L
Fenrir
8
3
1
2.83
L
1
3
4
1
L
Anubis
5
6
4
1.17
W
Janus
M1carbine
Janus
2
6
2
0.5
W
Awilix
Moon21323
Awilix
9
6
4
1.83
W
Bake Kujira
Skdxs
Bake Kujira
3
0
4
5
W
Ishtar
Zactor420
Ishtar
0
4
6
0.75
L
Jormungandr
sir Raddle
Jormungandr
2
2
7
2.75
L
Sun Wukong
tr1stman
Sun Wukong
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,849
Damage
49,643
76,186
Taken
79,405
55,525
Mitigated
51,647
17,292
Healing
19,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,361
1,410
4,417
1,771
13,669
10,404
190
4,611
9,058
18,232
0
L
Fenrir
12,189
4,168
0
1,905
13,575
7,883
0
3,695
9,702
0
40,129
L
6,515
2,569
0
2,853
9,089
3,475
530
3,425
5,530
0
41,646
L
Anubis
16,983
1,180
0
2,860
15,617
7,366
620
5,628
9,771
72,395
0
W
Janus
M1carbine
Janus
10,224
1,819
0
1,728
13,279
4,636
1,307
6,209
7,070
78,701
0
W
Awilix
Moon21323
Awilix
14,425
5,692
0
2,450
19,076
6,829
836
7,249
11,827
0
53,219
W
Bake Kujira
Skdxs
Bake Kujira
20,308
13,004
0
4,596
17,241
28,655
872
2,237
15,004
101,091
0
W
Ishtar
Zactor420
Ishtar
8,531
5,411
0
2,330
12,921
5,001
621
2,993
9,928
0
51,347
L
Jormungandr
sir Raddle
Jormungandr
6,700
1,945
0
4,304
19,545
17,552
198
5,893
13,361
37,618
384
L
Sun Wukong
tr1stman
Sun Wukong
7,256
2,140
0
8,052
21,579
15,371
0
13,476
7,148
0
73,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,593
Gold Earned
42,273
421
Minions Killed
360
0
Camps Cleared
0
1,815,863
Distance Traveled
1,647,800
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,928
470
19
1
0
353,280
0
L
Fenrir
8,564
451
46
2
0
328,308
0
L
Neith
7,937
418
57
3
0
315,102
0
L
Anubis
9,344
492
101
5
0
317,427
0
W
Janus
9,760
514
136
7
0
318,625
0
W
Awilix
10,354
545
57
3
0
408,432
3
W
Bake Kujira
10,633
560
140
7
0
393,526
0
W
Ishtar
7,918
417
69
4
0
342,000
5
L
Jormungandr
7,764
409
43
2
0
329,335
2
L
Sun Wukong
8,664
456
113
6
0
357,628
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role